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lime

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Posts posted by lime

  1. Hi guys! My REAL name is Emil, or backwards, lime. (Smart, huh?)

    I do love eating limes/lemons. Citrics fruits, in general. 

    I'm born in '98 and I've been playing metin since 2010-2011,

     using the IGN hope, with a huge pause between 2015 and 2019. 

    Cya! 🙂

    Spoiler

    Don't call me lemon, ty.  

    de18338e3313edd97d8156d987244e74.jpg

     

    • Good 1
  2. Get in touch with the owner of the files. As I can see, you're trying to use a protection made by mestecanis, he should know what is wrong. You didn't give us any info on what you're trying to do. 


    Hocus pocus,
    Let me guess your problemus.

    harry potter magic GIF by MONCHHICHI

     

  3. Hi, Andrei!
    First of all, I am romanian too.

    Now, let's get into your subject. I was like you too, until I've started to realize that the only person you can count on is yourself. I was willing to invest all my money into a thing that would pay off in the future. Things are not like that. I've tried to pick up some people, to gather some information about the metin programming languages, I even work(atm) on my project too, but as I said, being a beginner doesn't really helps. 

    Trust is hard to find and easy to broke. Today, with all the resources and using the internet, you can create something with absolutely no money and get rewarded in 5-6 months, because you can't build a project in 2-3 days. 

    Talking about "rewards"... to get more, you have to invest more. Don't think about money, just act like you gain nothing from your project. Use them in paying really strong devs (you can find the best ones here, on M2Dev, they usually ask for more, just because they know what they are selling) to optimize/fix/modify your project, use them in promoting your server, use them in upgrading to a stronger host provider, etc.  

  4. 15 hours ago, Tiburon said:

    And this bad man never threw the solution?🤦‍♂️

    I've peeked on a discussion on M2Dev Discord some days ago. You have to `unlock` ports or something like this, or if i misunderstood someone correct me. 

    You can check more here: https://funky-emu.net/topic/23304-c-installer-un-proxy-ip-sur-votre-game/

    I have saved the messages too.

    QpXGNx6.png

    If I am not wrong, @ Karbusttold me that.

  5. Hi! I've been trying to edit something about title based on gender and after some works i ran into this. After i am selecting the character, the loading window is full black.

    6PyOKKY.png

    0930 21:49:15327 :: Traceback (most recent call last):
    
    0930 21:49:15327 ::   File "uiPhaseCurtain.py", line 57, in uiPhaseCurtain.PhaseCurtain.OnUpdate (D:\...\\source\CRootLib\Workplace\RootLib\cyTemp\uiPhaseCurtain.c:1593)
    
    0930 21:49:15328 ::   File "networkModule.py", line 171, in networkModule.MainStream.__ChangePhaseWindow (D:\...\\source\CRootLib\Workplace\RootLib\cyTemp\networkModule.c:3402)
    
    0930 21:49:15328 ::   File "introLoading.py", line 18, in introLoading.LoadingWindow.Open (D:\...\\source\CRootLib\Workplace\RootLib\cyTemp\introLoading.c:989)
    
    0930 21:49:15328 :: ZeroDivisionError
    0930 21:49:15328 :: : 
    0930 21:49:15328 :: float division
    0930 21:49:15328 :: 
    

     

    introLogin.py

    Spoiler

    s2qmWAn.png

    networkmodule.py

    Spoiler

    AEABckn.png

     

  6. Hi! So I've been trying to fetch data from locale and use it, depending on the gender of the character, in changing the alignment of the player. 

    Here's my code

    0uTX0Gl.png 

    But it shows like this... and i don't know why... 

    lD6ISDj.png

    What am I missing? How do I Get the String from Locale?

    #ifdef ENABLE_GENDER_ALIGNMENT
    typedef std::map<const char*, const char*> TTitleNameList;
    static const TTitleNameList titleNameList{
    	{"PVP_LEVEL0_M", "PVP_LEVEL0_F"}, 
    	{"PVP_LEVEL1_M", "PVP_LEVEL1_F"},
    	{"PVP_LEVEL2_M", "PVP_LEVEL2_F"},
    	{"PVP_LEVEL3_M", "PVP_LEVEL3_F"},
    	{"PVP_LEVEL4_M", "PVP_LEVEL4_F"},
    	{"PVP_LEVEL5_M", "PVP_LEVEL5_F"},
    	{"PVP_LEVEL6_M", "PVP_LEVEL6_F"},
    	{"PVP_LEVEL7_M", "PVP_LEVEL7_F"},
    	{"PVP_LEVEL8_M", "PVP_LEVEL8_F"}
    };
    #else
    static const std::array<const char*, 9> titleNameList{ "PVP_LEVEL0", "PVP_LEVEL1", "PVP_LEVEL2", "PVP_LEVEL3", "PVP_LEVEL4", "PVP_LEVEL5", "PVP_LEVEL6", "PVP_LEVEL7", "PVP_LEVEL8"};
    #endif

     

  7. 35 minutes ago, blaxis said:

    Are you sure the codes are compatible with granny.lib?

    For example, if the codes are granny 2.9, the .lib file should have 2.9. Otherwise, the compiler cannot read the library and gives errors like this.

    Also, make sure the extern and lib linkers are correct in the config settings for debug mode.

    I've checked everything, extern inc/lib folders are good, i've set them for all configurations. 
     

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