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HOW TO 10 KU --> SKILL G ON SOURCE?


HA MeCa

Question

Anyone know how to do that after 10 books ability was on G? IN SOURCE

 

maybe:

 

pPC->SetFlag(flag, 0);


ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĂĄŔ¸·Î ´ő łôŔş °ćÁöŔÇ Ľö·ĂŔ» Ľş°řŔűŔ¸·Î łˇł»ĽĚ˝Ŕ´Ď´Ů."));
LogManager::instance().CharLog(this, dwSkillVnum, "READ_SUCCESS", "");
return true;
}
else
{
pPC->SetFlag(flag, read_count + 1);
 
to
 
pPC->SetFlag(flag, 0);


ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ĂĄŔ¸·Î ´ő łôŔş °ćÁöŔÇ Ľö·ĂŔ» Ľş°řŔűŔ¸·Î łˇł»ĽĚ˝Ŕ´Ď´Ů."));
LogManager::instance().CharLog(this, dwSkillVnum, "READ_SUCCESS", "");
return true;
}
else
{
pPC->SetFlag(flag, read_count + 0);
 
?

 

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I think that it could be this:

if ( LC_IsYMIR() == true || LC_IsKorea() == true )
	{
		const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
		{
			3, 3, 4, 5, 6, 7, 8, 9, 10, 15, 
		};

		const int aiGrandMasterSkillBookMinCount_euckr[10] = 
		{
			1, 1, 1, 2, 2, 2, 3, 3, 4, 5
		};

		const int aiGrandMasterSkillBookMaxCount_euckr[10] = 
		{
			5, 7, 9, 11, 13, 15, 18, 23, 25, 30
		};

		iMinReadCount = aiGrandMasterSkillBookMinCount_euckr[idx];
		iMaxReadCount = aiGrandMasterSkillBookMaxCount_euckr[idx];
		iBookCount = aiGrandMasterSkillBookCountForLevelUp_euckr[idx];
	}

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I think that it could be this:

if ( LC_IsYMIR() == true || LC_IsKorea() == true )
	{
		const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
		{
			3, 3, 4, 5, 6, 7, 8, 9, 10, 15, 
		};

		const int aiGrandMasterSkillBookMinCount_euckr[10] = 
		{
			1, 1, 1, 2, 2, 2, 3, 3, 4, 5
		};

		const int aiGrandMasterSkillBookMaxCount_euckr[10] = 
		{
			5, 7, 9, 11, 13, 15, 18, 23, 25, 30
		};

		iMinReadCount = aiGrandMasterSkillBookMinCount_euckr[idx];
		iMaxReadCount = aiGrandMasterSkillBookMaxCount_euckr[idx];
		iBookCount = aiGrandMasterSkillBookCountForLevelUp_euckr[idx];
	}

 

what's changed?

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I didnt change anything :)

 

I think that this:

 const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
        {
            3, 3, 4, 5, 6, 7, 8, 9, 10, 15, 
        };

Have to be changed on:

 const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
        {
            1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
        };

In order to have 10 to G, but I'm not expert :)

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I didnt change anything :)

 

I think that this:

 const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
        {
            3, 3, 4, 5, 6, 7, 8, 9, 10, 15, 
        };

Have to be changed on:

 const int aiGrandMasterSkillBookCountForLevelUp_euckr[10] =
        {
            1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 
        };

In order to have 10 to G, but I'm not expert :)

 

@DONT WORK! :/

 

any other idea?

 

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you have to change this:

const int aiSkillBookCountForLevelUp[10] =
{
    3, 3, 3, 3, 3, 4, 4, 5, 5, 6
};

// ADD_GRANDMASTER_SKILL
const int aiGrandMasterSkillBookCountForLevelUp[10] =
{
    3, 3, 5, 5, 7, 7, 10, 10, 10, 20,
};

const int aiGrandMasterSkillBookMinCount[10] =
{
//    1, 1, 3, 5, 10, 15, 20, 30, 40, 50,
//    3, 3, 5, 5, 10, 10, 15, 15, 20, 30
    1, 1, 1, 2,  2,  3,  3,  4,  5,  6
};

const int aiGrandMasterSkillBookMaxCount[10] =
{
//    6, 15, 30, 45, 60, 80, 100, 120, 160, 200,
//    6, 10, 15, 20, 30, 40, 50, 60, 70, 80
    5,  7,  9, 11, 13, 15, 20, 25, 30, 35
};
// END_OF_ADD_GRANDMASTER_SKIL

L

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