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Everything posted by Mali
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NEW PRODUCT Official Multi Language [REVERSED]:
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official Official Client Locale String[REVERSED]
Mali replied to Mali's topic in Features & Metin2 Systems
[Experimental] Hyperlink -
Overfall2 shop packet problem
Mali replied to blaxis's topic in Community Support - Questions & Answers
This forum has rules: If you don't like it you can stay in leakmmo. -
yes, but why is your atlas is smaller than normal? Update:
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Thanks to @ Gurgarath @ HaiosMotan [Hidden Content] [Hidden Content] Requirements: Video: Release:
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Official Atlas Update: What Is Missing?
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official Official Unpacked Updates Metin2 🚫 No Spam 🚫
Mali replied to pollux's topic in Guides & HowTo
BRAZIL-24.0.0.0: Contains files like the latest atlas update that are not in GF From now on mob_drop_item.txt will be in client too! npc_location_01.dds Read More: [Hidden Content] [Hidden Content] BRAZIL-24.0.3.0: [Hidden Content] [Hidden Content] [Hidden Content] [Hidden Content] pw:blackdragonx61- 125 replies
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[Hidden Content] [Hidden Content]
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[Hidden Content] [Hidden Content] After using it in almost all of the modern UIs they made, they finally decided to turn it into a class.
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UPDATE: __BL_CLIP_MASK__ __BL_MOUSE_WHEEL_TOP_WINDOW__ __BL_SMOOTH_SCROLL__ Requirements: [Hidden Content] Note:
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Because the character details's scroll step is too low, not enough to see the animation. (Tested with 0.05 scroll step):
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[Hidden Content] [Hidden Content] Preview[OFF-ON]: Enable:
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UPDATE: Device reset fix @dumita123 & @ masodikbela
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UPDATE: DirectX 8 Support. WantCaptureMouse, WantCaptureKeyboard fixes. Known Problems: Directx 8 doesn't support D3DRS_SCISSORTESTENABLE. You cannot take Imgui off screen in DirectX 8 version.
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He is turkish + he uses cat profile photo + he gets bad comments due to free releases: New Mali???
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ui.Board class example: [Hidden Content] CWindow object example: [Hidden Content] You can extend these logics
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They are not easy to find. Think it's been 10 years since the source codes were leaked, we even just found this I share what I found
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I used to use modern C++ on my systems back then, but then I saw some people complaining about it (compiler problems, etc.). Later, I started not even using auto in order to alleviate these complaints and to maintain code integrity with Metin2's old source codes. Like you said "anyone who is using modern c++ on their source has the brain to convert anything they want to adapt to their code without even mention it."
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So your optimized code is auto and emplace? Can you explain what you optimized exactly? Edit: If your optimize is using modern c++ functions like emplace, I don't use this on purpose.
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#Solution 1: [Hidden Content] #Solution 2: [Hidden Content]
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Reversed From Official Binary [Hidden Content] [Hidden Content] Requirements:
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The performance improvement I will share today uses this, the new settings will probably use this as well
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Reversed From Official Binary A feature created so that each character has a separate config settings [Hidden Content] [Hidden Content]