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I m doing a dedicate and unfortunatly the only one quest which doesn t work is FireDungeon
i have the 100% official style so i really want to add this in my dedicate

Can someone explain me why on VIrtualMachine before switching into a dedicate
the FireDungeon quest works perfectly no bug, all complete perfect and now it s the only one which doesn t work!

if someone can help me i will send him the quest
and he will tell me why on a dedicate it s not working!


---------
The wired thing is that on  .qc  namequest.quest   work  no error

and when i m clicking on the npc it works perfectly . appears the script which say "welcome, click on me bla bla bla"
but..it stops
when it suppose to "see if I and MY team mates members have the tickets"
with this function:

local ticketGroup = {get_special_item_group (10033)}

this makes me the erro only inside this dedicate, i m using vanilla core 2.4


Can some one send me the actual 100% fire dungeon quest
or maybe someone like
Denic Cikiec or someone else with open mind and good knowledge?
please

i really think , thanks to my friend which notes that problem, that the "bug " is on that function....

i will send him the entire quest for helping me please
Deniec please help me again
or someone else


Thanks sososoos much!

quest flame_dungeon begin
state start begin
 
function setting()
return 
{
["bossroom_entry_pos"] = {8109,6867},
["boss_pos"] = {686,637},
["doors_pos"] = {
{320,394},
{293,359},
{333,321},
{378,320},
{400,355},
{394,401}
},
["idoors_pos"] = {
{268,447},
{234,359},
{300,264},
{454,217},
{470,355},
{467,469}
},
["doors_dir"] = {135,90,210,152,90,223},
["idoors_dir"] = {135,90,210,135,90,239},
["dungeon_entry_pos"] = {7762, 6739},
["DUNGEON_MAN_bpos"] = {690,722},
["DUNGEON_MAN_pos"] = {354,362},
["LEVEL2_STONE_pos"] = {195,352},
["LEVEL4_TARGET_pos"] = {470,175},
["LEVEL5_STONE_pos"] = {
{486, 345},
{511, 336},
{525, 349},
{521, 365},
{503, 372},
{486, 365},
{500, 354}
},
["LEVEL6_TARGET_pos"] = {511,480},
["outside_entry_pos"] = {6142,7068},
["YAK_pos"] = {376, 397}
 
}
end
function is_flamed(idx)
return idx >= 351 * 10000 and idx < (351 + 1) *10000
end
function make_dungeon()
local setting = flame_dungeon.setting()
d.new_jump_party(351, setting.dungeon_entry_pos[1], setting.dungeon_entry_pos[2])
d.regen_file("data/dungeon/flame_dungeon/npc.txt")
d.setf("level",0)
for i=1,6 do
d.set_unique("door"..i, d.spawn_mob_ac_dir(20387, setting.doors_pos[1], setting.doors_pos[2],setting.doors_dir))
end
for i=1,6 do
d.set_unique("idoor"..i, d.spawn_mob_ac_dir(20388, setting.idoors_pos[1], setting.idoors_pos[2],setting.idoors_dir))
end
d.setf("clear_count",0)
d.setf("started",0)
d.setf("dungeon_enter",0)
end
function go_boss()
local setting = flame_dungeon.setting()
if pc.get_level() < 104 then
            say(quest_text.flame_dungeon._580_notice)
            return
else
--if pc.getf("main_quest_flame_lv103", "__status")==main_quest_flame_lv103.__COMPLETE__ then -- ¼±ÇàÄù½ºÆ® È®ÀÎ
say_title("Final Room:")
                say(quest_text.flame_dungeon._010_say)
local warp = select(quest_text.flame_dungeon._020_select,quest_text.flame_dungeon._030_select)
if warp == 1 then
d.setf("level",17)
d.jump_all(setting.bossroom_entry_pos[1],setting.bossroom_entry_pos[2])
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_fild_boss.txt")
d.spawn_mob(6091,setting.boss_pos[1],setting.boss_pos[2])
end
-- else 
        --        syschat(quest_text.flame_dungeon._040_notice)
        --        say(quest_text.flame_dungeon._040_notice)
        --        return
-- end
end
end
function level_clear()
d.setf("level",0)
d.clear_regen()
d.purge_area(750000,620000,817400,689400)
end
 
function clear_timer(inx)
clear_server_timer ("flame_dungeon_0m_left_timer", inx)
clear_server_timer ("flame_dungeon_1m_left_timer", inx)
clear_server_timer ("flame_dungeon_5m_left_timer", inx)
clear_server_timer ("flame_dungeon_10m_left_timer", inx)
clear_server_timer ("flame_dungeon_15m_left_timer", inx)
clear_server_timer ("flame_dungeon_30m_left_timer", inx)
clear_server_timer ("flame_dungeon_45m_left_timer", inx)
clear_server_timer ("killed_A_1", inx)
clear_server_timer ("flame_dungeon_ticket_remove", inx)
end
 
when login begin
local idx = pc.get_map_index()
local setting = flame_dungeon.setting()
if idx == 351 then
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
elseif flame_dungeon.is_flamed(idx) then
pc.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2])
local ticketGroup = {get_special_item_group (10033)}
if d.getf("dungeon_enter") == 0 then
local canPass = false
for i=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
canPass = true
break
end
end
 
if get_global_time() - pc.getf("flame_dungeon","exit_time") < 30 * 60 then
notice_multiline(quest_text.flame_dungeon._050_notice,d.notice)
say(quest_text.flame_dungeon._060_say)
timer("flame_dungeon_warp_timer", 5)
elseif not canPass then
notice_multiline(quest_text.flame_dungeon._070_notice,d.notice)
say(quest_text.flame_dungeon._080_say)
timer("flame_dungeon_warp_timer", 5)
elseif pc.get_level() < 105 then
notice_multiline(quest_text.flame_dungeon._090_notice,d.notice)
say(quest_text.flame_dungeon._100_say)
timer("flame_dungeon_warp_timer", 5)
end
elseif pc.getf("flame_dungeon","ticket_delete") == 0 then
 
for i=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup) >= ticketGroup[i+1] then
pc.remove_item(ticketGroup, ticketGroup[i+1])
break
end
end
pc.setf("flame_dungeon","ticket_delete",1)
end
else
pc.setf("flame_dungeon","ticket_delete",0)
end
end
when flame_dungeon_warp_timer.timer begin
local setting = flame_dungeon.setting()
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
end
when logout begin
local idx = pc.get_map_index()
if flame_dungeon.is_flamed(idx) then 
if d.getf("dungeon_enter") == 1 then
pc.setf("flame_dungeon","exit_time",get_global_time())
end
 
 
end
end
when 20394.chat.quest_text.flame_dungeon._110_npcChat begin
 
local setting = flame_dungeon.setting()
if party.is_party() then
local party_check = 0
if d.find(party.getf("dungeon_index")) then
party_check = (d.getf_from_map_index("party_leader_pid", party.getf("dungeon_index")) == party.get_leader_pid())
end
 
if d.find(party.getf("dungeon_index")) and party_check then
if get_global_time() - pc.getf("flame_dungeon","exit_time") < 5 * 60 then 
local dungeon_level = d.getf_from_map_index("level", party.getf("dungeon_index"))
if dungeon_level == 17 then 
pc.warp(setting.bossroom_entry_pos[1] * 100, setting.bossroom_entry_pos[2] * 100, party.getf("dungeon_index"))
else
pc.warp(setting.dungeon_entry_pos[1] * 100, setting.dungeon_entry_pos[2] * 100, party.getf("dungeon_index"))
end
else 
say_title(mob_name(20394))
                        say(quest_text.flame_dungeon._590_say)
end
else
local pids = {party.get_member_pids()}
local noTicketMembers = {}
local notEnoughLevelMembers = {}
local ticketCheck = true
local levelCheck = true
local ticketGroup = {get_special_item_group (10033)}
for i, pid in next, pids, nil do
q.begin_other_pc_block(pid)
local canPass = false
for idx=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
canPass = true
break
end
end
 
if not canPass then
table.insert(noTicketMembers, pc.get_name())
ticketCheck = false
end
if pc.level < 105 then
table.insert(notEnoughLevelMembers, pc.get_name())
levelCheck = false
end
q.end_other_pc_block()
end
 
if not ticketCheck then
say_title(mob_name(20394))
say(quest_text.flame_dungeon._610_say)
for i, name in next, noTicketMembers, nil do
say(color(1,1,0), "    "..name)
end
if levelCheck then
return
else
wait()
end
end
 
if not levelCheck then
say_title(mob_name(20394))
say(quest_text.flame_dungeon._630_say)
for i, name in next, notEnoughLevelMembers, nil do
say(color(1,1,0), "    "..name)
end
return
end
 
if party.is_leader() then
say(quest_text.flame_dungeon._120_say)
local warp = select(quest_text.flame_dungeon._130_select,quest_text.flame_dungeon._140_select)
if warp == 1 then
if party.is_map_member_flag_lt("exit_time", get_global_time() - 30 * 60 ) then
flame_dungeon.make_dungeon()
else
say(quest_text.flame_dungeon._600_say)
end
end
party.setf("flame_dungeon_boss_kill_count", 0)
else
say(quest_text.flame_dungeon._150_say)
end
end
else
say(quest_text.flame_dungeon._160_say)
end
end
 
when 20385.chat."Test : Boss Room" with is_test_server() begin -- Å×½ºÆ®¿ë
flame_dungeon.go_boss()
end
 
when flame_dungeon_45m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 45),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_30m_left_timer', 15*60, d.get_map_index())
end
end
when flame_dungeon_30m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 30),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_15m_left_timer', 15*60, d.get_map_index())
end
end
when flame_dungeon_15m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 15),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_5m_left_timer', 10*60, d.get_map_index())
end
end
when flame_dungeon_5m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 5),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer('flame_dungeon_1m_left_timer', 4*60, d.get_map_index())
end
end
when flame_dungeon_1m_left_timer.server_timer begin
if d.select(get_server_timer_arg()) then
notice_multiline(string.format(quest_text.flame_dungeon._180_notice, 1),d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
server_timer ("flame_dungeon_0m_left_timer", 60, d.get_map_index())
end
end
when flame_dungeon_0m_left_timer.server_timer begin
local setting = flame_dungeon.setting()
if d.select(get_server_timer_arg()) then
notice_multiline(quest_text.flame_dungeon._190_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._200_notice,d.notice)
server_timer("dungeon_end_timer",10, d.get_map_index())
end
end
 
 
when 20385.chat.quest_text.flame_dungeon._210_npcChat with npc.lock() begin
local setting = flame_dungeon.setting()
if d.getf("started") == 0 then
say(quest_text.flame_dungeon._230_say)
say(quest_text.flame_dungeon._240_say)
wait()
d.setf("started",1)
 
server_timer ("flame_dungeon_45m_left_timer",15*60, d.get_map_index())
notice_multiline(quest_text.flame_dungeon._250_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._170_notice,d.notice)
 
local pids = {party.get_member_pids()}
local ticketGroup = {get_special_item_group (10033)}
for i, pid in next, pids, nil do
q.begin_other_pc_block(pid)
local canPass = false
for idx=1, table.getn(ticketGroup),2 do 
if pc.count_item(ticketGroup[idx]) >= ticketGroup[idx+1] then
canPass = true
pc.remove_item(ticketGroup[idx], ticketGroup[idx+1])
break
end
end
 
if not canPass then
pc.warp(setting.outside_entry_pos[1]*100, setting.outside_entry_pos[2] * 100, 62)
end
q.end_other_pc_block()
end
d.setqf2("flame_dungeon","ticket_delete",1)
d.setf("dungeon_enter",1)
 
party.setf("dungeon_index", d.get_map_index())
d.setf("party_leader_pid", party.get_leader_pid())
end
if d.getf("level") < 7 then
if d.getf("clear_count") == 6 then 
d.setf("level",7)
else
local rand = number(1,6)
local setlev = 0
d.setf("level",7)
for i=1,50 do
setlev = setlev + 1
if setlev > 6 then
setlev = 1
end
if not d.is_unique_dead("door"..setlev) then
rand = rand - 1
if rand == 0 then
d.setf("level",setlev)
d.setf("clear_count",d.getf("clear_count")+1)
break
end
end
end
end
end
if d.getf("level") == 1 then
say(quest_text.flame_dungeon._260_say)
notice_multiline(quest_text.flame_dungeon._260_say,d.notice)
d.kill_unique("door1")
d.kill_unique("idoor1")
d.setf("level",11)
d.regen_file ("data/dungeon/flame_dungeon/".."fd_a.txt")
server_loop_timer('killed_A_1', 12, d.get_map_index())
elseif d.getf("level") == 11 then
say(quest_text.flame_dungeon._270_say)
say_title(quest_text.flame_dungeon._280_sayTitle .. d.count_monster())
elseif d.getf("level") == 2 then
say(quest_text.flame_dungeon._290_say)
say(quest_text.flame_dungeon._300_say)
notice_multiline(quest_text.flame_dungeon._290_say,d.notice)
notice_multiline(quest_text.flame_dungeon._300_say,d.notice)
d.spawn_mob(20386, setting.LEVEL2_STONE_pos[1], setting.LEVEL2_STONE_pos[2])
d.kill_unique("door2")
d.kill_unique("idoor2")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_b.txt")
d.setf("level",12)
elseif d.getf("level") == 12 then
say(quest_text.flame_dungeon._310_say)
elseif d.getf("level") == 3 then
say(quest_text.flame_dungeon._260_say)
notice_multiline(quest_text.flame_dungeon._260_say,d.notice)
d.kill_unique("door3")
d.kill_unique("idoor3")
d.setf("level",13)
d.regen_file ("data/dungeon/flame_dungeon/".."fd_c.txt")
server_loop_timer('killed_A_1', 5, d.get_map_index())
elseif d.getf("level") == 13 then
say(quest_text.flame_dungeon._270_say)
say_title(quest_text.flame_dungeon._280_sayTitle..d.count_monster())
elseif d.getf("level") == 4 then -- 474 178
say(quest_text.flame_dungeon._320_notice)
notice_multiline(quest_text.flame_dungeon._320_notice,d.notice)
d.setf("level",14)
d.kill_unique("door4")
d.kill_unique("idoor4")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_d.txt")
d.spawn_mob(6051,setting.LEVEL4_TARGET_pos[1],setting.LEVEL4_TARGET_pos[2] ) 
elseif d.getf("level") == 14 then
say(quest_text.flame_dungeon._330_say)
say(quest_text.flame_dungeon._340_say)
elseif d.getf("level") == 5 then -- 510 355
say(quest_text.flame_dungeon._350_say)
say(quest_text.flame_dungeon._360_say)
notice_multiline(quest_text.flame_dungeon._350_say,d.notice)
notice_multiline(quest_text.flame_dungeon._360_say,d.notice)
d.kill_unique("door5")
d.kill_unique("idoor5")
d.setf("level",15)
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
local vis = { 0,0,0,0,0,0,0}
for i=1,7 do
vis = 0
end
for i = 1, 7 do
local ran = number(1,7)
local st = 0
for j = 1, 50 do
st = st + 1
if st > 7 then
st = 1
end
if vis[st] == 0 then
ran = ran - 1
if ran == 0 then
vis[st] = 1
d.set_unique("stone5_"..st, d.spawn_mob(20386, setting.LEVEL5_STONE_pos[1], setting.LEVEL5_STONE_pos[2]))
break
end
end
end
end  
elseif d.getf("level") == 15 then
say(quest_text.flame_dungeon._370_say)
elseif d.getf("level") == 6 then -- 507 490
say(quest_text.flame_dungeon._380_say) 
notice_multiline(quest_text.flame_dungeon._380_say,d.notice)
d.setf("level",16)
d.kill_unique("door6")
d.kill_unique("idoor6")
d.set_regen_file ("data/dungeon/flame_dungeon/".."fd_f.txt")
d.spawn_mob(8057, setting.LEVEL6_TARGET_pos[1],setting.LEVEL6_TARGET_pos[2]) 
elseif d.getf("level") == 16 then
say(quest_text.flame_dungeon._390_say)
say(quest_text.flame_dungeon._400_say)
elseif d.getf("level") == 7 then
-- setskin(NOWINDOW)
                    flame_dungeon.go_boss()
else
say(quest_text.flame_dungeon._410_say)
end
npc.unlock()
end
 
 
when dungeon_end_timer.server_timer begin
local setting = flame_dungeon.setting()
if d.select(get_server_timer_arg()) then
flame_dungeon.clear_timer(d.get_map_index())
d.set_warp_location(62, setting.outside_entry_pos[1] , setting.outside_entry_pos[2]) 
d.exit_all()
d.setf("party_leader_pid", 0)
end
end
 
when killed_A_1.server_timer begin
if d.select(get_server_timer_arg()) then
if d.getf("level") == 11 or d.getf("level") == 13 then
if d.count_monster() <= 0 then
notice_multiline(quest_text.flame_dungeon._420_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
d.setf("level", 0)
end
end
end
end
 
when kill with flame_dungeon.is_flamed(pc.get_map_index()) begin
if d.getf("level") == 12 then
local i = number(1, 100)
if i == 1 then
game.drop_item (30329, 1)
end
end
if d.getf("level") == 15 then
local i = number(1, 30)
if i == 1 then
game.drop_item (30330, 1)
end
end
end
 
when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30329 and d.getf("level") == 12 begin -- 2·¹º§ ¿­¼è ¸Ô¾úÀ»¶§
local i = number(1, 5)
if i == 1 then
npc.purge()
item.remove()
notice_multiline(quest_text.flame_dungeon._440_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
else
item.remove()
say(quest_text.flame_dungeon._450_say)
end
end
 
when 6051.kill with flame_dungeon.is_flamed(pc.get_map_index()) and d.getf("level") == 14 begin
notice_multiline(quest_text.flame_dungeon._460_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
end
 
when 20386.take with flame_dungeon.is_flamed(pc.get_map_index()) and item.vnum == 30330 and d.getf("level") == 15 begin 
local setting = flame_dungeon.setting()
if npc.get_vid() == d.get_unique_vid("stone5_1") then 
npc.purge()
item.remove()
say(quest_text.flame_dungeon._470_say)
d.setf("stonekill",2)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
elseif npc.get_vid() == d.get_unique_vid("stone5_2") then 
if d.getf("stonekill") == 2 then -- 2¹øµ¹À» Á×ÀÏ Â÷·Ëµ¥ 2¹øµ¹¿¡°Ô ¿­¼è¸¦ ¸Ô¿´À» ¶§
npc.purge()
item.remove()
say(quest_text.flame_dungeon._480_say)
d.setf("stonekill",3)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_3") then
if d.getf("stonekill") == 3 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._500_say)
d.setf("stonekill",4)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_4") then
if d.getf("stonekill") == 4 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._510_say)
d.setf("stonekill",5)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_5") then
if d.getf("stonekill") == 5 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._520_say)
d.setf("stonekill",6)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
elseif npc.get_vid() == d.get_unique_vid("stone5_6") then
if d.getf("stonekill") == 6 then
npc.purge()
item.remove()
say(quest_text.flame_dungeon._530_say)
d.setf("stonekill",7)
if d.count_monster() < 100 then
d.regen_file ("data/dungeon/flame_dungeon/".."fd_e.txt")
end
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
else 
if d.getf("stonekill") == 7 then
npc.purge()
item.remove()
notice_multiline(quest_text.flame_dungeon._440_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
else
item.remove()
say(quest_text.flame_dungeon._490_say)
end
end
end
 
when 8057.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==16 begin
notice_multiline(quest_text.flame_dungeon._540_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._430_notice,d.notice)
flame_dungeon.level_clear()
end
 
when 6091.kill with flame_dungeon.is_flamed(d.get_map_index()) and d.getf("level") ==17 begin
notice_multiline(quest_text.flame_dungeon._550_notice,d.notice)
notice_multiline(quest_text.flame_dungeon._560_notice,d.notice)
server_timer("dungeon_end_timer", 60, d.get_map_index())
flame_dungeon.level_clear()
 
if party.is_party() then
party.setf("flame_dungeon_boss_kill_count", 1)
end
 
end
end
end
 

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I m sorry for that Shogun, sorry 

Can someone help me to remove the ticket views? in LUA?

i would like to remove the ticket to enter inside the blazing purgatory
please can some one help me with that LUA?
please

Now it works, thanks to my friend Dajubi the quest is still working

But i have a problem
when i go inside i instant go back, due to the fact it checks if i have ticket or no.
Can some one be so nice to help me to remove the last functions? i will pay that for disturb
just add me on skype please or write to me a private message, i will pay for the disturb,  

please i need help just with that 

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