I have a problem sometimes with my server, the channel 1 crash.
I debugged the game.core and this is the results:
With gdb:
bt
Core was generated by `./core_1'.
Program terminated with signal SIGABRT, Aborted.
#0 0x28cf0b5f in thr_kill () from /usr/lib32/libc.so.7
[Current thread is 1 (LWP 100495)]
(gdb) bt
#0 0x28cf0b5f in thr_kill () from /usr/lib32/libc.so.7
#1 0x28cf0b3b in raise () from /usr/lib32/libc.so.7
#2 0x28cf0a9f in abort () from /usr/lib32/libc.so.7
#3 0x2864ef75 in __gnu_cxx::__verbose_terminate_handler ()
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/vterminate.cc:95
#4 0x2864bc15 in __cxxabiv1::__terminate (
handler=0x2864ede0 <__gnu_cxx::__verbose_terminate_handler()>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_terminate.cc:47
#5 0x2864bcac in std::terminate ()
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_terminate.cc:57
#6 0x2864bf07 in __cxxabiv1::__cxa_throw (obj=0x299c8860,
tinfo=0x286e1c00 <typeinfo for std::bad_alloc>,
dest=0x286499c0 <std::bad_alloc::~bad_alloc()>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_throw.cc:84
#7 0x2864d4d2 in operator new (sz=<optimized out>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/new_op.cc:54
#8 0x080dda31 in CHARACTER_MANAGER::CreateCharacter (this=0xffffc5cc,
name=0xf9eb611d "Salbatic devotat", dwPID=0) at char_manager.cpp:84
#9 0x080de056 in CHARACTER_MANAGER::SpawnMob (this=0xffffc5cc, dwVnum=502,
lMapIndex=43, x=857352, y=269470, z=0, bSpawnMotion=true, iRot=-1,
bShow=true) at char_manager.cpp:415
#10 0x080de6c6 in CHARACTER_MANAGER::SpawnMobRange (this=0xffffc5cc,
dwVnum=502, lMapIndex=43, sx=855616, sy=268838, ex=857616, ey=270838,
--Type <RET> for more, q to quit, c to continue without paging--
eption=true, bSpawnMotion=true, bAggressive=false)
at char_manager.cpp:466
#11 0x080de89a in CHARACTER_MANAGER::SpawnGroup (this=0xffffc5cc, dwVnum=502,
lMapIndex=43, sx=855616, sy=268838, ex=857616, ey=270838, pkRegen=0x0,
bAggressive_=false, pDungeon=0x0) at char_manager.cpp:596
#12 0x080f871d in CHARACTER::__StateIdle_Stone (this=0xe5e0f800)
at char_state.cpp:413
#13 0x0808e698 in CHARACTER::UpdateStateMachine (this=0xe5e0f800,
dwPulse=15766990) at char.cpp:5017
#14 0x080e03c4 in std::mem_fun1_t<void, CHARACTER, unsigned int>::operator() (
__x=<optimized out>, __p=<optimized out>, this=<optimized out>)
at /usr/include/c++/4.2/bits/stl_function.h:656
#15 std::binder2nd<std::mem_fun1_t<void, CHARACTER, unsigned int> >::operator()
(__x=<optimized out>, this=<optimized out>)
at /usr/include/c++/4.2/bits/stl_function.h:446
#16 std::for_each<__gnu_cxx::__normal_iterator<CHARACTER**, std::vector<CHARACTER*, std::allocator<CHARACTER*> > >, std::binder2nd<std::mem_fun1_t<void, CHARACTER, unsigned int> > > (__first=..., __last=..., __f=...)
at /usr/include/c++/4.2/bits/stl_algo.h:159
#17 0x080dfe21 in CHARACTER_MANAGER::Update (this=0xffffc5cc, iPulse=15766990)
at char_manager.cpp:695
#18 0x082acc38 in idle () at main.cpp:962
#19 0x082ae326 in main (argc=1, argv=0xffffdbc8) at main.cpp:628
bt full
#0 0x28cf0b5f in thr_kill () from /usr/lib32/libc.so.7
No symbol table info available.
#1 0x28cf0b3b in raise () from /usr/lib32/libc.so.7
No symbol table info available.
#2 0x28cf0a9f in abort () from /usr/lib32/libc.so.7
No symbol table info available.
#3 0x2864ef75 in __gnu_cxx::__verbose_terminate_handler ()
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/vterminate.cc:95
terminating = true
t = <optimized out>
#4 0x2864bc15 in __cxxabiv1::__terminate (
handler=0x2864ede0 <__gnu_cxx::__verbose_terminate_handler()>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_terminate.cc:47
No locals.
#5 0x2864bcac in std::terminate ()
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_terminate.cc:57
No locals.
#6 0x2864bf07 in __cxxabiv1::__cxa_throw (obj=0x299c8860,
tinfo=0x286e1c00 <typeinfo for std::bad_alloc>,
dest=0x286499c0 <std::bad_alloc::~bad_alloc()>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/eh_throw.cc:84
header = <optimized out>
#7 0x2864d4d2 in operator new (sz=<optimized out>)
at ../../.././../gcc-4.9-20130505/libstdc++-v3/libsupc++/new_op.cc:54
handler = <optimized out>
p = 0x0
#8 0x080dda31 in CHARACTER_MANAGER::CreateCharacter (this=0xffffc5cc,
name=0xf9eb611d "Salbatic devotat", dwPID=0) at char_manager.cpp:84
dwVID = <optimized out>
ch = <optimized out>
Now I know that is from mob 502, but I don't know what problem...I looked to regen and mob_proto and looks fine....
Thanks in advanced.