-
Posts
356 -
Joined
-
Last visited
-
Days Won
3 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by Hunger
-
Paid - Syreldar's Lua Questing Services
Hunger commented on Syreldar's product in Third Party - Providers Directory
In your head i should’ve begged you yo answer and not go to somebody else. Who do you think you are mate? Ofc i look for somebody else if you don’t answer. I didn’t even knew him 4 years ago when i messaged you. -
Paid - Syreldar's Lua Questing Services
Hunger commented on Syreldar's product in Third Party - Providers Directory
Better sit and think about how to be polite with your customers instead of blaming. All i had to say. Have a nice day senpai. -
Paid - Syreldar's Lua Questing Services
Hunger commented on Syreldar's product in Third Party - Providers Directory
I just said above i had to buy from him because you didn’t answer. Let’s ban Penger for reversing the code. Let’s ban Vegas because he uses py/lua/c++. Let’s ban everybody because you can’t grow up. -
Paid - Syreldar's Lua Questing Services
Hunger commented on Syreldar's product in Third Party - Providers Directory
I’ve contacted you long ago for a DT run on skype you never answered that’s why i had to buy from Braxy instead. You are acting like you wrote LUA yourself. If he gets banned here i’m glad to be banned too. Trying to make somebody looks bad just because you have a bad atitude isn’t right. He wrote custom quests via anydesk in my pc you can’t call him a reseller. You can’t just sit and wait for 1500€ quests and refuse all the small ones because you think you are too “majestic” to do a 50€ job. You are acting like a kid now for real. You should be aware LUA is a programming language open to anyone willing to learn it. -
it's not fat just fluffy lovely mount mate gg
-
Poor quality login window image
Hunger replied to 40kdev's topic in Community Support - Questions & Answers
I think they got different sizes for each resolution. It’s the same for everybody. Even official server. You could try that. -
Sweet ta
-
How about slots?
-
Dungeon Info Minimap Button Function
Hunger replied to ilovegreendays's topic in Community Support - Questions & Answers
You could copy the minimap and rename it. -
I am searching GM_AFFECT_SYSTEM
Hunger replied to Zenith's topic in Community Support - Questions & Answers
@Exygo -
-
some old school
-
New type of item - bonus description
Hunger replied to Zoom's topic in Community Support - Questions & Answers
Show the python part. -
New type of item - bonus description
Hunger replied to Zoom's topic in Community Support - Questions & Answers
AppendAttributeInformation Missing. -
Paid service - Vegas Projects
Hunger commented on VegaS™'s product in Third Party - Providers Directory
He is a nice guy. I can call myself an "old customer" of his since we know eachother for about 6 years now. Helped me with his systems all the time and sometimes even with small stuff for free. Never gave up and never let me down. I don't know about others but with me he was more than ok. He was always doing high quality work even if was more time consuming he always wanted to be known for a clean and nice code. He is one of the few people on dev i would pay the price before my project is ready. -
He is a nice guy. I can call myself an "old customer" of his since we know eachother for about 6 years now. Helped me with his systems all the time and sometimes even with small stuff for free. Never gave up and never let me down. I don't know about others but with me he was more than ok. He was always doing high quality work even if was more time consuming he always wanted to be known for a clean and nice code. He is one of the few people on dev i would pay the price before my project is ready.
-
The Tooltip is done already mate.
-
Replace the entire ImageBox class in ui.py with this: class ImageBox(Window): def __init__(self, layer = "UI"): Window.__init__(self, layer) self.eventDict={} self.eventFunc = {"mouse_click" : None, "mouse_over_in" : None, "mouse_over_out" : None} self.eventArgs = {"mouse_click" : None, "mouse_over_in" : None, "mouse_over_out" : None} def __del__(self): Window.__del__(self) self.eventFunc = None self.eventArgs = None def RegisterWindow(self, layer): self.hWnd = wndMgr.RegisterImageBox(self, layer) def LoadImage(self, imageName): self.name=imageName wndMgr.LoadImage(self.hWnd, imageName) if len(self.eventDict)!=0: print "LOAD IMAGE", self, self.eventDict def SetAlpha(self, alpha): wndMgr.SetDiffuseColor(self.hWnd, 1.0, 1.0, 1.0, alpha) def GetWidth(self): return wndMgr.GetWidth(self.hWnd) def GetHeight(self): return wndMgr.GetHeight(self.hWnd) def OnMouseOverIn(self): try: self.eventDict["MOUSE_OVER_IN"]() except KeyError: pass def OnMouseOverOut(self): try: self.eventDict["MOUSE_OVER_OUT"]() except KeyError: pass def SAFE_SetStringEvent(self, event, func): self.eventDict[event]=__mem_func__(func) def SetEvent(self, func, *args) : result = self.eventFunc.has_key(args[0]) if result : self.eventFunc[args[0]] = func self.eventArgs[args[0]] = args else : print "[ERROR] ui.py SetEvent, Can`t Find has_key : %s" % args[0] def OnMouseLeftButtonUp(self) : if self.eventFunc["mouse_click"] : apply(self.eventFunc["mouse_click"], self.eventArgs["mouse_click"]) def OnMouseOverIn(self) : if self.eventFunc["mouse_over_in"] : apply(self.eventFunc["mouse_over_in"], self.eventArgs["mouse_over_in"]) else: try: self.eventDict["MOUSE_OVER_IN"]() except KeyError: pass def OnMouseOverOut(self) : if self.eventFunc["mouse_over_out"] : apply(self.eventFunc["mouse_over_out"], self.eventArgs["mouse_over_out"]) else : try: self.eventDict["MOUSE_OVER_OUT"]() except KeyError: pass
-
[HINT]Safebox and SpecialStorage
Hunger replied to Dex's topic in Community Support - Questions & Answers
Hint: You should try the other way : special storage into the safebox and not the other way around. Tabs plus refresh should do it. -
Never heard about this before but i think a check to see if the target is metin in char_skill.cpp should do it.
-
[FREE & PREMIUM] - Pixarts - Marketplace & Services
Hunger commented on pixarts's product in Third Party - Providers Directory
Everything worked fine thanks for your services. -
[FREE & PREMIUM] - Pixarts - Marketplace & Services
Hunger reviewed pixarts's product in Third Party - Providers Directory
Everything worked fine thanks for your services. -
Small: handle updates when more slots are in the same position
Hunger replied to arves100's topic in Programming & Scripts
What Mr Arves is trying to say is: if you overlap 3 skills in the same positions (m1,G and P) and you have G and P deactivated they still have a conflict. Like showing tooltips wrong and the active effect if the skill has toggle. -
Try to model ingame not with granny.