Ninja123 0 Posted August 21, 2016 Share Posted August 21, 2016 (edited) Does anyone know the problem ? Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7206 Posted August 21, 2016 Honorable Member Share Posted August 21, 2016 Use d.new_jump_party and not d.join Check out my GitHub Link to comment Share on other sites More sharing options...
BekirAKDMR 5 Posted August 21, 2016 Share Posted August 21, 2016 23 minutes ago, martysama0134 said: Use d.new_jump_party and not d.join why do we not use d.join ? Link to comment Share on other sites More sharing options...
Honorable Member martysama0134 7206 Posted August 21, 2016 Honorable Member Share Posted August 21, 2016 10 minutes ago, BekirAKDMR said: why do we not use d.join ? d.new_jump_party is the real one, d.join is just for test (and it's also responsible of that game core crash) and is very unsafe to use. (no need to fix it since we have d.new_jump_party; just use it) Check out my GitHub Link to comment Share on other sites More sharing options...
BekirAKDMR 5 Posted August 21, 2016 Share Posted August 21, 2016 1 hour ago, martysama0134 said: d.new_jump_party is the real one, d.join is just for test (and it's also responsible of that game core crash) and is very unsafe to use. (no need to fix it since we have d.new_jump_party; just use it) hmm okay i am going to use this function all dungeon lua Link to comment Share on other sites More sharing options...
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