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Fakis

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Everything posted by Fakis

  1. hi, i made all town channels global, i want to change ch99 name to global channel, how and where i can do that
  2. how to do that properly like u said?
  3. as the title says, looking for remove polymorhp affect
  4. hey, how to add buttons like this [Hidden Content]
  5. have the same problem, does anynone know how to solve this shit, i tried 3/10 serverside and 3/22 clientside and nothing
  6. can someone tell me how can i get this done, i tried for my own and it didnt work void CInstanceBase::SetAcce(DWORD eAcce) { if (IsPC() == false) return; __ClearAcceRefineEffect(); float fSpecular = 0.0f; int iAcce = (eAcce > 100) ? (int)(eAcce - 100) : (int)(eAcce); if (eAcce > 100) { fSpecular = 100.0f; m_acceEffect = EFFECT_REFINED+EFFECT_ACCE_SPECIAL; __EffectContainer_AttachEffect(m_acceEffect); } m_awPart[CRaceData::PART_ACCE] = iAcce; m_GraphicThingInstance.SetAcce(iAcce, fSpecular); }
  7. hi, im using ENABLE_NEW_DROP_DIALOG aka destroy item system by owsap. my only problem is with python. Traceback (most recent call last): File "game.py", line 1339, in OnMouseLeftButtonUp self.__PutItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount, self.PickingCharacterIndex) File "game.py", line 1381, in __PutItem self.__DropItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount) File "game.py", line 1435, in __DropItem itemDropQuestionDialog = uiCommon.QuestionDropDialog() File "uiCommon.py", line 344, in __init__ self.__CreateDialog() File "uiCommon.py", line 355, in __CreateDialog self.acceptButton = self.GetChild("accept") File "ui.py", line 2885, in GetChild return self.ElementDictionary[name] KeyError: 'accept' Traceback (most recent call last): game.py: [Hidden Content] uicommon.py: [Hidden Content] how can i fix this?
  8. 0224 23:54:03973 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3 0224 23:54:21131 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3 0224 23:55:12852 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3 ive got files in BGM, bgm eix/epk, miles folder with files, where else can be problem and how to fix it?
  9. looking for a polymorhp duration time and how much % dmg gives us polymorph
  10. i want to transfer itemshop and channel switcher buttons from systemdialog to main screen [Hidden Content] don't exactly know how to do this, looking for someone who can help me & explain to me so I can know for next time
  11. looking for binary files which includes sanii shining system but it was edited by someone and has animated wings sytem, don't know who made it
  12. can someone explain me how this thing works, i dont know i can adjust it i have image file 32x96 title subImage version 1.0 image "supportskillicon2.tga" left 64 top 32 right 32 bottom 32
  13. looking for working fix, rn i have sth like this and its not working void CInputMain::QuickslotAdd(LPCHARACTER ch, const char * data) { struct command_quickslot_add * pinfo = (struct command_quickslot_add *) data; #ifdef ENABLE_FIX_QUICK_SLOT if(pinfo->slot.type == QUICKSLOT_TYPE_ITEM) { LPITEM item = NULL; TItemPos srcCell(INVENTORY, pinfo->slot.pos); if (!(item = ch->GetItem(srcCell))) return; if (item->GetType() != ITEM_USE && item->GetType() != ITEM_QUEST) return; } #endif ch->SetQuickslot(pinfo->pos, pinfo->slot); }
  14. looking for a fix for changing name item
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