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Everything posted by Shisui
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put the .dll there and try.
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Your client has that .dll in it?
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Constume Visible Function
Shisui replied to Pawemol12's topic in Community Support - Questions & Answers
Here you're saying that you want to see Costume and not armour And here you're saying that you want to see armour and not costume. I might did understood what you're trying to say, but explain a bit more about what do you want. -
Constume Visible Function
Shisui replied to Pawemol12's topic in Community Support - Questions & Answers
msm's I guess. -
[Request]Inventory Window for 34-40k client
Shisui replied to kieranFMT2's topic in Community Support - Questions & Answers
Probably because you replace the whole file, instead of copy the lines from bonus files and add to your client. -
[Request]Inventory Window for 34-40k client
Shisui replied to kieranFMT2's topic in Community Support - Questions & Answers
You want something like this? -
[Request]Inventory Window for 34-40k client
Shisui replied to kieranFMT2's topic in Community Support - Questions & Answers
what do you mean by inventory window? -
[Help] Add Bonus Item never fail
Shisui replied to matrix900's topic in Community Support - Questions & Answers
I'm afraid not. -
[Help] Add Bonus Item never fail
Shisui replied to matrix900's topic in Community Support - Questions & Answers
[Hidden Content] here you may find what you need. -
[Help] Add Bonus Item never fail
Shisui replied to matrix900's topic in Community Support - Questions & Answers
If you compile your own game you can do that. -
I'm sorry but I couldn't understand what's this for. Could you explain more please?
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Delete Character Metin2
Shisui replied to pedrorrr's topic in Community Support - Questions & Answers
Change locale to localeinfo. -
[Hidden Content]
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[Hidden Content]
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go to userinterface.cpp and change this #ifdef _DISTRIBUTE stRegisterDebugFlag = "__DEBUG__ = 0"; #else stRegisterDebugFlag = "__DEBUG__ = 1"; #endifwith this #ifdef _DISTRIBUTE stRegisterDebugFlag = "__DEBUG__ = 0"; #elif _DEBUG stRegisterDebugFlag = "__DEBUG__ = 1"; #else stRegisterDebugFlag = "__DEBUG__ = 0"; #endif
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Or
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Are you using vanilla core? If so, you might used 4 inventory game/db. Change both with 2 inventory.
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After /reload q.I'll try that.
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This heappens when I upgrade for the very first time. Then, If I use again the same item.
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Edit: Answer here ^
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Problem with Dragon Soul System !
Shisui replied to TRBizeps's topic in Community Support - Questions & Answers
What do you need is 2respect the rules. -
Wow really nice, thank you.
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Make your own code, this is worthless.