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minigutza

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Everything posted by minigutza

  1. I have this issue too. The "minutes played" value is random. Anyone solved it?
  2. Hello, How can i change the bonuses from the hero's medal (71158) and the other rings? I couldn't find them in server source neither in serverfile. Can you help me please?
  3. Hello guys, If i use the seal and i have more than one of that seal in my inventory, the second one dissappear every time when i use it. How can i solve it? Thank you
  4. Ok...but there is a bug on this system. You can teleport with this skill between maps even if there is a min level on that map. E.g. from exile cave (v3) you can be teleported to beta maps even if you are lower than level 90. I even implemented a quest for checking min lv in beta (90) and no use. They can still teleport there. There is any solution?
  5. I don t want to disable that protection. But those protected players under lv 15 can actually attack the higher level player, just trowing them away. how? i want to remove this thing... if you don t understand me i can post a video to understand. thanks a lot for your answer.
  6. Hello guys, The characters between 1-15 can attack somehow the other players without dealing any damage. They will just move you/trow you away. Can i somehow avoid this from source? I think they should not do that. Thanks a lot.
  7. I tried to add this system, got some errors, corrected them for my source and everything was fine. But i can t compile title.cpp, i got some erorrs on buy potions 1 2 3 arguments. Example: title.cpp 214:8: error: no member named 'auto_ptr' in namespace 'std' title.cpp 214:17: error: unexpected type name 'SQLMsg' : expected expression title.cpp 214:25: error: use an undeclared identifier 'pMsg' title.cpp 216:7: error: use an undeclared identifier 'pMsg' title.cpp 217:36: error: use an undeclared identifier 'pMsg' and so on....
  8. well, i think there is no wrong source. only something missed
  9. Where i can set the bonuses tho? Cuz in item_proto they are not specified, even in your tutorial is not specified. How do i set what i want to get from those items? Thanks.
  10. Hello guys, Can you help me? I had this error I added #include <boost / algorithm / string / replace.hpp> in PythonChat.cpp and PythonTextTail.cpp but its saying there is no file or directory for that line. What i missed? Thanks a lot.
  11. I have this error when compile: [Hidden Content] Please help me? Thanks
  12. I solved the mistery. I really did everything ok and everything worked fine. The client source project was somehow bugged even before. I can't edit the earlier post so i posted again. Thanks in advance!
  13. I did everything ok, checked twice the files, still not working. When i log in i am stucked without loading npc's or everything and if i try to write i am disconnected. Can you help me please? I thought you missed some TABS because i saw spaces instead of tabs on some struct from packet.h client but still no succes. I updated the tables too. Thanks a lot.
  14. 0922 23:21:15221 :: Traceback (most recent call last): 0922 23:21:15222 :: File "networkModule.py", line 247, in SetGamePhase 0922 23:21:15222 :: File "game.py", line 98, in __init__ 0922 23:21:15222 :: File "interfaceModule.py", line 298, in MakeInterface 0922 23:21:15222 :: File "interfaceModule.py", line 203, in __MakeWindows 0922 23:21:15222 :: File "uiPlayerRanking.py", line 26, in __init__ 0922 23:21:15223 :: File "uiPlayerRanking.py", line 80, in LoadWindow 0922 23:21:15223 :: File "ui.py", line 2704, in GetChild 0922 23:21:15223 :: KeyError 0922 23:21:15223 :: : 0922 23:21:15223 :: 'CurrentPage' 0922 23:21:15223 :: What am i doing wrong? I added all the stuff, even ymir_work ui in ETC. Thank you
  15. As TMP4 said add the ITEM_STACKABLE to the second NONE. Or just replace those three pearls with mine in item_proto.txt from the server: 27992 백진주 ITEM_RESOURCE RESOURCE_WHITE_PEARL 1 NONE ITEM_STACKABLE NONE NONE 12000 12000 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 27993 청진주 ITEM_RESOURCE RESOURCE_BLUE_PEARL 1 NONE ITEM_STACKABLE NONE NONE 12000 12000 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 27994 피진주 ITEM_RESOURCE RESOURCE_BLOOD_PEARL 1 NONE ITEM_STACKABLE NONE NONE 24000 24000 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 Of course, you need to have the server offline or just reboot after you modify the proto.
  16. I replaced systemoptiondialog.py with yours and i get this error after few seconds after connection: I solved it. Missed some new lines in locale_interface.txt from locale. It's not added in the tutorial. If you have the same issue open locale_interface.txt from locale, search for "FOG" and add after the fog lines OPTION_FOG_ON ON OPTION_FOG_OFF OFF ENABLE_FOG_FIX FOGFIX
  17. There is any way to make this source to read the item and mob proto from sql? I tried to change on source after a tutorial but is not working, i have some errors when i compile db. I tried to TAB instead of wrong SPACES without any success. Thanks.
  18. Ok. The system is good but i had an issue on 40k source. The kingdom's color are not working, only for blue kingdom. To solve this, if you use the first post you need to change the colors i don t know really why, like those from xP3NG3Rx. So: Replace this: const char* kingdoms[3] = {"|cFFff000|h|h[Shinsoo]|cFFA7FFD4|H|h","|CFFFFFF00|H|h[Chunjo]|cFFA7FFD4|H|h","|cFF0080FF|H|h[Jinno]|cFFA7FFD4|H|h"}; With this: const char* kingdoms[3] = {"|cFFFF0000[Shinsoo]|r", "|cFFFFFF00[Chunjo]|r", "|cFF0080FF[Jinno]|r"}; I checked a while, maybe it will help others. Good luck!
  19. Hello guys, I receive random unknown patcket header from client, header 133, last 21, 16 or header 169 but i guess they are just random announced. In serverside (game2 ch1) i got header 26 and 29 and some other quest related errors in first channel ch1 I removed alchemy system from the serverside (quests from quest & object/state and notarget, item proto vnums npc quest, and renamed that dragon_soul_table and the button from inventory. i think the dragon soul table is one of the problem but its for all of my issues? i think the unknown headers are not from there. And one more thing, the server is online in a VPS. Should i use some ip on configs here? because the players can play without any issues on my server. Could be related to the unknown packets? Just the client is closing randomly sometimes. #BIND_IP: Your Private/Internal IPv4 address #PROXY_IP: Your Public/External IPv4 address Thanks a lot.
  20. this error is still present? somebody else noticed that too?
  21. I restarted the clients many times till i got it. I couldn't reproduce it in map1, i am in sd3 but i think it was just an coincidence. Thanks a lot.
  22. I have a pack with m2m weps. I hope this is what you want: [Hidden Content]
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