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The compiler will choose the actual type used based on the enumeration constants.

 

But you can do the following:

// Enum can handle long long
enum EFoo : std::int64_t
{
	Foo1,
	Foo2,
	Foo3,
}

// Enum can handle int
enum EFoo : std::int32_t
{
	Foo1,
	Foo2,
	Foo3,
}

 

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