bumxd
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Posts posted by bumxd
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1 minute ago, arves100 said:
yup
but here in finished need 2x ;;? or 1x ;?
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Just now, arves100 said:
acce is slot 21 too
Change in NEW_EQUIPMENT the start index to 23
const DWORD c_New_Equipment_Start = c_Equipment_Start + 23;
so?
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Just now, arves100 said:
can i see gametype.h line where ENABLE_COSTUME_SYSTEM is?
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1 minute ago, arves100 said:
Do you have acce system or other costume stuff?
yes i have acce system
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14 minutes ago, arves100 said:
PythonItemModule.cpp you will find
EQUIPMENT_BELT macro
That point to a specific variable in GameType.h
have
but in gametype.h some #inc ..h don`t need add?
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7 minutes ago, arves100 said:
inventorywindow.py
Check GameType.h is c_Belt_equipment == inventorywindow.py belt index slot
in inventorywndow.py have {"index":item.EQUIPMENT_BELT, "x":39, "y":106, "width":32, "height":32},
in Gametype.h don`t have it.. where add it?
10 minutes ago, arves100 said:inventorywindow.py
Check GameType.h is c_Belt_equipment == inventorywindow.py belt index slot
ah. i have it:
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15 minutes ago, arves100 said:
You didn't see pointon or belt?
Have you edited GameType.h stuff?
don`t see belt in slot but he open on me..
hmm,no,but what need add in gametype.h?
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21 minutes ago, arves100 said:
it say that you didn't edited AbstractPlayer.
And yes you're right about icon pos xD
thk)) fixed it problem. now problem when i click put belt on me i don`t see in him slot belt.. but he work gived bonus but in inventory don`t see
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13 minutes ago, arves100 said:
Why changed iconpos?
no need? i need do 255+ slot i doing from it guide: http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/3845153-c-python-12-inventar-seiten.html
BYTE to UINT
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31 minutes ago, arves100 said:
Problem is in PythonPlayer.h
Client/UserInterface/PythonPlayer.h here i change only:
void AddQuickSlot(int QuickslotIndex, char IconType, char IconPosition);
to:
void AddQuickSlot(int QuickslotIndex, char IconType, INT IconPosition);in what problem?
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17 minutes ago, Jodie said:
You have to edit which one relates to inventory. Indeed quick slot too.
- Jodie
what i said files all relates to inventory
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8 minutes ago, Jodie said:
typedef struct character_point_instant
In char.cpp. I think you have to edit a few thing to complete that work. I just showed you a way.
- Jodie
but char_battle.cpp char.h char_quickslot.cpp..etc ?
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1 minute ago, Jodie said:
Then convert BYTE to WORD.
- Jodie
in which files
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16 minutes ago, Jodie said:
What do you mean?
3 minutes ago, bumxd said:standart source have 255 slot,ex i can`t do 5x inventory with acce system.. because it will 273 inventory slot and don`t will work correct..
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hi,can anybody say how do in source 255+ slot?
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hi, can anybody help with it problem.
id 85014 but model from 85011.. on 85011 stay model from 85012..on 85012 stay 85013.. and so... on 85014 and 85018 don`t see models..
my itm proto:
<ItemDef Vnum="85011" Name="AaAIAC ??????®(E·A)" LocalizedName="Etole de prince (simple)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="100000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85012" Value2="0" Value3="9" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85012" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85012" Name="AaAIAC ??????®(En±I)" LocalizedName="Etole de prince (fine)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="200000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85013" Value2="0" Value3="10" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85013" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85013" Name="AaAIAC ??????®(°i?e)" LocalizedName="Etole de prince (noble)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="300000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85014" Value2="0" Value3="11" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85014" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85014" Name="AaAIAC ??????®(Au??)" LocalizedName="Etole de prince (rare)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="128" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="1000000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="0" Value2="0" Value3="12" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85015" Name="?e°?AC ??????®(E·A)" LocalizedName="Etole de roi (simple)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="100000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85016" Value2="0" Value3="13" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85016" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85016" Name="?e°?AC ??????®(En±I)" LocalizedName="Etole de roi (fine)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="200000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85017" Value2="0" Value3="14" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85017" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85017" Name="?e°?AC ??????®(°i?e)" LocalizedName="Etole de roi (noble)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="73856" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="300000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="85018" Value2="0" Value3="15" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85018" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
<ItemDef Vnum="85018" Name="?e°?AC ??????®(Au??)" LocalizedName="Etole de roi (rare)" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="128" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="1000000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="0" Value2="0" Value3="16" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
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anybody know what is problem it?
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hi,can anybody help client crashed when login on player..
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=7, SkillLevel=112)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=8, SkillLevel=88)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=8, SkillLevel=194)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=107, SkillLevel=97)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=108, SkillLevel=108)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=210, SkillLevel=194)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=213, SkillLevel=252)
0709 11:45:35939 :: CPythonPlayer::SetSkillLevel(SlotIndex=214, SkillLevel=194)
0709 11:45:39533 :: game.py: inconsistent use of tabs and spaces in indentation
game.py(line:235) Open
game.py(line:652) StartGame
game.py(line:804) RefreshCharacter
interfaceModule.py(line:592) RefreshCharacter
uiCharacter.py(line:1167) RefreshCharacter
uiCharacter.py(line:1229) __SelectSkillGroup
uiCharacter.py(line:1215) __SetSkillSlotData
uiCharacter.py(line:912) RefreshSkill
uiCharacter.py(line:887) __RefreshSkillPageGameWindow.Open - <type 'exceptions.RuntimeError'>:skill.GetSkillType - Failed to find skill by 112
0708 20:23:37006 :: ============================================================================================================
0708 20:23:37006 :: Abort!!!! -
9 hours ago, Creo said:
u didnt have item.MYD in /var/db/mysql/player/
I have it file, if I don't haved it file I can't be open item in navicat, but i can open in navicat item table
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hi,can anybody help fix it problem:
SYSERR: Jul 7 00:20:49.862627 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: File './player/item.MYD' not found (Errcode: 13)
query: SELECT MAX(id) FROM item WHERE id >= 2000000000 and id <= 2100000000
SYSERR: Jul 7 00:20:49.863041 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: File './player/item.MYD' not found (Errcode: 13)
query: SELECT COUNT(*) FROM item WHERE id >= 2000000000 AND id <= 2100000000
SYSERR: Jul 7 00:20:49.863090 :: InitializeNowItemID: Can not build ITEM_ID_RANGE
SYSERR: Jul 7 00:20:49.867044 :: pid_deinit:
End of pidi can open base player.item in navicat,but when i go on player and relogin on player me item in inventory clear every time.. how fix it? repair table don`t helped
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44 minutes ago, Kronzu said:
You can edit yourself. I do not have another version.
don`t helped, i testing so:
<ItemDef Vnum="85005" Name="ёнАОАЗ ѕЧјјјё®(И·Б)" LocalizedName="Acce red" Type="28" SubType="2" Weight="0" Size="1" AntiFlags="33152" Flags="9216" WearFlags="0" ImmuneFlags="0" Gold="100000" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="5" Value1="85006" Value2="0" Value3="5" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="85006" RefineSet="409" AlterToMagicItemPercent="0" Specular="100" GainSocketPercent="0" AddonType="0" />
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11 hours ago, Kronzu said:
cheak
85001 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 25 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 1 85002 0 1 0 0 100 0 0
85002 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 50 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 2 85003 0 2 0 0 100 0 0
85003 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 75 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 3 85004 0 3 0 0 100 0 0
85004 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 100 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 4 0 0 4 0 0 100 0 0
85005 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 25 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 1 85006 0 5 0 0 100 0 0
85006 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 50 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 2 85007 0 6 0 0 100 0 0
85007 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 75 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 3 85008 0 7 0 0 100 0 0
85008 "xxx" "ITEM_COSTUME" "COSTUME_ACCE" 1 "ANTI_STACK" "NONE" "NONE" "NONE" 0 0 0 0 0 "LEVEL" 100 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 4 0 0 8 0 0 100 0 0See Value0 to Value5 in item_proto
mine is different.0 Value1 2 3 4 5
1 85002 0 1 0 085000 ETC icon/item/85000.tga
85001 ETC icon/item/85001.tga
85002 ETC icon/item/85002.tga
85003 ETC icon/item/85003.tga
85004 ETC icon/item/85004.tga
85005 ETC icon/item/85005.tga
85006 ETC icon/item/85006.tga
85007 ETC icon/item/85007.tga
85008 ETC icon/item/85008.tga
85009 ETC icon/item/85009.tgahttp://www.gg.pl/dysk/1DVWKxrowBdt1TVWKxrqBm0/root.rar
http://www.gg.pl/dysk/b-H05r-iqmFtbuH05r-gbBs/wing.rar
http://www.gg.pl/dysk/UPptfYLCSyFtUfptfYLAjVs/item.rarCan give pls item proto in sql or in xml,me db no txt
slot 255+ c++
in Community Support - Questions & Answers
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
now so:
so try? const DWORD c_New_Equipment_Start = c_Equipment_Start + 22;