bool CExchange::CheckSpace() // vagabond20 4 env.
{
static CGrid s_grid1(5, INVENTORY_MAX_NUM/5 / 4); // inven page 1
static CGrid s_grid2(5, INVENTORY_MAX_NUM/5 / 4); // inven page 2
static CGrid s_grid3(5, INVENTORY_MAX_NUM/5 / 4); // inven page 3
static CGrid s_grid4(5, INVENTORY_MAX_NUM/5 / 4); // inven page 4
s_grid1.Clear();
s_grid2.Clear();
s_grid3.Clear();
s_grid4.Clear();
LPCHARACTER victim = GetCompany()->GetOwner();
LPITEM item;
int i;
for (i = 0; i < INVENTORY_MAX_NUM / 4; ++i)
{
if (!(item = victim->GetInventoryItem(i)))
continue;
s_grid1.Put(i, 1, item->GetSize());
}
for (i = INVENTORY_MAX_NUM / 4; i < INVENTORY_MAX_NUM / 2; ++i)
{
if (!(item = victim->GetInventoryItem(i)))
continue;
s_grid2.Put(i - INVENTORY_MAX_NUM / 4, 1, item->GetSize());
}
for (i = INVENTORY_MAX_NUM / 2; i < (INVENTORY_MAX_NUM / 4) * 3; ++i)
{
if (!(item = victim->GetInventoryItem(i)))
continue;
s_grid3.Put(i - INVENTORY_MAX_NUM / 2, 1, item->GetSize());
}
for (i = (INVENTORY_MAX_NUM / 4) * 3; i < INVENTORY_MAX_NUM; ++i)
{
if (!(item = victim->GetInventoryItem(i)))
continue;
s_grid4.Put(i - (INVENTORY_MAX_NUM / 4) * 3, 1, item->GetSize());
}
// ¾Æ... ¹º°¡ °³º´½Å °°Áö¸¸... ¿ëÈ¥¼® Àκ¥À» ³ë¸Ö Àκ¥ º¸°í µû¶ó ¸¸µç ³» À߸øÀÌ´Ù ¤Ğ¤Ğ
static std::vector <WORD> s_vDSGrid(DRAGON_SOUL_INVENTORY_MAX_NUM);
// ÀÏ´Ü ¿ëÈ¥¼®À» ±³È¯ÇÏÁö ¾ÊÀ» °¡´É¼ºÀÌ Å©¹Ç·Î, ¿ëÈ¥¼® Àκ¥ º¹»ç´Â ¿ëÈ¥¼®ÀÌ ÀÖÀ» ¶§ Çϵµ·Ï ÇÑ´Ù.
bool bDSInitialized = false;
for (i = 0; i < EXCHANGE_ITEM_MAX_NUM; ++i)
{
if (!(item = m_apItems[i]))
continue;
if (item->IsDragonSoul())
{
if (!victim->DragonSoul_IsQualified())
{
return false;
}
if (!bDSInitialized)
{
bDSInitialized = true;
victim->CopyDragonSoulItemGrid(s_vDSGrid);
}
bool bExistEmptySpace = false;
WORD wBasePos = DSManager::instance().GetBasePosition(item);
if (wBasePos >= DRAGON_SOUL_INVENTORY_MAX_NUM)
return false;
for (int i = 0; i < DRAGON_SOUL_BOX_SIZE; i++)
{
WORD wPos = wBasePos + i;
if (0 == s_vDSGrid[wBasePos])
{
bool bEmpty = true;
for (int j = 1; j < item->GetSize(); j++)
{
if (s_vDSGrid[wPos + j * DRAGON_SOUL_BOX_COLUMN_NUM])
{
bEmpty = false;
break;
}
}
if (bEmpty)
{
for (int j = 0; j < item->GetSize(); j++)
{
s_vDSGrid[wPos + j * DRAGON_SOUL_BOX_COLUMN_NUM] = wPos + 1;
}
bExistEmptySpace = true;
break;
}
}
if (bExistEmptySpace)
break;
}
if (!bExistEmptySpace)
return false;
}
else
{
int iPos = s_grid1.FindBlank(1, item->GetSize());
if (iPos >= 0)
{
s_grid1.Put(iPos, 1, item->GetSize());
}
else
{
iPos = s_grid2.FindBlank(1, item->GetSize());
if (iPos >= 0)
{
s_grid2.Put(iPos, 1, item->GetSize());
}
else
{
iPos = s_grid3.FindBlank(1, item->GetSize());
if (iPos >= 0)
{
s_grid3.Put(iPos, 1, item->GetSize());
}
else
{
iPos = s_grid4.FindBlank(1, item->GetSize());
if (iPos >= 0)
{
s_grid4.Put(iPos, 1, item->GetSize());
}
else
{
return false;
}
}
}
}
}
}
return true;
}