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forum80's Achievements
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Keep Buffs and Support Skills After Die in PvM
forum80 replied to Papix's topic in Programming & Scripts
i have some problem -
Render Target System LNK Error on compiling
forum80 replied to c0mApvp's topic in Community Support - Questions & Answers
someone help me I have the same problem -
how can we make it to readable format
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bool CompareShopItemVnum(const SShopItemTable& lhs, const SShopItemTable& rhs) { return (lhs.vnum == rhs.vnum ? lhs.vnum + lhs.count < rhs.vnum + rhs.count : lhs.vnum < rhs.vnum); } first vnum after count compare like this
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official Official Loot Filter [REVERSED]
forum80 replied to Mali's topic in Features & Metin2 Systems
bro i fixed use experimental -
official Official Loot Filter [REVERSED]
forum80 replied to Mali's topic in Features & Metin2 Systems
i have a problem 1: buttons and textboxes pop out of the clipboard when I scroll -
1.PyhonPlayerSetting.cpp look Horse skills make all like warrior horse charge, horse splash 2. problem check playerSetting.py affect count and PyhonPlayerSetting.cpp
- 59 replies
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I tried 30 times, it's 300mb
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Experimental - Full Terrain Render
forum80 replied to masodikbela's topic in Features & Metin2 Systems
[Hidden Content] hello, thanks for sharing, when you turn off the map upload, colors appear like this when uploading -
Guild icon wrong position
forum80 replied to forum80's topic in Community Support - Questions & Answers
Ty for answer but i solved this problem in eterlib -
hello friends, when I add the guild icon, both the icon on the character and the icon on the window go there. I made a few attempts to solve the problem, but I could not fix the error, what could the problem be? [Hidden Content]
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sura horse skill problem ? [Hidden Content] #solved
- 59 replies
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Wait me for home
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Ciucciamelo started following forum80
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Horse and Pet right click bug
forum80 replied to forum80's topic in Community Support - Questions & Answers
bool CInstanceBase::CanPickInstance() { if (!__IsInViewFrustum()) return false; if (IsDoor()) { if (IsDead()) return false; } if (IsPC()) { if (IsAffect(AFFECT_EUNHYEONG)) { if (!__MainCanSeeHiddenThing()) return false; } if (IsAffect(AFFECT_REVIVE_INVISIBILITY)) return false; if (IsAffect(AFFECT_INVISIBILITY)) return false; } /* i was add if (IsPet() || IsMount()) return false; and i removed this code is working */ if (IsDead()) return false; return true; }