iBeast
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Everything posted by iBeast
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Post it in Searching topic... iBeast
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Case for Fireworks
iBeast replied to iFreakTime~.~'s topic in Community Support - Questions & Answers
From my item_proto, it is: "USE_SPECIAL". Hope I helped. iBeast -
[SEARCHING]Locale_de/en/it etc
iBeast replied to Rodriguez's topic in Community Support - Questions & Answers
In protos. (item_proto/mob_proto) - You need to dump it. iBeast -
[SEARCHING]Locale_de/en/it etc
iBeast replied to Rodriguez's topic in Community Support - Questions & Answers
Why don't you download official server? Just unpack it. iBeast -
No problem.
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Hi. It does not recognize weapon... There is null value for weapon. Hope I helped. iBeast
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Replace last 0 number to 1 and add LL... So 9000000001LL. Hope I helped. iBeast
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Problem with maximum level
iBeast replied to Zeph's topic in Community Support - Questions & Answers
Contact me on skype mt2.ibeast. -
Problem with maximum level
iBeast replied to Zeph's topic in Community Support - Questions & Answers
You can not offer higher value or any? Can you offer e.x.: 10000 experience points? -
Do you mean "Target range"? It is in skill_proto. (0 = does not matter, another value is limitation) Hope I helped. iBeast
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Problem with maximum level
iBeast replied to Zeph's topic in Community Support - Questions & Answers
Try to add in constants.cpp after level 99 exp values and higher "u". (In all consts.) Like that way: [...] 743730000, // 90 1041222000, 1145344200, 1259878620, 1385866482, 1524453130, 1676898443, 1844588288, 2029047116, 2050000000, // 99레벨 일 때 필요경험치 (100레벨이 되기 위한) 2150000000u, // 100 2210000000u, 2250000000u, 2280000000u, 2310000000u, 2330000000u, // 105 2350000000u, 2370000000u, 2390000000u, 2400000000u, 2410000000u, // 110 [...] iBeast -
Problem with maximum level
iBeast replied to Zeph's topic in Community Support - Questions & Answers
What about syserrs? iBeast -
Problem with maximum level
iBeast replied to Zeph's topic in Community Support - Questions & Answers
Have you made the point with constants.cpp properly? There is also possibility that you use instead of constants.cpp "database way"... Do you have something as exp_table in your common database? Hope I helped. iBeast -
Guild problem... help me please !
iBeast replied to xlucianx's topic in Community Support - Questions & Answers
So then post it into "Searching" (CLICK). -
Guild problem... help me please !
iBeast replied to xlucianx's topic in Community Support - Questions & Answers
Maybe you should post this in "Searching" and offer some pay for it. -
dragon soul system crash after click button
iBeast replied to Krzychu20's topic in Community Support - Questions & Answers
Hi. Check out this topic. (There is some info and procedure described.) Hope It helps you. iBeast -
take quest trigger
iBeast replied to Chunchunmaru's topic in Community Support - Questions & Answers
Hi. Use: xxx.use. And make item type 18 (ITEM_QUEST). Hope I helped. iBeast -
packet header: 54, last: 1 136
iBeast replied to k7k755's topic in Community Support - Questions & Answers
Contact is on my website. (Click on signature.) -
packet header: 54, last: 1 136
iBeast replied to k7k755's topic in Community Support - Questions & Answers
Add those packet headers to statement with other headers. -
packet header: 54, last: 1 136
iBeast replied to k7k755's topic in Community Support - Questions & Answers
Hi there. Does your packet ids match? In client source and server source? iBeast -
You can add that table into your server files (and then ignore it) or disable that "notice" from source. iBeast
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No problem... Dragon soul? Where is problem?
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Hi. Add that header to input_login.cpp. Try this: Find: case HEADER_CG_SYMBOL_CRC: [...] Add: case HEADER_YOUR_HEADER_NAME: break; Hope I helped. iBeast
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Hello, I want to introduce you my Instant equip funciton. It is mini release (easy to make and somebody maybe finds it useful) This function instantly-equips (if slot is not already equiped) items. You can use it for quests like "first login" (sample in pictures below). Link: HERE or click on Signature (Section Free Stuff) Enjoy.