Rumor
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Posts posted by Rumor
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You haven't really explained what the issue is or provided any kind of errors. Nobody can help you if they don't know what the problem is :/
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Another idea of something to fix: the crash that happens when you "/reload q".
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you could make a cronjob for this but it's better to fix your problem instead of leaving it broken and causing data loss.
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Are you referring to a script that will automatically start the channel again after it has crashed?
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check if mysql is running:
service mysql-server status
If it isn't running, start it:
service mysql-server start
Did you make sure the CONFIG files have the correct username/password to connect to the database?
Also have you granted privileges to the user?
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I looked but I'm not really experienced in this sorry
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/* Navicat MySQL Data Transfer Source Server : Metin2Nirvana@CloudCom Source Server Version : 50616 Source Host : Source Database : common Target Server Type : MYSQL Target Server Version : 50616 File Encoding : 65001 Date: 2014-02-17 07:54:27 */ SET FOREIGN_KEY_CHECKS=0; -- ---------------------------- -- Table structure for `locale` -- ---------------------------- DROP TABLE IF EXISTS `locale`; CREATE TABLE `locale` ( `mKey` varchar(255) NOT NULL DEFAULT '', `mValue` varchar(255) NOT NULL DEFAULT '', PRIMARY KEY (`mKey`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1; -- ---------------------------- -- Records of locale -- ---------------------------- INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE0', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE1', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE2', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE3', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE4', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE5', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE6', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL_TYPE7', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125'); INSERT INTO `locale` VALUES ('LOCALE', 'singapore'); INSERT INTO `locale` VALUES ('DB_NAME_COLUMN', 'locale_name'); INSERT INTO `locale` VALUES ('SKILL_DAMAGE_BY_LEVEL_UNDER_90', '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'); INSERT INTO `locale` VALUES ('SKILL_DAMAGE_BY_LEVEL_UNDER_45', '0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0'); INSERT INTO `locale` VALUES ('SKILL_POWER_BY_LEVEL', '0 5 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 50 52 54 56 58 60 63 66 69 72 82 85 88 91 94 98 102 106 110 115 125 125 125 125 125');
Run this query
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root# cd auth && ./auth & [1] 2097 Dexter# PUBLIC_IP: MY IP interface em0 HOSTNAME: Auth01 AsyncSQL: connected to 127.0.0.1 (reconnect 1) CommonSQL connected COMMON_SQL: DirectQuery failed : SELECT mKey, mValue FROM locale
And this is new errorLibs working perfectly!
Take a look in your files for the country name in the locale folder:
Make sure this is the same name when you check the database:
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Next time you should make a reply instead of editing your original post. Now anyone who comes will be confused why we are talking about something unrelated to the original post.
Now for your new problem..
Hello guys,
i have some problems which i could not get fixed til now thats why i´m asking for your help.
The first Problem i have is this:
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/boar/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/dog_god/run.msa'
- SYSERR: Feb 16 15:17:50 :: LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
- SYSERR: Feb 16 15:17:51 :: LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'
Another Error i have is this:
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 2141
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 2142
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
- SYSERR: Feb 16 15:17:44 :: regen_load: No mob data by vnum 8059
But those monsters are existing in my database so i dont know how to fix this.
I hope that somebody can help me, thanks for reading
Here's the data folder: https://mega.co.nz/#!TVZDnbxY!L8_868IQExUX9C2K3p9eR13wTU0tDuTVZBHOrRGDVbo
Don't forget to make sure you have a symlink to the data folder inside the channel folder.
For the regen_load error: If you're using the 2013 files the database won't be modified if you add values into mob_proto using Navicat. You need to edit the mob_proto.txt and mob_names.txt files in your server files.
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http://www.youtube.com/watch?v=SKD2fjBpHFk
http://www.youtube.com/watch?v=Q36fLfcP5uo
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Yes, you're missing the libs. Try this:
fetch http://176.31.181.168/libs.tar.gz tar Jxpvf lib.tar.gz -C / rm lib.tar.gz
Then try starting the server -
It looks like something is missing that allows the game to be launched at all.
You could try this..
1) go to where your metin channels are..
2)
cd channel1/first && ./game &
3) After it's done sending text in PuTTy do CTRL+C.You should see some output when starting the server this way.
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does that fix ALL negative XP issues? from players who are leveling up and get negative XP for example?
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Loving that command log functionality, 6/7, and testmode protection.
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Server not start, when i open config file from channel, config files haven't set map-allow and etc... sorry for my english
When you start with this script, it doesn't show you all the start data like how most admins of pservers are used to. The cores are launched in vrunner. Type "ps" to see what's running.
How do i move the files to cd /usr/home?
Best Regards.
Here's an example of how to move the files in PuTTy, assuming that /home/metin2 is the directory where your files currently are.
mv /home/metin2 /usr/home
mv = move/home/metin2 = current directory you wish to move
/usr/home = directory you want to move the entire "metin2" folder to
I use freebsd 8.3 32bit and in /usr/locale/lib/metin2 i dont have any libs... can you upload libs?
Thank you, and thank you for files and great support!
The libs don't belong in that directory. For a 32-bit system they belong in /usr/lib32.
https://mega.co.nz/#!gJZ3WKLA!Idqx_SYE4cqQ_wPfcj-ObWvdsCYEv0SSoBViyVUDIOY
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yeah looks normal
by the way, cd means change directory, you don't need to do it every time you want to stay in the same folder before doing another command.
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I figured it out..
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the other day the item_proto.txt had the incorrect data for demi-human on the yellow dragon slayer so I fixed it.
Today I looked in the itemproto thinking that maybe there is something set wrong there like an out-of-place character or whatever..
I saw that there was 3170-3179 then another section in the txt file with 3179 again. The stupidest parts of all of this:
1) I never added an extra line of data to another random part of the file with the same vnum,.
2) When viewing the item_proto table, it showed the correct entry of the 3179 item rather than the bugged one, but in-game it was using the bugged one.
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http://www.youtube.com/watch?v=QpMIDQ23gdI
http://www.youtube.com/watch?v=1Ui97iVX-sE
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yea players get negative xp from this item in my server too
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any ideas to fix this weird bug?
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http://www.youtube.com/watch?v=4v1zuIYNoFw
http://www.youtube.com/watch?v=rDdPcYaFH3k
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when 9011.chat."Wedding announce" with pc.is_married() and marriage.in_my_wedding() begin if pc.getqf("wedding_announce_time") < get_time() then local old_vid = pc.get_vid() local u_vid = marriage.find_married_vid() if u_vid != 0 then pc.select(u_vid) local partner = pc.getname() pc.select(old_vid) notice_all(pc.name.." and "..partner.." invite you to their wedding!") notice_all("Talk to the Old Lady to join the celebration.") pc.setqf("wedding_announce_time", get_time()+60*10) setskin(NOWINDOW) else say("Your partner is not online!") say("") end else local remaining = pc.getqf("wedding_announce_time") - get_time() say("You can announce again after "..remaining.." seconds.") say("") end
I added it, like I said I customized this quest a little
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yea I've seen it in some clients too
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Fully untouched 34083 server files & DB
in Binaries
Posted
You have the server already running. Try turning off the server with kill.
type "ps"
Find the process IDs of the metin2 server then do this
where those numbers = the process IDs
Use this SQL query to fix that error:
though that could be an error caused by the database port being in use already..