RoxaLyssa 314 Posted May 3, 2014 Share Posted May 3, 2014 (edited) Dear community, I've found a problem with World Editor. As it's known, you can set the scale of the objects to make them look bigger or smaller in the game. Here you can see how these objects look in WE with 300% scale: And this is how in my client: I looked for them in the areadatas and I found this: Start Object005 32065.068359 -55045.503906 17197.912109 215254825 0.000000#0.000000#270.000000 0.000000 #3.000000 I think the last line (#3.000000) marks the scale, so I took out the comment (#) and tried again, but same result. Then I rewrote it to 300.000000 but also nothing changed. Does anyone have any idea what should I do? Or just cannot the client enlarge objects? Thanks in advance for your answers. Kind regards, RoxaLyssa Edited August 22, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
lolor2 73 Posted May 3, 2014 Share Posted May 3, 2014 1. i dont think metin2client uses any scaling 2. you may should just scale up the object in your 3d program 3. modify the binary(copy paste from worldeditor ) Link to comment Share on other sites More sharing options...
Premium Shogun 4608 Posted May 3, 2014 Premium Share Posted May 3, 2014 Yeah I noticed the scaling doesn't work ingame too Link to comment Share on other sites More sharing options...
Former Staff .InyaProduction 1136 Posted May 3, 2014 Former Staff Share Posted May 3, 2014 You know that binary = world editor? the world editor uses most of the binarys libs Link to comment Share on other sites More sharing options...
lolor2 73 Posted May 3, 2014 Share Posted May 3, 2014 You know that binary = world editor? the world editor uses most of the binarys libs Still the worldeditor does handle things different to the binary Link to comment Share on other sites More sharing options...
RoxaLyssa 314 Posted May 3, 2014 Author Share Posted May 3, 2014 So I should modify the client binary? Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now