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Hi all, We have built in the shoulder system ( tutorial is from turkmmo ), and the positions of the items are not correct, and we have double time expire on the costumes. We are using notxt currently, its an another question, that can we use this system with no txt, or should we use txt? The belt system seems f***** up too, we cannot find the belt, it equips it to somewhere that where we cant see

 

 

Edited by Metin2 Dev
Core X - External 2 Internal
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https://metin2.dev/topic/11246-shoulder-system-belt-ring-bug/
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Edit GameType.h

 

#ifdef ENABLE_COSTUME_SYSTEM
    const DWORD c_Costume_Slot_Start = c_Equipment_Start + 19;
    const DWORD c_Costume_Slot_Body = c_Costume_Slot_Start + 0;
    const DWORD c_Costume_Slot_Hair = c_Costume_Slot_Start + 1;
    const DWORD c_Costume_Slot_Acce = c_Costume_Slot_Start + 2;
    const DWORD c_Costume_Slot_Mount = c_Costume_Slot_Start + 3;
    const DWORD c_Costume_Slot_Count = 4;
    const DWORD c_Costume_Slot_End = c_Costume_Slot_Start + c_Costume_Slot_Count;
#endif

 

 

and

 

#ifdef ENABLE_NEW_EQUIPMENT_SYSTEM
    const DWORD c_New_Equipment_Start = c_Equipment_Start + 22;
    const DWORD c_New_Equipment_Count = 3;
    const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0;
    const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1;
    const DWORD c_Equipment_Belt  = c_New_Equipment_Start + 2;;
#endif

okay, the positions are fine now. but we still cant see the shoulder on the character ( modell ), and still have double expire time ( it writes 2 times under each ), but the equip effect is working. We are using notxt right now. 
(im the one of Kaba's developers)

🖥️ SysAdmin — Government (HU)
🛠️ Freelance Metin2 Dev • DevOps
🐧 FreeBSD / Linux | 🛡️ Security & WAF | 🚀 Performance | 🔥 Firewalls | ⚙ Automation
Open to work - Contact me on Discord @matteo_r

Spoiler

ScriptType            RaceDataScript

BaseModelFileName     "d:/ymir work/pc2/assassin/assassin_novice.GR2"

Group AcceData
{
    PathName    "d:/ymir work/pc2/assassin/"

    AcceDataCount             10
    Group AcceData00
    {
        AcceIndex            0
        Model                "acce/acce.gr2"
        SourceSkin            "acce/acce_01.dds"
        TargetSkin            "acce/acce_01.dds"
    }

 

34 minutes ago, ManiacRobert said:

 const DWORD c_New_Equipment_Start = c_Equipment_Start + 22, with  const DWORD c_New_Equipment_Start = c_Equipment_Start + 23;

uiscript->costumewindow.py -> remove last index .

What do u mean?

We have fixed the slot problems with Haruka's solution. Whatdo u mean at costumewindow.py fixing?

🖥️ SysAdmin — Government (HU)
🛠️ Freelance Metin2 Dev • DevOps
🐧 FreeBSD / Linux | 🛡️ Security & WAF | 🚀 Performance | 🔥 Firewalls | ⚙ Automation
Open to work - Contact me on Discord @matteo_r

                                        {"index":COSTUME_START_INDEX+0, "x":61, "y":45, "width":32, "height":64},
                                        {"index":COSTUME_START_INDEX+1, "x":61, "y": 8, "width":32, "height":32},
                                        {"index":COSTUME_START_INDEX+2, "x":61, "y":125, "width":32, "height":32},
                                        {"index":COSTUME_START_INDEX+3, "x":10, "y":125, "width":32, "height":32},

 

 

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