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Posts posted by emanuel
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done.............
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i delete lines from ch1-2-3-4 and etc try my functions from here.
this lines
CheckClientVersion: 1 ClientVersion: 1215955205
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Acum 21 ore, Pisti95 a spus:
I have a problem, when my GM character on CH99 and other character CH1, and i wrote ( /a name level ), CH99 does stop.
/A COMMAND BLOCK FOR PLAYERS
Still in cmd_gm.cpp, search for the function "ACMD(do_advance)" and under
yes sometimes that's happen..why ? On mine core1 stop..
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Acum 15 ore, tierrilopes a spus:
Remove their permission to that command (shortest) or add a check at the drop when pk function
How to add a check at the drop dude you know ? How to stop admin to set him to free atack ?
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Hi guys i need to remove a function but i dont know where it's .. i want desactivate function from that video but..i dont want to desactivate that function you right click on a item from shop and you buy,i just want remove that function from the video:
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La 28.03.2017 la 16:59, mustafaxddd a spus:
Hi guys, I implemented title system to my server, but I have a problem. When I set my title, nothing happens. Syserr is empty. Its like I have it above name, but I can't see it and I dunno why. Anyone know how to solve this problem? Thanks!
In locale game it's probblem i think,try to put original lines from locale_game from system,don't modify ,and see if work or nop
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Hello guys,i just edit in my source binary the version code,my version code from game is :
config.cpp
string g_stClientVersion = "1215955205";
The end of the file:
void CheckClientVersion() { if (LC_IsEurope()) { g_bCheckClientVersion = true; } else { g_bCheckClientVersion = false; } const DESC_MANAGER::DESC_SET & set = DESC_MANAGER::instance().GetClientSet(); DESC_MANAGER::DESC_SET::const_iterator it = set.begin(); while (it != set.end()) { LPDESC d = *(it++); if (!d->GetCharacter()) continue; int version = atoi(g_stClientVersion.c_str()); int date = atoi(d->GetClientVersion() ); //if (0 != g_stClientVersion.compare(d->GetClientVersion()) ) if (version != date) { d->GetCharacter()->ChatPacket(CHAT_TYPE_NOTICE, LC_TEXT("Version is to old,please update the game!")); d->DelayedDisconnect(5); } } }
I put in ch1,2,3,4 and game this :
CheckClientVersion: 1 ClientVersion: 1215955205
In binary source i have like this :
bool CPythonNetworkStream::SendClientVersionPacket() { std::string filename; GetExcutedFileName(filename); filename = CFileNameHelper::NoPath(filename); CFileNameHelper::ChangeDosPath(filename); if (LocaleService_IsEUROPE() && false == LocaleService_IsYMIR()) { TPacketCGClientVersion2 kVersionPacket; kVersionPacket.header = HEADER_CG_CLIENT_VERSION2; strncpy(kVersionPacket.filename, filename.c_str(), sizeof(kVersionPacket.filename)-1); strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1); // # python time.time 앞자리 //strncpy(kVersionPacket.timestamp, __TIMESTAMP__, sizeof(kVersionPacket.timestamp)-1); // old_string_ver //strncpy(kVersionPacket.timestamp, "1218055205", sizeof(kVersionPacket.timestamp)-1); // new_future //strncpy(kVersionPacket.timestamp, "1214055205", sizeof(kVersionPacket.timestamp)-1); // old_past if (!Send(sizeof(kVersionPacket), &kVersionPacket)) Tracef("SendClientReportPacket Error"); } else { TPacketCGClientVersion kVersionPacket; kVersionPacket.header = HEADER_CG_CLIENT_VERSION; strncpy(kVersionPacket.filename, filename.c_str(), sizeof(kVersionPacket.filename)-1); strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1); if (!Send(sizeof(kVersionPacket), &kVersionPacket)) Tracef("SendClientReportPacket Error"); } return SendSequence(); }
i change this line,te version code in binary source :
strncpy(kVersionPacket.timestamp, "3142526374", sizeof(kVersionPacket.timestamp)-1);
because i want to test it working or not,but when i log to game nothing happen why?
The version code is different to binary source and client need to quit me out,because it's not correct client key,why is still online and didn't quit me ?
Sorry for my english,wish i get some answers Thank you !
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Solved,but not from here,from offline shop config,thx for reply.
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Hello guys,who know to solve this bug ? I just remove limit from yang on inventory and that happen in video,i make a offline shop and when i press ok i get 4kkk yang more,i think offline shop need unlimited yang too right ? VIDEO :
I pay guys,not for free,thx !
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Hello,i just remove my yang limit from my server,but when i put an item in offline shop my yang from 13kkk up to 17kkk when i press ok..look :
or video:
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Edit,done!Delete!
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On 09.01.2015 at 15:44, Endymion said:
You don't need quest to open that shop btw. :v But it's have a little bug. When you open shop with secondary coin and close it, all items in other shops have price as secondary coin until restart your client.
how to fix that probblem?
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11 minutes ago, .T4Ump said:
Funny
T4Ump i add you în Skype, accept my request, my Skype : manucu4
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On 08.02.2017 at 18:13, Pisti95 said:
Open Google webpage
Search for words:
ymir --> SECONDARY_COIN
shop_table_ex.txt
I pay if you can help me to install shop_table_ex.txt ...help ?
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9 hours ago, Pisti95 said:
Open Google webpage
Search for words:
ymir --> SECONDARY_COIN
shop_table_ex.txt
Thank you!
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1 hour ago, Pisti95 said:
Open Google webpage
Search for words:
ymir --> SECONDARY_COIN
shop_table_ex.txt
Where i must put that shop_table_ex.txt ?
Thank you!
/usr/home/game/share/locale/en ?
Check if player have space in inventory
in Community Support - Questions & Answers
Posted
Hello guys,any1 have functions of this ? If a player want buy somthing on the shop or quest,items drop down..i want some function to stop that and check if player have necesarry space in inventory/bag,i try on quest but now working,i need that in my source,thx.