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ds_aim

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Posts posted by ds_aim

  1. Open char.cpp

    In  case POINT_EXP:

    after  : if (gPlayerMaxLevel <= GetLevel())

    add

     [ code ]

                if (ch->GetQuestFlag("BLOCK_EXP")) {
                    return;
                }
     [\code ]

    And set quest flag BLOCK_eXP

     

    Or you can create a new type with check's exp

     

     

     

    And where the fuck it's code button ? 

  2. 7 hours ago, Denis said:

    Hello,

    A friend of mine actually transferred his money from his paysafecard account to his IBAN account, just send them an email telling them that you want your money transferred.

    Is it that easy?

    Thanks for answer.

  3. Hi.

    Search char_item.cpp ITEM_BLEND :

    replace with this.

     

    		case ITEM_BLEND:
    			sys_log(0,"ITEM_BLEND!!");
    			
    			if (Blend_Item_find(item->GetVnum())) {
    				int affect_type = AFFECT_BLEND;
    				if (item->GetSocket(1) >= _countof(aApplyInfo)) {
    					sys_err ("INVALID BLEND ITEM(id : %d, vnum : %d). APPLY TYPE IS %d.", item->GetID(), item->GetVnum(), item->GetSocket(0));
    					return false;
    				}
    				int apply_type = aApplyInfo[item->GetSocket(1)].bPointType;
    				int apply_value = item->GetSocket(2);
    				int apply_duration = item->GetSocket(3);
    
    				if (FindAffect(affect_type, apply_type)) {
    					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("이미 효과가 걸려 있습니다."));
    				} else {
    						item->ModifyPoints(false); //Bug fix ds_aim
    						AddAffect(affect_type, apply_type, apply_value, 0, apply_duration, 0, false);
    						item->SetCount(item->GetCount() - 1);
    				}
    			}
    			break;
    

    PS: fix don't tested.
    One friend said me to fix.

    I don't really understand the bug, but test for me. 

    • Love 2
  4. 13 minutes ago, TeoDoR said:
    
    I noticed that there is a question about it, but I give compilation. error if those changes are made .

    Search input_main

    if (LC_IsCanada() == false)
        {
            CBanwordManager::instance().ConvertString(buf, buflen);
        }

     

    add after

        if (ch->GetMapIndex() == 113)
        {
            ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("text"));
            return iExtraLen;
        }

    Spoiler

    x

    Where the fuck it's code tag ?

     

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