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FreeBSD 9.2 src compile


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I need some help, please.

I just started to work in this domain and i can not compile server source, i got an error.

This is the error:

/usr/bin/ld: cannot find -lgame
gmake: *** [../db_r42042] Error 1
root@:/usr/src/Server/db/src #


Does anyone know how to solve it?

 

 

this is my makefile:

MAKE = gmake
CC = g++

INCDIR =
LIBDIR =
BINDIR = ..
OBJDIR = .obj

GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3  | cut -d'.' -f1)
BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1)
P4_VERSION = 42042
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)

TARGET = $(BINDIR)/db_r$(P4_VERSION)

CFLAGS = -w -g -Wall -O2 -pipe -fno-rtti -fno-exceptions -pthread -D_THREAD_SAFE

ifeq ($(GCC_VERSION), 4)
CFLAGS += -mtune=i686
else
CFLAGS += -mcpu=i686
endif

# boost
INCDIR += -I../../boost

LIBDIR += -L../../libthecore/lib -L../../libsql -L../../libpoly -L../../libgame/lib -L/usr/local/lib/mysql

ifeq ($(BSD_VERSION), 7)
INCDIR += -I../../libmysql/7.x-5.1.35
LIBDIR += -L../../libmysql/7.x-5.1.35
else
INCDIR += -I../../libmysql/5.x-5.1.35
LIBDIR += -L../../libmysql/5.x-5.1.35
endif

LIBS = -lthecore -lmysqlclient -lsql -lpoly -lgame -lm -lz

SRCS =    Config.cpp NetBase.cpp Peer.cpp PeerBase.cpp Main.cpp Lock.cpp DBManager.cpp \
        Cache.cpp LoginData.cpp ClientManager.cpp ClientManagerPlayer.cpp ClientManagerLogin.cpp \
        ClientManagerBoot.cpp ClientManagerParty.cpp ClientManagerGuild.cpp GuildManager.cpp HB.cpp \
        PrivManager.cpp MoneyLog.cpp ItemAwardManager.cpp ClientManagerEventFlag.cpp Marriage.cpp \
        Monarch.cpp BlockCountry.cpp ItemIDRangeManager.cpp ClientManagerHorseName.cpp version.cpp \
        AuctionManager.cpp ProtoReader.cpp CsvReader.cpp 

OBJS = $(SRCS:%.cpp=$(OBJDIR)/%.o)

default: $(TARGET)

$(TARGET): $(OBJS)
    @echo linking ...
    @$(CC) $(CFLAGS) $(LIBDIR) $(OBJS) $(LIBS) -o $(TARGET)
    @touch version.cpp

$(OBJDIR)/%.o: %.cpp
    @echo compile $<
    @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@

$(OBJDIR)/version.o: version.cpp
    @$(CC) $(CFLAGS) -D__USER__=\"$(USER)\" -D__HOSTNAME__=\"$(HOSTNAME)\" -D__PWD__=\"$(PWD)\" -D__P4_VERSION__=\"$(P4_VERSION)\" -c $< -o $@
    @echo compile $<

$(OBJDIR):
    @mkdir $(OBJDIR)

clean:
    @rm -f $(OBJS) $(BINDIR)/db_r*

dep:
    @touch Depend
    makedepend -fDepend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(SRCS) 2> /dev/null

sinclude Depend
 

and this is how my directory looks:

1.png
2.png
3.png

Edited by Metin2 Dev
Core X - External 2 Internal
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