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emanuel

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Posts posted by emanuel

  1. Hello devs,i ask here maybe someone know something..i have weird bug on mob drop item,so for example on stone number 8002 in mob_drop_item.txt i dont have in drop list item : 13649

    but that stone drop it..i search in source,everywhere,in serverfile..i dont find it..someone have a ideea why this is happen ? why that item drop even if is not in drop list ?

    thx.

  2. Acum 1 minut, Galet a spus:

    Hello,

    If you want all characters to be smaller you can use granny's pre-processor and simply rescale the model.

    But I don't think you can change the scale of a specific entity (I.e only one wild dog in a group of X) on the fly without reloading client and without changing the scale of all the other similar dogs, even with mob_scale.

    Metin2 engine is quite archaic indeed

    Hi galet,thank you for you'r reply.

    I have a system i can scale everything.mobs,npcs and more,and with that code i scale them,i ask here,how can i modify the code to scale characters too ?

  3. Hello again :D

    I have a stupid question,if it's possible ..

    Can i scale characters with this code ? i mind ,characters didnt have an id to type in this function,if i can scale characters (sura/warr/ninja/shaman) how can i modify this function ? Thx.

    	if(m_dwRace == 9003 || m_dwRace == 9010){
    		float scale = c_rkCreateData.m_dwLevel * 0.009f + 0.65f;
    		m_GraphicThingInstance.SetScaleNew(scale, scale, scale);
    	}
    	else
    		m_GraphicThingInstance.SetScaleNew(1.0f,1.0f,1.0f);

    I want characters a little small,will be wonderfull <3

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