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Sanchez

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Everything posted by Sanchez

  1. I don't really have idea is it a binary or a python problem, but why you not compile your own binary? If you can't because of some errors just paste them here and we will help.
  2. Some of my friends are experienced unknown packet errors too at login, but it's not always really random. If their computer is a bit slow, so copying big files or doing something while trying to login then they are receiving an unknown packet header error.
  3. Here is it: [Hidden Content] If you have problems with the item_proto.txt then use it from the correct folder.
  4. Works properly without any errors, I can just recommend to use this.
  5. You have to use pre_qc.py, because qc can't handle it.
  6. That's equal with the 3869, are you sure you not changed other things? My friend used the invoice client for a long time and it worked properly.
  7. I don't think so, but what archiver do you use? Use the 2690 or the 3869.
  8. If you are using source: Open config.cpp and replace 192.168 with 999.999 in the GetIPInfo event. If you are not using source: Open your game with Hex Editor, I prefer HxD and replace 192.168 with 999.999
  9. It says APPLY_DEF_GRADE does not exist in the binary, it looks they are renamed to APPLY_DEF_GRADE_BONUS.
  10. I'm sure you can use the Invoice client with 36071 binary.
  11. Take a look this comment by .Alpha. Here is a quick tutorial if you don't understand how to use the CTOA: 1. Add this to system.py: def StringColorToInt(colorstring): import grp colorstring = colorstring.strip() if len(colorstring) != 8: raise ValueError, "input #%s is not in #AARRGGBB format" % colorstring a, r, g, b = colorstring[:2], colorstring[2:4], colorstring[4:6],colorstring[6:8] a, r, g, b = [int(n, 16) for n in (a, r, g, ] return grp.GenerateColor(float(r) / 255.0, float(g) / 255.0, float( / 255.0, float(a) / 255.0) __builtin__.CTOA = StringColorToInt Search for 0xff codes in the client root/locale/uiscript and change them like this: 0xffFFB96D = CTOA("ffFFB96D")
  12. What? You compiled the binary, why you want to find the epk files? Use the 40250 testclient from here.
  13. Hi everyone, Microsoft 3 years ago in 2011 released the first version of the Python Tools for Visual Studio and they are still working on it,. Now everybody thinking how is it better to use Visual Studio instead of Notepad++? My opinions are: Better Syntax highlighting IntelliSense Many useful options like these: Go To Definition, Find All References Visual Studio GUI is amazing, It's dream to work with it Example of the Syntax highlighting: Example of the Find All References: Example of the IntelliSense: How to download & install: Go to the Python Tools for Visual Studio Codeplex page and follow the tutorial or just follow these steps: 1. Download Visual Studio, Express version does not supported! 2. Install PTVS for for your Visual Studio version: 2010, 2012, 2013 3. Install Python 2.7 That's all, now you are ready to import the py files: Extract root, locale and uiscript or anything you wan't and separate them to folders. Example: Open Visual Studio and create a new project using the "From Existing Python code" option. On the next window add the path of the 3 folders. Now click on Next and select Python 2.7 from the dropdown list. That's all, now Visual Studio creating your new project with the added files. If you have any question or suggestion, please just reply to this topic. Kind Regards, Sanchez
  14. Yes you can't connect, but what errors do you get? What happening when you trying to connect?
  15. What kind of error do you get? Few posts before you posted the header errors, are you sure you don't have it now?
  16. If you want to use the files on FreeBSD then you need to compile it on FreeBSD, not on Windows
  17. If you don't need the new structure item_proto then just use older archiver, like the 2.8.
  18. Are you sure you need to use the new structure item_proto?
  19. I don't really understand your problem, but take a look this event: void CClientManager::__QUERY_PLAYER_CREATE(CPeer *peer, DWORD dwHandle, TPlayerCreatePacket* packet) Here is the query for character creating:
  20. Try to disable the Inline patching if you are enabled it, that can cause a high CPU usage.
  21. 16>.AffectFlagContainer.cpp(68) : error C2440: 'initializing' : cannot convert from 'CAffectFlagContainer::Element' to 'char &' Right click on the BYTE and click Go to Definition and change the char to unsigned char. 6>.PythonGraphic.cpp(294) : error C2664: 'CPythonGraphic::SaveJPEG' : cannot convert parameter 2 from 'char *' to 'LPBYTE' Double click on the error and change the line to this: bool bSaved = SaveJPEG(c_pszFileName, (LPBYTE)pbyBuffer, uWidth, uHeight);
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