ShyD
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Everything posted by ShyD
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Ask for new/modified bonus
ShyD replied to Mefarious's topic in Community Support - Questions & Answers
ill send u pm -
HOW ADD ATTRIBUTE TO WEAPON COSTUME?
ShyD replied to ShyD's topic in Community Support - Questions & Answers
solved: open serversource game/src/item_attribute.cpp find else if (GetType() == ITEM_COSTUME) { switch (GetSubType()) { case COSTUME_BODY: // ??? ??? ?? ??? ??? Attribute Set? ???? ???? ?? (ARMOR_BODY == COSTUME_BODY) return ATTRIBUTE_SET_BODY; case COSTUME_HAIR: // ??? ??? ?? ?? ???? ??? Attribute Set? ???? ???? ?? (ARMOR_HEAD == COSTUME_HAIR) return ATTRIBUTE_SET_HEAD; add case COSTUME_WEAPON: return ATTRIBUTE_SET_WEAPON; compile & have fun - special thanks to @S4nta -
Ask for new/modified bonus
ShyD replied to Mefarious's topic in Community Support - Questions & Answers
item proto and set the value of minimum dmg i guess -
Ask for new/modified bonus
ShyD replied to Mefarious's topic in Community Support - Questions & Answers
why u like to try that? just do new bonus there are tutorials about adding new bonus on the board here, otherwise u could just do it like mheele/magical dmg % in proto -
Are there game files that include everything the normal Metin2 Server has?
ShyD replied to Met2A's topic in File Requests
depends about what time were talking about. 2015 files others u should look up in serverfiles section of other board -
google for "metin2 offlineshop great c++"
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[40250] Reference Serverfile + Client + Src [15 Available Languages] - Binaries - Metin2 Dev welcome welcome
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Hey Dev! Welcome to my first small tutorial here. When i implemented mount renewal and mount follow system i thought that mounts are really coming too close to character when u walk and then stop. so i was looking for a solution: 1. Open ServerSource src/game/MountSystem.cpp 2. Search for: int APPROACH = 200; 3. Just play around with 200, enjoy
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Hey Dev! As i mentioned in the title i would like to know how i can do costume transform and enchant on weapon costume aswell. with system from blackdragon its not working. just for body costume and hair.. can somebody help? Ty and have a nice day
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i have same problem, cant solve it in itemmanager.h and .cpp...
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Hey Dev! As i mentioned in the title i have the problem that i cant compile. guess its not about my implementation - sth is missing. but there is nothing left in tutorial..can sb help? error is "public bool__thiscall CitemManager::LoadShiningTable...." #FIXED: include locale_inc was missing in itemdata.h
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Sanii Shining System Without Python w/ Weapon Costumes
ShyD replied to zMyth's topic in Features & Metin2 Systems
same here -
How to remove slotmark from selling items
ShyD replied to ShyD's topic in Community Support - Questions & Answers
maybe i should try different fast sell system? -
How to remove slotmark from selling items
ShyD replied to ShyD's topic in Community Support - Questions & Answers
exactly, everytime when the white box appears while selling i get it inside syserr -
How to remove slotmark from selling items
ShyD replied to ShyD's topic in Community Support - Questions & Answers
oh okay so i need to implement that i cant select the item with strg on mouse? seems like its not a bug? but why it prints in syserr that he cannot find item by 0? cuz its already sold and gets deattached from mouse? -
Hey guys i have this problem i mentioned in the title, if i sell items fast with STRG + Leftclick it shows the slot marked background alrhough its sellable and i get the yang aswell... in syserr it shows cannot find item by 0 if i sell real fast. See gif below, probably its just cuz i click double time? idk Metin2 - Gif Example A friend said i just have to write the refresh slot mark thing into selling function aswell in uiinventory... i tested it EVERYWHERE i dont know. Would be really happy if sb knows anything, ty!
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official GF-Like Inventory Slot Marking System
ShyD replied to xP3NG3Rx's topic in Features & Metin2 Systems
i have same error.. sb knows the solution?