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Posts posted by MrQuin
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4 minutes ago, jeddawee said:
I think it is better to make the item render target appear when pressing "alt + right click or left click or what ever" to the item
Anyway thank you for sharing
Won't be good with offlineshops or normal shops ...
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First of all this is a guy from an Arabian forum posting topics all around the globe(Take it easy bro !)
Second of all go easy on your problems use google or the search bar , it is not that hard of a deal
Finally go at least thank the people in your previous topics so that the topics get closed
Use your brain a little bit in the future
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You need at least to unpack pc and pc 2 and zone packs
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Try in instanceBase.cpp to look for :
if (!SetRace(c_rkCreateData.m_dwRace))
And see if it is like this :
#ifdef NEW_PET_SYSTEM if (!SetRace(c_rkCreateData.m_dwRace)) return false; if(c_rkCreateData.m_dwRace == 34041 || c_rkCreateData.m_dwRace == 34045 || c_rkCreateData.m_dwRace == 34049 || c_rkCreateData.m_dwRace == 34053 || c_rkCreateData.m_dwRace == 34036 || c_rkCreateData.m_dwRace == 34064 || c_rkCreateData.m_dwRace == 34073 || c_rkCreateData.m_dwRace == 34075 || c_rkCreateData.m_dwRace == 34080) { if(c_rkCreateData.m_dwLevel >= 81) SetRace(c_rkCreateData.m_dwRace+1); } #else if (!SetRace(c_rkCreateData.m_dwRace)) return false; #endif
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How does it look at level 81 ?
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Damn son ! I just realised he had this problem since 15 April
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@ClientSource : //IntanceBaseEffect.cpp
Search for :
void CInstanceBase::UpdateTextTailLevel(DWORD level)
You'll find :
if (IsPC()
Make it something similiar to :
if (IsPC() || IsEnemy() || IsStone()) { static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f/255.0f, 255.0f/255.0f, 51.0f/255.0f, 1.0f); char szText[256]; sprintf(szText, "Lv %d", level); CPythonTextTail::Instance().AttachLevel(GetVirtualID(), szText, s_kLevelColor); }
Don't know if you have : IsEnemy() || IsStone()
But it doesn't matter !
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For your problem check InstanceBase.cpp for this :
#ifdef NEW_PET_SYSTEM if(m_dwRace == 34041 || m_dwRace == 34045 || m_dwRace == 34049 || m_dwRace == 34053 || m_dwRace == 34057 || m_dwRace == 34061 || m_dwRace == 34042 || m_dwRace == 34046 || m_dwRace == 34050 || m_dwRace == 34054 || m_dwRace == 34058 || m_dwRace == 34062 || m_dwRace == 34074 || m_dwRace == 34076 || m_dwRace == 34081) { float scale = c_rkCreateData.m_dwLevel * 0.009f + 0.65f; m_GraphicThingInstance.SetScale(scale, scale, scale, true); }
#ifdef NEW_PET_SYSTEM if(m_dwRace == 34041 ||m_dwRace == 34045 || m_dwRace == 34049 ||m_dwRace == 34053){ float scale = c_rkCreateData.m_dwLevel * 0.005f + 0.75f; m_GraphicThingInstance.SetScaleNew(scale, scale, scale); } else m_GraphicThingInstance.SetScaleNew(1.0f,1.0f,1.0f); #endif
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1 hour ago, iMeleys said:
Hm i get everytime a warning for it. but you are totally right i edit my threads sometimes
but that is because of my personality (i make faults sometimes) and i dont like if somebody
can see my faults. its a bit autistic but i hate if somenthing is not perfect i cant post without edit
somenthing and if i think the solution are not soo important for others i remove it if u know what i mean.
but thank you anyway. and many threads from me are still avalaible and in future i will take
care about it.
PROOF
(I Like @Raylee but he gives me warnings like others 2)
Warnings should be public is people want to know wether they are applied or not
"and i dont like if somebody
can see my faults"It doesn't matter wether you like it or not , people in the future will have your same problem so at least they would fint it here
And nobody cares if your problems are stupid or not , Either they'll help or not
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I know a lot of solution that would work , but of course you'll edit the topic when you are done and not get a single warning considering you are a VIP
See ya-
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11 hours ago, goodallman14 said:
Thx a lot for answer. It didn't solved my problem but i will definetly use this system for something else
I guess i will jsut close this and find another way around.
I am pretty sure the system will work of course you need to modify some things not just implent it directly
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I think editing the topic is against the forum rules
And you gave the best answer to yourself even thought i gave you an effective item_scale and you said thanks
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53 minutes ago, iMeleys said:
//QUESTION: How i can use "else" for "void CGraphicObjectInstance::SetScaleNew"
C++ :
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Try mine , just remove WOFMAN ones ..
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You could use a system caleld BOSS_SECRUITY it makes the BOSS ranked mobs go back to there created position .
Good luck
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Two weeks later : How do i unpack Origins2 client
Three weeks later : Is there anyway i steal Origins2 serverfiles ?
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37 minutes ago, Koray said:
Just use your brain and follow the possible steps;
Look for the error message you received and see why it made an error
Look for references that use container's insert function
Search for references with using the function found
And you have found whitelisted extensions and as you can see, ".mse" does not exist.
I don't think anyone needs to show it, I guess it's not hard?
I am pretty sure this is the easy part he still need to define it and this the hard part but you never shows how anyway
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I think you should make item_list accept .mse from source i don't know the way, And i am pretty sure no one will show you here
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Bro take it easy with your requests you should visit rules section
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ENGLISH R.I.P
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Look in the topic's comments and you'll found the solution , They said you should download a package for visual studio 2013 ...
RenderTarget Problem
in Community Support - Questions & Answers
Posted · Edited by Metin2 Dev
Core X - External 2 Internal
Here is your fix :
EterLib/CRenderTarget.cpp
https://metin2.download/picture/rKu2OcXzgkw4354V2FZMjWpHlJLZpfX1/.png
Thanks to @Shang
Can you share with me the type and subtype from your uitooltip