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muiekanzidor

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About muiekanzidor

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  1. Can't wait for the hot reload feature that does not require you to close/open the client for every modification. Please share it
  2. No it does not, I mean upscaling the UI - When you play on 1920x1080 the UI is too small. It should scale based on the resolution.. Also: I implemented your system, but when resizing in change character/ingame, my client crashes - no syserr, no error.
  3. @ Froslass Thank you so much for this release, do you also have a solution for UI scale?
  4. any news on this? it's 2026 - we need this
  5. Yes I did, still no luck.. followed the tutorial exactly.
  6. Removed it and it acts like before the fix, the whole bridge gets dark..
  7. compiled sucessfully, but nothing changed - the bridge still has issues.
  8. Still get binary '!': no operator found which takes a left-hand operand of type 'const CAttributeData::TRef' (or there is no acceptable conversion) with this: m_roAttributeData
  9. Missing m_pAttributeData, tried to change with m_roAttributeData but i get: 'IsHeightData': is not a member of 'CAttributeData' binary '!': no operator found which takes a left-hand operand of type 'const CAttributeData::TRef' (or there is no acceptable conversion) please give full tutorial
  10. You have that problem as well, look on the character while crossing the bridge. It does not have shadows..
  11. but this hides the shadows entirely for entities ...
  12. Deja-vu?
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