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[LOCKED CLIENT] After remove _improved_packet_encryption_ 100% TESTED On large servers
Because there are many problems with normal locking there are several problems They were tested before I post it where exactly did you see the troll? I see big differences in client locking- 1
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[LOCKED CLIENT] After remove _improved_packet_encryption_ 100% TESTED On large servers
he is a troll, just look his old messages- 1
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[LOCKED CLIENT] After remove _improved_packet_encryption_ 100% TESTED On large servers
So you remove _improved_packet_encryption_ which include sequence system already just to make a new one from scratch ? What's the benefit of that instead of use packet encryption ? -
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[LOCKED CLIENT] After remove _improved_packet_encryption_ 100% TESTED On large servers
No Can the person find the game version I don't recommend it -> g_bCheckClientVersion Better is what I made so there are no bypass 0xf2, 0x42, 0x8a, 0xa1, 0x29, 0x7e, 0xfa, 0xd9, 0x19, 0xbc, 0xe5, 0x4c, 0x63, 0xf0, 0x94, 0x33, 0xf1, 0x37, 0x47, 0xf9, 0xc9, 0x43, 0x78, 0x2b, 0x9b, 0x2a, 0x48, 0x2, 0x35, 0x34, 0xa5, 0x56, 0xc1, 0x7b, 0x8, 0x9c, 0x38 ........................... So far we have not been able to find the sequence key .... The key cannot be found ----------------- ----------- ------- Version find key [Hidden Content] -
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Use Ninja instead of Make
As I said, it is beneficial mostly for incremental build, which is something most of us use (or should use). Unless people do a full gmake clean followed by a gmake, Ninja will be more efficient for that. Considering the syntax, Ninja is arguably easier to read, that was actually one goal of the project, but anyway, I think most of us should use generators for that, such as CMake. Writing Makefiles or build.ninja is something we can afford not to do using modern toolsets. In the end, it's up to personal preferences, if you don't see it fit for your project, it is perfectly fine, I was just here to provide people with a way to add it if they have the use for it- improvement
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[LOCKED CLIENT] After remove _improved_packet_encryption_ 100% TESTED On large servers
shouldnt it be enough if you have clientversion implemented, to use this in input_main: case HEADER_CG_MOVE: Move(ch, c_pData); if (g_bCheckClientVersion) { if (0 != g_stClientVersion.compare(d->GetClientVersion())) // @fixme103 (version > date) { ch->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("clientversion wrong!")); d->DelayedDisconnect(1); // @fixme103 (10); } } break; ? let them login with a different client, as soon as they tried to move ingame, they get kicked -
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Core Crash -- i can pay for some help plz
Please make a screenshot of bt full too -
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VIVY-WORLD2 - FARM TO THE TOP
Site: http://vivy-world2.online/ Client: https://mega.nz/file/UUQ2DLgC#u5yw9SRjR93NfrvVpOlX2loXZv1gP53YihJwfGH7I2I Discord: https://discord.gg/ahEVCa5VER Discord presentation: https://discord.gg/zTNbdJyMwQ Server language: English Server type: Pvm easy/medium Maxiumum level: 120 (Content up to level 100 for now.) Classic maximum bonus values. - Level 30 weapons drop from bestial monsters chest. - Higher level armours and accessories drop in spider caves. - Level 70 armours and 65 weapons drop from level 75/80/85/90 metin stones. - You can upgrade stones up to +4. - You can drop stones +4 at the v3 Ice Witch. - You can drop stones +5 at the v4 Ice Witch. - Biologist quests up to level 90. (Waiting time can be reset.) - Each metin stone has a chance to drop a + version wich is 10 levels above the normal one and has better drops. - Moonlight ang hexagonal chests drop always on. --- Each weekend there will be 50% increased rates. --- For more informations join our discord server. -
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Metin2 Dev - Changelogs
Special Discord -> A new cron job to notify the team of topics or posts awaiting approval, with automatic reminders... Discord -> Now, I use the webhook system by Invision to notify the discord server of new topics, posts etc... Information Until now, I was using the Discord Integration app, available on the Invision marketplace for Discord notifications. From now on, it is only used to lincked his Metin2 Dev account with Discord. Previously, the forum used Discord webhooks without intermediaries. Now, the forum uses a Core X API, and it's Core X that handles notifications on the Discord server (It also fixes the bug on duplicate notifications...). A bug is known on emojis, this one has been fixed in version 4.7.6 of the Invision forum engine. However, version 4.7.7 will be released soon, I'm waiting for this one to upgrade the forum.- 1
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Question
DevChuckNorris 563
Hello,
I hope someone of you can help me. I compiled the source without any errors.
But the db core only starts sometimes and at the other time i get Core dumped.
Look here
The backtrace is this:
If someone has an idea which is wrong i would be very glad
Kind regards
Chuck
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