Arkaico 0 Posted April 30, 2017 Share Posted April 30, 2017 (edited) Hi! Fisrt, sorry for my bad english Second, i have a problem with a quest. https://metin2.download/picture/zg3KoM9s7gXM6A8bbgG3EX4xXMdwm69R/.png If you can help me by skype, because the quest is a payment system. Thanks! Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
diosmx9 2 Posted April 30, 2017 Share Posted April 30, 2017 Check that the name of the quest is well written, that is what that problem is about 1 Link to comment Share on other sites More sharing options...
danio475 6 Posted April 30, 2017 Share Posted April 30, 2017 paste here this quest, we're not wizards 1 Link to comment Share on other sites More sharing options...
Arkaico 0 Posted April 30, 2017 Author Share Posted April 30, 2017 (edited) hace 13 minutos, diosmx9 dijo: Check that the name of the quest is well written, that is what that problem is about The name of the quest: https://metin2.download/picture/DTwSrqfmMJO04SXO6GH57F51Xxmqjb7h/.png Quest: https://metin2.download/picture/7p0kuqaNmpTws55KmvAgQBPPMDqUR2i5/.png Error: https://metin2.download/picture/08sE0WznDA6EcS7s353LXuEBAb2FKWA8/.png Quest complete: quest achievementsystem begin state start begin when login begin cmdchat("ACHIEVEMENTS QID#"..q.getcurrentquestindex()) achievements.check_if_first() achievements.create_categorys() achievements.load_achievements() achievements.load_last_finished_achievements() achievements.set_achievementshop_categories() achievements.load_achievementshop_items() loop_timer('achievements_level_flogin_check', 5) loop_timer('achievementstime_achievements_flogin_check', 1) end when logout or disconnect begin cleartimer('time_achievements') end when button begin cmdchat('ACHIEVEMENTS INPUT#1') local ashop = split(input(cmdchat('ACHIEVEMENTS SEND#')), '#') cmdchat('ACHIEVEMENTS INPUT#0') if ashop[1] == 'BUY_ITEM' then achievements.buy_achievementshop_item(tonumber(ashop[2]), tonumber(ashop[3])) end end when levelup begin local info_level = achievements.get_next_achievement("level", 'Level') if type(info_level) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 1, pc.get_level())) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pc.get_level() >= info_level[1] then achievements.set_finished(1, info_level[1], info_level[2], 0) achievements.set_ap(info_level[2]) achievements.setf("level", achievements.getf("level")+1) end end when kill with not npc.is_pc() and not npc.is_boss() and not npc.is_metin() begin local npcRace = npc.get_race() local achievementMobInfo,mobInfo,mobKills = achievements.getAchievementInfo(npcRace, 'Mobs'),achievements.getf(string.format("mob_info_%d", npcRace))+1,achievements.getf(string.format("mob_kills_%d", npcRace))+1 if table.getn(achievementMobInfo) < mobInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#2#'..mobKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementMobInfo = achievementMobInfo[mobInfo] achievements.setf(string.format("mob_kills_%d", npcRace), mobKills) if mobKills >= achievementMobInfo[1] then achievements.set_finished(2, achievementMobInfo[1], achievementMobInfo[2], npcRace) achievements.set_ap(achievementMobInfo[2]) achievements.setf(string.format("mob_info_%d", npcRace), mobInfo) end end when kill with npc.is_boss() begin local npcRace = npc.get_race() local achievementBossInfo,bossInfo,bossKills = achievements.getAchievementInfo(npcRace, 'Bosses'),achievements.getf(string.format("boss_info_%d", npcRace))+1,achievements.getf(string.format("boss_kills_%d", npcRace))+1 if table.getn(achievementBossInfo) < bossInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#3#'..bossKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementBossInfo = achievementBossInfo[bossInfo] achievements.setf(string.format("boss_kills_%d", npcRace), bossKills) if bossKills >= achievementBossInfo[1] then achievements.set_finished(3, achievementBossInfo[1], achievementBossInfo[2], npcRace) achievements.set_ap(achievementBossInfo[2]) achievements.setf(string.format("boss_info_%d", npcRace), bossInfo) end end when kill with npc.is_metin() begin local npcRace = npc.get_race() local achievementMetinInfo,metinInfo,metinKills = achievements.getAchievementInfo(npcRace, 'Metins'),achievements.getf(string.format("metin_info_%d", npcRace))+1,achievements.getf(string.format("metin_kills_%d", npcRace))+1 if table.getn(achievementMetinInfo) < metinInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#4#'..metinKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementMetinInfo = achievementMetinInfo[metinInfo] achievements.setf(string.format("metin_kills_%d", npcRace), metinKills) if metinKills >= achievementMetinInfo[1] then achievements.set_finished(4, achievementMetinInfo[1], achievementMetinInfo[2], npcRace) achievements.set_ap(achievementMetinInfo[2]) achievements.setf(string.format("metin_info_%d", npcRace), metinInfo) end end when kill with npc.is_pc() begin local pvp,info_pvp = achievements.getf("pc_kills")+1,achievements.get_next_achievement("pvp", 'Pvp') achievements.setf("pc_kills", pvp) if type(info_pvp) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 6, pvp)) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pvp >= info_pvp[1] then achievements.set_finished(6, info_pvp[1], info_pvp[2], 0) achievements.set_ap(info_pvp[2]) achievements.setf("pvp", achievements.getf("pvp")+1) end end when time_achievements.timer begin chat('time_achievements: 180sec') local info_time = achievements.get_next_achievement("time", 'PlayedTime') if type(info_time) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 5, pc.get_playtime())) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pc.get_playtime() >= info_time[1] then achievements.set_finished(5, info_time[1], info_time[2], 0) achievements.set_ap(info_time[2]) achievements.setf("time", achievements.getf("time")+1) end end when achievementstime_achievements_flogin_check.timer begin cleartimer('achievementstime_achievements_flogin_check') loop_timer('achievementstime_achievements_flogin_check', 10) local info_time = achievements.get_next_achievement("time", 'PlayedTime') if type(info_time) ~= 'table' then cleartimer('achievementstime_achievements_flogin_check') loop_timer('time_achievements', 60*3) return end if pc.get_playtime() >= info_time[1] then achievements.set_finished(5, info_time[1], info_time[2], 0) achievements.set_ap(info_time[2]) achievements.setf("time", achievements.getf("time")+1) end end when achievements_level_flogin_check.timer begin local info_level = achievements.get_next_achievement("level", 'Level') if type(info_level) ~= 'table' then cleartimer('achievements_level_flogin_check') return end if pc.get_level() >= info_level[1] then achievements.set_finished(1, info_level[1], info_level[2], 0) achievements.set_ap(info_level[2]) achievements.setf("level", achievements.getf("level")+1) end end end end Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Solution Kenny1337 8 Posted April 30, 2017 Solution Share Posted April 30, 2017 (edited) 12 minut temu, Arkaico napisał: The name of the quest: https://metin2.download/picture/DTwSrqfmMJO04SXO6GH57F51Xxmqjb7h/.png Quest: https://metin2.download/picture/7p0kuqaNmpTws55KmvAgQBPPMDqUR2i5/.png Error: https://metin2.download/picture/08sE0WznDA6EcS7s353LXuEBAb2FKWA8/.png Quest complete: Odkryj ukrytą treść quest achievementsystem begin state start begin when login begin cmdchat("ACHIEVEMENTS QID#"..q.getcurrentquestindex()) achievements.check_if_first() achievements.create_categorys() achievements.load_achievements() achievements.load_last_finished_achievements() achievements.set_achievementshop_categories() achievements.load_achievementshop_items() loop_timer('achievements_level_flogin_check', 5) loop_timer('achievementstime_achievements_flogin_check', 1) end when logout or disconnect begin cleartimer('time_achievements') end when button begin cmdchat('ACHIEVEMENTS INPUT#1') local ashop = split(input(cmdchat('ACHIEVEMENTS SEND#')), '#') cmdchat('ACHIEVEMENTS INPUT#0') if ashop[1] == 'BUY_ITEM' then achievements.buy_achievementshop_item(tonumber(ashop[2]), tonumber(ashop[3])) end end when levelup begin local info_level = achievements.get_next_achievement("level", 'Level') if type(info_level) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 1, pc.get_level())) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pc.get_level() >= info_level[1] then achievements.set_finished(1, info_level[1], info_level[2], 0) achievements.set_ap(info_level[2]) achievements.setf("level", achievements.getf("level")+1) end end when kill with not npc.is_pc() and not npc.is_boss() and not npc.is_metin() begin local npcRace = npc.get_race() local achievementMobInfo,mobInfo,mobKills = achievements.getAchievementInfo(npcRace, 'Mobs'),achievements.getf(string.format("mob_info_%d", npcRace))+1,achievements.getf(string.format("mob_kills_%d", npcRace))+1 if table.getn(achievementMobInfo) < mobInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#2#'..mobKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementMobInfo = achievementMobInfo[mobInfo] achievements.setf(string.format("mob_kills_%d", npcRace), mobKills) if mobKills >= achievementMobInfo[1] then achievements.set_finished(2, achievementMobInfo[1], achievementMobInfo[2], npcRace) achievements.set_ap(achievementMobInfo[2]) achievements.setf(string.format("mob_info_%d", npcRace), mobInfo) end end when kill with npc.is_boss() begin local npcRace = npc.get_race() local achievementBossInfo,bossInfo,bossKills = achievements.getAchievementInfo(npcRace, 'Bosses'),achievements.getf(string.format("boss_info_%d", npcRace))+1,achievements.getf(string.format("boss_kills_%d", npcRace))+1 if table.getn(achievementBossInfo) < bossInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#3#'..bossKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementBossInfo = achievementBossInfo[bossInfo] achievements.setf(string.format("boss_kills_%d", npcRace), bossKills) if bossKills >= achievementBossInfo[1] then achievements.set_finished(3, achievementBossInfo[1], achievementBossInfo[2], npcRace) achievements.set_ap(achievementBossInfo[2]) achievements.setf(string.format("boss_info_%d", npcRace), bossInfo) end end when kill with npc.is_metin() begin local npcRace = npc.get_race() local achievementMetinInfo,metinInfo,metinKills = achievements.getAchievementInfo(npcRace, 'Metins'),achievements.getf(string.format("metin_info_%d", npcRace))+1,achievements.getf(string.format("metin_kills_%d", npcRace))+1 if table.getn(achievementMetinInfo) < metinInfo then return end cmdchat('ACHIEVEMENTS UPDATE_ACHIEVEMENT#4#'..metinKills..'#'..npcRace) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') achievementMetinInfo = achievementMetinInfo[metinInfo] achievements.setf(string.format("metin_kills_%d", npcRace), metinKills) if metinKills >= achievementMetinInfo[1] then achievements.set_finished(4, achievementMetinInfo[1], achievementMetinInfo[2], npcRace) achievements.set_ap(achievementMetinInfo[2]) achievements.setf(string.format("metin_info_%d", npcRace), metinInfo) end end when kill with npc.is_pc() begin local pvp,info_pvp = achievements.getf("pc_kills")+1,achievements.get_next_achievement("pvp", 'Pvp') achievements.setf("pc_kills", pvp) if type(info_pvp) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 6, pvp)) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pvp >= info_pvp[1] then achievements.set_finished(6, info_pvp[1], info_pvp[2], 0) achievements.set_ap(info_pvp[2]) achievements.setf("pvp", achievements.getf("pvp")+1) end end when time_achievements.timer begin chat('time_achievements: 180sec') local info_time = achievements.get_next_achievement("time", 'PlayedTime') if type(info_time) ~= 'table' then return end cmdchat(string.format('ACHIEVEMENTS UPDATE_ACHIEVEMENT#%d#%d', 5, pc.get_playtime())) cmdchat('ACHIEVEMENTS REFRESH_ACHIEVEMENTS#') if pc.get_playtime() >= info_time[1] then achievements.set_finished(5, info_time[1], info_time[2], 0) achievements.set_ap(info_time[2]) achievements.setf("time", achievements.getf("time")+1) end end when achievementstime_achievements_flogin_check.timer begin cleartimer('achievementstime_achievements_flogin_check') loop_timer('achievementstime_achievements_flogin_check', 10) local info_time = achievements.get_next_achievement("time", 'PlayedTime') if type(info_time) ~= 'table' then cleartimer('achievementstime_achievements_flogin_check') loop_timer('time_achievements', 60*3) return end if pc.get_playtime() >= info_time[1] then achievements.set_finished(5, info_time[1], info_time[2], 0) achievements.set_ap(info_time[2]) achievements.setf("time", achievements.getf("time")+1) end end when achievements_level_flogin_check.timer begin local info_level = achievements.get_next_achievement("level", 'Level') if type(info_level) ~= 'table' then cleartimer('achievements_level_flogin_check') return end if pc.get_level() >= info_level[1] then achievements.set_finished(1, info_level[1], info_level[2], 0) achievements.set_ap(info_level[2]) achievements.setf("level", achievements.getf("level")+1) end end end end check name ./qc achievementsystem.quest Edited September 3, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Arkaico 0 Posted April 30, 2017 Author Share Posted April 30, 2017 hace 1 minuto, Kenny1337 dijo: check name ./qc achievementsystem.quest OMG, sorry! Go foolish mistake, apologize for the inconvenience Link to comment Share on other sites More sharing options...
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