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Posts posted by ATAG
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if (bMonsterChatType != MONSTER_CHAT_WAIT)
return;
if (IsGuardNPC())
{
if (number(0, 6))
return;
}
else
{
if (number(0, 30))
return;
}
snprintf(sbuf, sizeof(sbuf), "(locale.monster_chat[%i] and locale.monster_chat[%i][number(1, table.getn(locale.monster_chat[%i]))] or '')", GetRaceNum(), GetRaceNum(), GetRaceNum());it's called in every 5 seconds as i see.
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Try to run the mysql_upgrade and/or try an other mysql version (i prefer 5.5)
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Look at the logs. /var/db/mysql/yourhost.err and /var/log/messages
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auth syserr:
SYSERR: Sep 7 01:24:46 :: SpawnMob: SpawnMob: no mob data for vnum 20032
WTF? You have maps and spawns on auth core?
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Here it is without costumes (see #78 post too)
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On FreeBSD 10.0 use
pkg install python
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Here you are (it's the old lib from 2009)
https://mega.co.nz/#!MUAT0YKQ!5m9q5tEvK1sBtH2ulbls9-HAWRYkQWNdEOsXDiL9Ck8
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You forgot to add at least one pc.warp(x, y) (and feel free to use int coordinates)
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Simply comment out line 55-56.
//PyAPI_FUNC(struct symtable *) PySymtable_Build(mod_ty, const char *, // PyFutureFeatures *);
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we means wold edition. That was a server with 2 CH (for international players as i think) and there was a 4 CH server too (locale=ymir)
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SVN_VERSION = somestring
...
$(OBJDIR)/version.o: version.cpp
@$(CC) $(CFLAGS) -D__SVN_VERSION__="$(SVN_VERSION)" -c $< -o $@
@echo compile $<And version.cpp:
#include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("VERSION.txt", "w"); if (fp) { fprintf(fp, "game revision: %sn", __SVN_VERSION__); fclose(fp); } #endif }
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main.cpp:522: error: '__P4_VERSION__' was not declared in this scope
Your Makefile is wrong (by default). You have to correct it and use a non-perforce version.cpp too.
Use the search box
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error C2664: 'CPythonGraphic::SaveJPEG' : cannot convert parameter 2 from 'char *' to 'LPBYTE
It's caused by the bugged python includes.
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Add to makefile:
LIBDIR += -L/usr/local/lib/mysql
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It has to be a vmware bug... Try an other VM.
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Please use spoilers. only 2 videos per day. -- Rumor
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The CHECKPOINT error means that the server hangs up somwhere and not responding. If you comment out the abort() you just did nothing, the core will be still unaviable.
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you have to use the "Der Gerät" but it's the heavy point for me. I've compiled a working gerät.dll (from balika's source) but HS close the client because of the memory modification. I can't find a working HS bypass, nor a working nohs binary.
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socket_bind: bind: Address already in use
Stop ALL auth processes and start only one.
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In theory it's OK, but this is very few information.
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No idea, i can't see your files
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Much easier to do it with quest (taken from event_easter.quest)
when login or enter begin local mapIndex = pc.get_map_index() if mapIndex == 1 or mapIndex == 21 or mapIndex == 41 then local mobid = 30129 if (game.get_event_flag("rabbit_helper") > 0) then -- spawn rabbit if he is not there if find_npc_by_vnum(mobid) == 0 then if mapIndex == 1 then mymob_vids[1] = mob.spawn(mobid, 591, 472, 1, 1, 1)) elseif mapIndex == 21 then mymob_vids[21] = mob.spawn(mobid, 517, 742, 1, 1, 1)) elseif mapIndex == 41 then mymob_vids[41] mob.spawn(mobid, 306, 828, 1, 1, 1)) end end else --purge rabbit if he is there if find_npc_by_vnum(mobid) == 1 then if mapIndex == 1 then local npc = npc.select(mymob_vids[1]) npc.purge() elseif mapIndex == 21 then local npc = npc.select(mymob_vids[21]) npc.purge() elseif mapIndex == 41 then local npc = npc.select(mymob_vids[41]) npc.purge() end end end end end
Add this to questlib.lua:
mymob_vids = {}
You HAVE to implement the npc.select function: http://metin2dev.org/board/topic/921-some-function-from-imerlib-game/
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How To Compile Client Binary
in Guides & HowTo
Posted
It seems like your VS is corrupted. Try to repair/reinstall it.