Hik 108 Posted April 19, 2017 Share Posted April 19, 2017 (edited) Hi guys, i have a problem with invisible characters (i added wolfman). FIXED: GO IN INTROSELECT.PY and found this: if id != 0: self.MakeCharacter(index, id, name, race, form, hair, sash) self.SelectSlot(index) #break <-- Remove this if your introloading loading all pg in the same times (classic graphic) If i change this line: #indexArray = (3, 2, 1, 0) --OLD indexArray = (4, 3, 2, 1, 0) -- NEW for index in indexArray: id=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_ID) race=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_RACE) form=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_FORM) name=net.GetAccountCharacterSlotDataString(index, net.ACCOUNT_CHARACTER_SLOT_NAME) hair=net.GetAccountCharacterSlotDataInteger(index, net.ACCOUNT_CHARACTER_SLOT_HAIR) The problem change: Edited September 11, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
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