MrKarpiuk 127 Posted March 15, 2016 Share Posted March 15, 2016 (edited) Hello im have like that bug: In created player but when make new all is ok im see skill, but im need fix this for all player. Wher im find tables on player chosen skill? Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
MrKarpiuk 127 Posted March 21, 2016 Author Share Posted March 21, 2016 Fix: /setjob 0 Link to comment Share on other sites More sharing options...
Bot Metin2 Dev 4940 Posted March 21, 2016 Bot Share Posted March 21, 2016 28 minutes ago, MrKarpiuk said: Fix: /setjob 0 Yes, it's the fix for it. BUT: What should normal users, without any special rights do? Aren't there any other fix? Link to comment Share on other sites More sharing options...
MrKarpiuk 127 Posted March 21, 2016 Author Share Posted March 21, 2016 Idk im have this problem on acc GM no have problem with normal acc. Need search navicat tables on skill idk wher. Link to comment Share on other sites More sharing options...
Aerrow 41 Posted March 21, 2016 Share Posted March 21, 2016 You use the costume weapon system? Then just delete the makro from the source. Link to comment Share on other sites More sharing options...
MrKarpiuk 127 Posted March 21, 2016 Author Share Posted March 21, 2016 What you mean "makro"? Link to comment Share on other sites More sharing options...
Premium Harold 39 Posted March 21, 2016 Premium Share Posted March 21, 2016 6 minutes ago, MrKarpiuk said: What you mean "makro"? #define MAX(A,B) ((A)>(B)?(A):(B)) etc.. 2 Link to comment Share on other sites More sharing options...
MrKarpiuk 127 Posted March 21, 2016 Author Share Posted March 21, 2016 What file? Link to comment Share on other sites More sharing options...
Premium Harold 39 Posted March 21, 2016 Premium Share Posted March 21, 2016 i dont know. ask @Aerrow 2 Link to comment Share on other sites More sharing options...
Aerrow 41 Posted March 22, 2016 Share Posted March 22, 2016 Like this: #ifdef ENABLE_COSTUME_WEAPON ... #else ... #endif Link to comment Share on other sites More sharing options...
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