Hik 108 Posted August 18, 2019 Share Posted August 18, 2019 Hi guys, I need your help. I'm using sources with the following upgrades (by terenzo): DirectX 8 -> 9 Python 2.2.15 -> 2.7.6 Granny 2.4.0.30 -> 2.9.12.0 Boost 1.43.0 -> 1.55.0 DevIL 1.6.1 -> 1.7.8 Crypto++ 5.6.1 -> 5.6.2 LZO 2.03 -> 2.06 JPEG Lib 6b -> 9a Once the character is chosen, the client crashes and I get this: 0817 22:53:13712 :: Property already registered, replace property/devils_dragon_island/thing/obj_mtthund_thorn01.prb to property/devils_dragon_island/mtthunder_thorn01.prb 0817 22:53:13758 :: LoadWaterMapFile metin2_map_a1\000001\water.wtr 0 0817 22:53:13758 :: LoadRawHeightMapFile metin2_map_a1\000001\height.raw 0817 22:53:13761 :: LoadHeightMap::CalculateNormal 3 ms 0817 22:53:13761 :: LoadAttrMapFile metin2_map_a1\000001\attr.atr 0817 22:53:13762 :: 0 0817 22:53:13762 :: LoadSplatFile metin2_map_a1\000001\tile.raw 0817 22:53:13779 :: CTerrain::RAW_AllocateSplats 17 0817 22:53:13780 :: CTerrain::LoadShadowTexture 1 ms 0817 22:53:13780 :: LoadShadowMap metin2_map_a1\000001\shadowmap.raw 0817 22:53:13780 :: 0 ms 0817 22:53:13780 :: CTerrain::LoadMiniMapTexture 0 ms 0817 22:53:13781 :: CMapOutdoor::LoadTerrain 24 0817 22:53:13782 :: CMapOutdoor::LoadArea1 0 If I comment on the following function, the game starts but I see only the NPCs and the Mobs: if ( !pArea->Load(szAreaPathName) ) By debugging I get this: Link to comment Share on other sites More sharing options...
Hik 108 Posted August 26, 2019 Author Share Posted August 26, 2019 up Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now