Fakis
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hi, i made all town channels global, i want to change ch99 name to global channel, how and where i can do that
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how to do that properly like u said?
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as the title says, looking for remove polymorhp affect
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hey, how to add buttons like this [Hidden Content]
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have the same problem, does anynone know how to solve this shit, i tried 3/10 serverside and 3/22 clientside and nothing
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can someone tell me how can i get this done, i tried for my own and it didnt work void CInstanceBase::SetAcce(DWORD eAcce) { if (IsPC() == false) return; __ClearAcceRefineEffect(); float fSpecular = 0.0f; int iAcce = (eAcce > 100) ? (int)(eAcce - 100) : (int)(eAcce); if (eAcce > 100) { fSpecular = 100.0f; m_acceEffect = EFFECT_REFINED+EFFECT_ACCE_SPECIAL; __EffectContainer_AttachEffect(m_acceEffect); } m_awPart[CRaceData::PART_ACCE] = iAcce; m_GraphicThingInstance.SetAcce(iAcce, fSpecular); }
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CSoundManager::PlayMusic / BGM error
Fakis replied to Fakis's topic in Community Support - Questions & Answers
what settings are you writing about? -
CSoundManager::PlayMusic / BGM error
Fakis replied to Fakis's topic in Community Support - Questions & Answers
bump -
hi, im using ENABLE_NEW_DROP_DIALOG aka destroy item system by owsap. my only problem is with python. Traceback (most recent call last): File "game.py", line 1339, in OnMouseLeftButtonUp self.__PutItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount, self.PickingCharacterIndex) File "game.py", line 1381, in __PutItem self.__DropItem(attachedType, attachedItemIndex, attachedItemSlotPos, attachedItemCount) File "game.py", line 1435, in __DropItem itemDropQuestionDialog = uiCommon.QuestionDropDialog() File "uiCommon.py", line 344, in __init__ self.__CreateDialog() File "uiCommon.py", line 355, in __CreateDialog self.acceptButton = self.GetChild("accept") File "ui.py", line 2885, in GetChild return self.ElementDictionary[name] KeyError: 'accept' Traceback (most recent call last): game.py: [Hidden Content] uicommon.py: [Hidden Content] how can i fix this?
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CSoundManager::PlayMusic / BGM error
Fakis replied to Fakis's topic in Community Support - Questions & Answers
bump -
CSoundManager::PlayMusic / BGM error
Fakis posted a topic in Community Support - Questions & Answers
0224 23:54:03973 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/login_window.mp3 0224 23:54:21131 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/characterselect.mp3 0224 23:55:12852 :: CSoundManager::PlayMusic - Failed to load stream sound : BGM/M2BG.mp3 ive got files in BGM, bgm eix/epk, miles folder with files, where else can be problem and how to fix it? -
looking for a polymorhp duration time and how much % dmg gives us polymorph