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Posts posted by emanuel
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Acum 1 oră, ѕeмa™ a spus:
why dont u download and check it?
Stop asking for help, if you dont try do things for yourself u will never do anything in this life.I JUST FUCKING ASKING,I KILL SOMEONE ? :))))))))) WTF GUY STOP comment here for one comment + :|
Someone can close this topic please.Thx.
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Acum 1 minut, Abel(Tiger) a spus:
Download Rubinum / Inception source and copy / paste from there, or you don't know to copy / paste ?
Rubinum and inception have that System installed with that function?
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Acum 22 minute, Xerneas a spus:
Shame on you.
Shame on me.
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1 oră în urmă, Tasho a spus:
He just use a leak version from 2 years ago without updates of him, i think that's the reason.
Right, and i search for The Code for reall Time refresh, i pay
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I pay 10e for this little function,who make it for me or who want give me :),just pm me
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bump,I pay 10e for this little function,who make it for me or who want give me :),just pm me
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I pay 10e for this little function,who make it for me or who want give me :),just pm me
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Acum 4 minute, Exygo a spus:
We tried to help you, we gave you advices if you don't know anything it's your problem but I tell you stop bumping you are wasting your time, nobody will help you anymore.
bump
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Come on guys,there's 100% peoples with that system,can someone give me function for refresh in reall time ? thank you.
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Acum 34 minute, Exygo a spus:
It was a very bad joke also not related to the subject
R u crazy ? He has big prices ...
You need try try a code like this(P.S: I don't know how he coded the system yet, never checked, never need that system)
const DESC_MANAGER::DESC_SET & c_ref_set = DESC_MANAGER::instance().GetClientSet(); // you need to include desc_manager for this
for (itertype(c_ref_set) it = c_ref_set.begin(); it != c_ref_set.end(); ++it) // look through all players(all connections, all cores)
{
LPCHARACTER ch = (*it)->GetCharacter(); // get the LPCHARACTER pointer from the itor
if (!ch)
continue;ch->ChatPacket(CHAT_TYPE_COMMAND, "environment %d", value); // Do something for each player, preferably send a command from server to client and after that the client will handle the command inside game.py and then the python part comes helping.
}I gave you a hint, not all the code, as I said above, I didn't checked the system yet because I didn't need it.
Yes,who know c++ ,can make it,not me
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Someone who have maintenance system,can give me this little function for refresh in real time ? I will appreciate,thank you !
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Acum 7 ore, Dobrescu Sebastian a spus:
Create a timer that's working just with an event flag and that timer opens the def from python. This way all players will see it in real time.Don't worry about loop timer, it won't create any load in server. Good luck.
cmdchat("_test_start") ( quest command )
_test_start you put in game.py at def __ServerCommand_Build(self):
Example:
def __ServerCommand_Build(self): serverCommandList={ "_test_start" : self.TestSystem, }
and after you create the def at the end of the file and you are done.
I Will try, thx✌️
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Acum 1 minut, M.Sorin a spus:
It was a joke , man.
Yes i see,he mother focker >.<
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Hi,someone know a function for vegas maintenance system ? I mind..text and maintenance window dont appear in reall time,i need to teleport to appear updates on text and window..i try in python but not working,i think it's something in source,i need a refresh function for this system.Thank you !
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La 05.04.2015 la 18:51, Alina a spus:
Please send me screenshots or code quotes from the changes you made. Most likely you missed something accidentally
Hii,i install this succesfully,but one problem,i have in quests something like this with colors ,noticeall : Player x kill boss x
When that notice is showed,it's showed like in /b command,it's not good like that,any solution ? Sorry for my eng
A question for developers
in Community Support - Questions & Answers
Posted
Hello guys,i know it's wierd,but..is there exist a function to scale the characters/npcs ? I mind,if it's possible in reall time scale character,can i make it a little small ? it's really cool hehe