M.Sorin
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Posts posted by M.Sorin
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Hello guys,
In these days i'm trying to compile the mainline source on Debian but until now i only got error message and now i'm wondering if there's a way to compile this source on Debian or these source are written only for FreeBSD.
Greetings, CrashTest
You have to change some includes and some functions to work on Debian.
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For me works perfect.
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Search in char_item.cpp for:
wCell = Cell.cell;
and make it look like this:
WORD wCell = Cell.cell;
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Cum am spus, nu este configurata reteaua bine
Read again. On other core ( 28k , 34k ) works fine!!
#Solved
It was from the fucking source ... sorry for my language.
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The *** is my ip and the 59100 is the p2p port. I receive those erros every time when i try to login on core2(map1)
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Sorry for x2 post , here some test and config used /etc/rc.conf.
root@helios:~ # ping google.ro PING google.ro (173.194.123.79): 56 data bytes 64 bytes from 173.194.123.79: icmp_seq=0 ttl=57 time=24.500 ms 64 bytes from 173.194.123.79: icmp_seq=1 ttl=57 time=24.346 ms 64 bytes from 173.194.123.79: icmp_seq=2 ttl=57 time=24.315 ms 64 bytes from 173.194.123.79: icmp_seq=3 ttl=57 time=24.339 ms 64 bytes from 173.194.123.79: icmp_seq=4 ttl=57 time=24.312 ms 64 bytes from 173.194.123.79: icmp_seq=5 ttl=57 time=24.367 ms 64 bytes from 173.194.123.79: icmp_seq=6 ttl=57 time=24.425 ms 64 bytes from 173.194.123.79: icmp_seq=7 ttl=57 time=24.336 ms 64 bytes from 173.194.123.79: icmp_seq=8 ttl=57 time=24.409 ms 64 bytes from 173.194.123.79: icmp_seq=9 ttl=57 time=24.396 ms 64 bytes from 173.194.123.79: icmp_seq=10 ttl=57 time=24.392 ms 64 bytes from 173.194.123.79: icmp_seq=11 ttl=57 time=24.295 ms 64 bytes from 173.194.123.79: icmp_seq=12 ttl=57 time=24.375 ms 64 bytes from 173.194.123.79: icmp_seq=13 ttl=57 time=24.441 ms 64 bytes from 173.194.123.79: icmp_seq=14 ttl=57 time=24.273 ms 64 bytes from 173.194.123.79: icmp_seq=15 ttl=57 time=24.356 ms 64 bytes from 173.194.123.79: icmp_seq=16 ttl=57 time=24.347 ms ^C --- google.ro ping statistics --- 17 packets transmitted, 17 packets received, 0.0% packet loss round-trip min/avg/max/stddev = 24.273/24.366/24.500/0.055 ms
ifconfig_re0="inet virtual.server.ip netmask 255.255.255.255 broadcast virtual.server.ip" static_routes="net1 net2" route_net1="-net dedicated.server.ip.254/32 virtual.server.ip" route_net2="default dedicated.server.ip.254"
What network config is ok for the server to run normal? (OVH!)
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Not necesary , it`s about the kvm bridge configuration for the virtual server.
Edit: i tried with vmware , xen same result , proxmox and hyper-v same result . what is the problem?
I can ping , tracert from internal and external...but the server gives me the error
SYSERR: Mar 31 09:06:43 :: socket_connect: HOST *****:59100, could not connect. SYSERR: Mar 31 09:06:58 :: socket_connect: HOST *****:59100, could not connect. connect: No route to host connect: No route to host connect: No route to host connect: No route to host connect: No route to host
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The network is configured , i can ping , tracert , etc.
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Video shows.. on localhost ( virtualbox works like a charm ) but when i try it on the virtual server created ... it`s not working.
Already tried bind.SYSERR: Mar 31 09:06:43 :: socket_connect: HOST *****:59100, could not connect. SYSERR: Mar 31 09:06:58 :: socket_connect: HOST *****:59100, could not connect.
In syserr
connect: No route to host connect: No route to host connect: No route to host connect: No route to host connect: No route to host
In ssh.
The * is from me to cover the ip.
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Ok , in the video i will show my problem .. but let me explain first. I buyed a dedicated server from OVH and 4 x 2 failover ips. I installed solusvm configured , etc. But the metin2 server is not working properly on the virtual machine.
So where is the problem? Shogun please answer if you know. Other gamecores(28k,34k) work fine , but all "40k" doesn`t.
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Nobody knows where is the problem? It`s really annoying..
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Install BIND or use webmin + virtualmin if you don`t know how to configure nameservers.
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Already tried .. nothing.
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It`s not working even on M...
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The problem is that normal horse skills are not inflicting damage! I tried some solutions but 0 results..
Where is the problem? I change some stuff in char_skill and still nothing..
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Create a new server_attr for flame map .
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Open shop.cpp and search for this
if (it->second) // if other empire, price is triple dwPrice *= 3;
Then replace with this:
if (it->second) // if other empire, price is triple dwPrice *= 1;
After that search for this:
if (bOtherEmpire) // no empire price penalty for pc shop pack2.items.price = item.price * 3;
Replace it with:
if (bOtherEmpire) // no empire price penalty for pc shop pack2.items.price = item.price * 1;
Open shopEx.cpp and search for the same lines as above and replace.
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me vota conection refused se pone la ip .100 del hamachi o se pone la ip normal?
Se pone la ip publico ( normal )
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How much free ram/swap do you have?
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I do not understand why to use apache wich is shitty for me , instead of nginx ( way better and "smart" ).
Here a tutorial : https://pyd.io/freebsd-nginx-php-fpm/
EDIT: And you need a packet filter ( PF ) for extra DDoS security.
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Made my day.
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// Nevermind , i haven`t read the problem first time.
[HELP]Porting source on Debian
in Community Support - Questions & Answers
Posted
A friend of mine tried. And it works.