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Damixxx0101

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Everything posted by Damixxx0101

  1. Hi Dev i have problem i login char in chunjo my client dead and character Bug how to fix ? Module Name: C:Metin22323.exe Time Stamp: 0x55082046 - (null) Exception Type: 0xc0000005 eax: 0x0000000c ebx: 0x00000000 ecx: 0x023d2394 edx: 0x05f7b000 esi: 0x03fdea68 edi: 0x0018dce0 ebp: 0x0018bba8 esp: 0x0018bb90 0x005f683b C:Metin22323.exe 0x00543d9f C:Metin22323.exe 0x006442f4 C:Metin22323.exe Module Name: D:RMT2metin2client.exe Time Stamp: 0x54d29e15 - (null) Exception Type: 0xc0000005 eax: 0x0000000c ebx: 0x00000000 ecx: 0x02922394 edx: 0x0074b000 esi: 0x162df6a8 edi: 0x0018e6b0 ebp: 0x0018c578 esp: 0x0018c560 0x005f6bbb D:RMT2metin2client.exe 0x00543bef D:RMT2metin2client.exe 0x006444ec D:RMT2metin2client.exe syserr 0321 09:24:15855 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0321 09:24:38324 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0321 09:24:39105 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
  2. compile cmd_gm.cpp cmd_gm.cpp: In function 'void do_ban(CHARACTER*, const char*, int, int)': cmd_gm.cpp:2816: error: only constructors take base initializers cmd_gm.cpp:2818: error: expected identifier before 'char' cmd_gm.cpp:2818: error: expected `(' before 'char' cmd_gm.cpp:2818: error: expected `{' before 'char' cmd_gm.cpp: At global scope: cmd_gm.cpp:2825: error: expected constructor, destructor, or type conversion before '(' token cmd_gm.cpp:2828: error: expected unqualified-id before 'if' cmd_gm.cpp:2834: error: expected constructor, destructor, or type conversion before '=' token cmd_gm.cpp:2835: error: expected constructor, destructor, or type conversion before '=' token cmd_gm.cpp:2836: error: expected constructor, destructor, or type conversion before '=' token cmd_gm.cpp:2838: error: expected unqualified-id before 'if' cmd_gm.cpp:2846: error: expected unqualified-id before 'if' cmd_gm.cpp:2852: error: expected unqualified-id before 'if' cmd_gm.cpp:2858: error: expected unqualified-id before 'if' cmd_gm.cpp:2864: error: expected unqualified-id before 'if' cmd_gm.cpp:2872: error: expected constructor, destructor, or type conversion before '->' token cmd_gm.cpp:2874: error: expected constructor, destructor, or type conversion before '(' token cmd_gm.cpp:2876: error: expected constructor, destructor, or type conversion before '->' token cmd_gm.cpp: In function 'void do_set_stat(CHARACTER*, const char*, int, int)': cmd_gm.cpp:3997: warning: NULL used in arithmetic gmake: *** [OBJDIR/cmd_gm.o] Error 1 root@Damian:/usr/src/Source/main/Srcs/Server/game/src #
  3. thanks where i find player name color i no see in InstanceBaseEffect.cpp you can modify colors in client root->colorinfo.py Thanks SOLVED : )
  4. thanks where i find player name color i no see in InstanceBaseEffect.cpp
  5. Hello Devs i have question how to create button back adress and more for this or if anyone has done something like this and share in internet ?
  6. Hello Devs i have question where is in InstanceBaseEffect.cpp line for change player name color and empire, range next question where i find file for edit "lvl" to my word Thanks and sorry for my Eng ; (
  7. switch (item->GetValue(0)) { case APPLY_MOV_SPEED: AddAffect(affect_type, apply_type, apply_value, AFF_MOV_SPEED_POTION, apply_duration, 0, true, true); EffectPacket(SE_DXUP_PURPLE); //purple potion break; case APPLY_ATT_SPEED: AddAffect(affect_type, apply_type, apply_value, AFF_ATT_SPEED_POTION, apply_duration, 0, true, true); EffectPacket(SE_SPEEDUP_GREEN); //green potion break; long time = item->GetValue(0); long moveSpeedPer = item->GetValue(1); long attPer = item->GetValue(2); long expPer = item->GetValue(3); AddAffect(AFFECT_NOG_ABILITY, POINT_MOV_SPEED, moveSpeedPer, AFF_MOV_SPEED_POTION, time, 0, true, true); EffectPacket(SE_DXUP_PURPLE); AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_ATTBONUS, attPer, AFF_NONE, time, 0, true, true); AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_EXPBONUS, expPer, AFF_NONE, time, 0, true, true); item->SetCount(item->GetCount() - 1); what wrong ?
  8. Error 293 error LNK2001: unresolved external symbol ___report_rangecheckfailure libjpeg-9aMT.lib Error 294 error LNK2001: unresolved external symbol ___report_rangecheckfailure libjpeg-9aMT.lib Error 295 error LNK2001: unresolved external symbol ___report_rangecheckfailure libjpeg-9aMT.lib Error 296 error LNK2001: unresolved external symbol ___report_rangecheckfailure libjpeg-9aMT.lib Error 297 fatal error LNK1120: 1 unresolved externals Distribute/metin2client.exe I HAVE edited jpegfile.cpp and file in lib and include what wrong?
  9. not work full spam and problem not solved ; (
  10. i have same problem how to fix ? or what file replace in nova to mainline
  11. root file from this client Metin2 Client 2014 @Tasho.rar [Hidden Content] : )
  12. OMG why u no give name file .... where i must add this please help ; /
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