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MrQuin

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Posts posted by MrQuin

  1. Try this :

    in :

    int battle_melee_attack(LPCHARACTER ch, LPCHARACTER victim)

    delete:

    	if(ch->IsPC())
    	{
    		const bool bAttacking = (get_dword_time() - ch->GetLastAttackTime()) < ch->IsRiding() ? 800 : 750;
    		if (!bAttacking)
    			return BATTLE_NONE;
    		//if (test_server&&ch->IsPC())
    		//	ch->ChatPacket(CHAT_TYPE_INFO, "Melee Attack: %d", get_dword_time() - ch->GetLastAttackTime());
    		if (!battle_distance_valid(ch, victim))
    			return BATTLE_NONE;
    	}

    and see what happens ...

  2. 48 minutes ago, Artefact said:
    
    			switch (p->window)
    			{
    				case INVENTORY:
    				case DRAGON_SOUL_INVENTORY:
    #ifdef ENABLE_SPECIAL_STORAGE
    				case UPGRADE_INVENTORY:
    				case BOOK_INVENTORY:
    				case STONE_INVENTORY:
    				{
    					//sys_err("Load shit window = %d // pos = %d", p->window, p->pos);
    					item->AddToCharacter(ch, TItemPos(p->window, p->pos));
    				}
    				break;
    #endif	
    					item->AddToCharacter(ch, TItemPos(p->window, p->pos));
    					break;
    
    				case EQUIPMENT:
    					if (item->CheckItemUseLevel(ch->GetLevel()) == true )
    					{
    						if (item->EquipTo(ch, p->pos) == false )
    						{
    							v.push_back(item);
    						}
    					}
    					else
    					{
    						v.push_back(item);
    					}
    					break;
    			}
    		}

     

    here :

    				case STONE_INVENTORY:
    				{
    					//sys_err("Load shit window = %d // pos = %d", p->window, p->pos);
    					item->AddToCharacter(ch, TItemPos(p->window, p->pos));
    				}
    				break;
    #endif	
    					item->AddToCharacter(ch, TItemPos(p->window, p->pos));
    					break;

    try deleting :

    item->AddToCharacter(ch, TItemPos(p->window, p->pos));
    					break;
  3. 42 minutes ago, ManiacRobert said:

    Nobody offended you, when you sell a system at a price of 190 you have to expect something clean, optimized, beautifully made, a code that is as clean as possible in your native language, at this point your people start insutling us, nobody don't tell you "don't sell your system", do it, but not with "5$ / a single line of core"
     

    It is like talking to a wall. @Rakancito gave him an advice and he responded with a (put it up your a$$) comment .

    3cemqz.jpg

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