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Posts posted by ATAG
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/usr/local/include/boost/regex/config.hpp
Edit your Makefile.
# boost
#INCDIR += -I../../../Extern/include/boost
to
# boost INCDIR += -I../../../Extern/include/boost
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Your first error is a missing header file (auth_brasil.h)
Second one is.. i don't understand. We have a "bool Cube_InformationInitialize()" in cube.h/cpp, and you have an error: input_db.cpp:937: error: could not convert 'Cube_InformationInitialize()' to 'bool'
Seems like your sources are corrupted (or modified without brain)
Sorry
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@Sanchez: Rename your "D:ymir work" folder, that can make some fun like this
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The quest is totally wrong. Try this one:
quest yourquest begin when login begin local boss = {101, 102, 103, 104} local escolha = math.random(1,1) -- math.random(1,1) is always 1... dou you really want this?? if escolha == 1 then local mob = boss[number(1,table.getn(boss)] pc.setqf("mob", mob) pc.setqf("state", 20) q.set_counter("eventkill:", 20) say("kill mob"..mob_name(mob).."") end end when kill with not npc.is_pc() begin local mob = pc.getqf("mob") if mob == 0 or npc.get_race() ~= mob then return end local count = pc.getqf("state") - 1 if count <= 20 then pc.setqf("state", count) q.set_counter("eventkill", -count) end if count == 0 then local itens = {{27005, 200},{27002, 200},{27006, 100},{27003, 100}} local reward = number(1,table.getn(itens)) pc.give_item2(itens[reward][1], itens[reward][2]) pc.delqf("mob") pc.delqf("state") end end end
I've just fixed the errors, but this quest is still a sh!t. Look at a hunting quest and modify to your needs.
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const DWORD exp_table_common[PLAYER_EXP_TABLE_MAX + 1] =
If PLAYER_EYP_TABLE_MAX is 150, you can write 151 lines. Maybe you have 152 or more?
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Pls type gmake (without multijobs) and let's see the error. This screenshot is unusable...
Anyway it seems like that you write +1 value into the array.
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Is your town.txt correct?
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when login with (pc.get_map_index() >= (97*10000) and pc.get_map_index() < (98*10000)) begin if pc.getqf("payment") < 1 then if pc.count_item(30179) >= 3 then pc.remove_item(30179,3)
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I see this CHECKPOINT shit once on my server, caused by a while loop in the leaked easter event quest.
while wants_items == 2 do
...
wants_items = 1
end
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No, the code above doesn't solve the problem. Server will just hang and you can't use it. Find the error you did in the files.
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It's unable to unpack type4 packs with general unpackers. The only way (as i know) is the "unpacker for every client".
http://metin2dev.org/board/topic/164-metin2-german-client-unpack/
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It sounds like a dragonlair.quest bug.
when login with pc.get_map_index() >= (207*10000) begin
if pc.getqf("payment") < 1 then
if pc.count_item(30179) >= 3 then
pc.remove_item(30179,3)
else
pc.warp(181800,1220863)
If u use lower mapindex, it can break guild wars too.
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Please forget the old xml shit for 40k, use the official way...
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The log says everything: global name 'REFINE_FAILURE_CAN_NOT_ATTACH0' is not defined
Define it in locale_game.txt
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What is the bug?
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I think you don't have the special_ride group in special_item_group.txt
Group µ¿¹°_»óÀÚ_ijœÃ { Vnum 10030 1 71115 1 1 2 71117 1 1 3 71119 1 1 4 71121 1 1 5 71124 1 1 6 71125 1 1 7 71126 1 1 8 71127 1 1 9 71128 1 1 10 71131 1 1 11 71132 1 1 12 71133 1 1 13 71134 1 1 14 71164 1 1 }
(it's from the r34083 SF)
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Current GF (HU) item proto: https://mega.co.nz/#!UwFRCDyK!FxZPj3KMpJKgKzOFtxjuEMGfdnlcD8VJSyku2lTGGSw
You can pack it with the DumpProto...- 1
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It's impossible without a very high net speed (i mean multi-gigabit).
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If you compile on the target machine, use -mtune=native it will turn on all CPU flags, that your CPU supports.
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As i've wrote: if you are root than i don't know what is the problem.
Anyway if you run the game from /home/game, then you should run it as user "game". And then: chown -R game:game /home/game
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error compile game
in Community Support - Questions & Answers
Posted
Copy the Makefile from novaline and try to compile with that.