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bumxd

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Posts posted by bumxd

  1. 20 hours ago, Den said:

    There is a problem with this fix. I didn't notice that if you die while being polymorphed and click restart here, you will be still polymorphed. I'm working on it, I'm very sorry for the mistake.

    yes, i too 2 day ago find this bugg, if you can fix that, can pls say in this topic or pm?

  2. On 10.11.2017 at 10:45 PM, Den said:

    There are so many ways to "unbug" your polymorph, change party role, autopotion etc. What is happening when you reset party role or autopotion? ComputePoints() is called. While using polymorph marble only ComputeBattlePoints() is called. I've changed it in void CHARACTER::SetPolymorph(DWORD dwRaceNum, bool bMaintainStat) char.cpp:

    QFSNEfA.png

    If you don't your players do deal more damage by using ComputePoints() in other functions, you have to check everything and add condition with IsPolymorphed().

    thank, work

  3. hi, i have problem with panel where can add bonuses on sash from weapon or armor: panel open, but i can`t put weapon or sash in it`s slots.. where can be problem?

    p.s: im about this panel:

    when 20406.chat."Aufnahme von Boni" begin
                say_title(mob_name(20406))
                say("")
                say("Do you want to absorb bonuses from your weapon")
                say("or amour?")
                say("")
                local confirm = select("Ja", "Abbrechen")
                if confirm == 2 then
                    return
                end
                
                setskin(NOWINDOW)
                pc.open_sash(false)
            end
        end
    end

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