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Volvox

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Everything posted by Volvox

  1. If you are using Internet Explorer, Edge, Google Chrome, or Mozilla Firefox you can quickly clear cache with a keyboard shortcut. While in your browser, press Ctrl + Shift + Delete simultaneously on the keyboard to open the appropriate window. google…
  2. Try to add this before the line If(self.inven.wndItem!=0):
  3. Solution: check data/monster folder. Server and Client has to be the same. Look for Accumulation
  4. Hey see my Bug on GIF: [Hidden Content] Thanks
  5. So check why mysql wont start. google: freebsd mysql error log
  6. Only these mobs ? on only this map ? Check DB entry, compare to mobs, that move. Syserr / syslog ? Missing motlist.txt ?
  7. Hey I don't have any expierence with P2P. So i get this Core Down: LLDB: GDB:
  8. e.g. string a = "a" -> std::string a = "a" <string> -> <std::string> <int,string> -> <int,std::string> hmm dont change #include <string>
  9. A: self.AppendTextLine(localeInfo.TOOLTIP_SELLPRICE % (str(localeInfo.NumberToMoneyString(price))), str(self.GetPriceColor(price))) B: self.AppendTextLine(localeInfo.TOOLTIP_SELLPRICE % (str(localeInfo.NumberToMoneyString(price))), self.GetPriceColor(price)) Try A or B
  10. Hey i was able to compile server src with g++12 // gcc12 // std=c++2a and LUA 5.2 But now only the Auth-Core start and the others show as error in syserr: InitializeLua: LOAD_QUESTLIB_FAILURE(locale/germany/quest/questlib.lua) Nothing else. Thank you
  11. Hey I try to upgrade my server src to c++20. Ive worked with: But i get this errors: char_manager: template<class Func> Func CHARACTER_MANAGER::for_each_pc(Func f) { std::unordered_map<DWORD, LPCHARACTER>::iterator it; for (it = m_map_pkChrByPID.begin(); it != m_map_pkChrByPID.end(); ++it) f(it->second); return f; }
  12. Can you do the mask for every race?
  13. I do have it like this: if (bAdd) { #ifdef __CHANGE_LOOK_SYSTEM__ if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) m_pOwner->SetPart(PART_WEAPON, GetItemLook() > 0 ? GetItemLook() : GetVnum()); #else if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) m_pOwner->SetPart(PART_WEAPON, GetVnum()); #endif } else { if (m_wCell == INVENTORY_MAX_NUM + WEAR_WEAPON) m_pOwner->SetPart(PART_WEAPON, 0); }
  14. Its better when you make a gif/ Video Do you have costume weapon equipped ? Did the weapon disappear ? It is just about equipping a costume without a weapon ?
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