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Rideas

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Everything posted by Rideas

  1. Open char_item.cppSearch:INVENTORY_MAX_NUM / 2Replace all : INVENTORY_MAX_NUM / 4
  2. Open char_item.cpp Search: INVENTORY_MAX_NUM / 2 Replace all : INVENTORY_MAX_NUM / 5
  3. Open : cmd_general.cpp Search: ACMD(do_unmount) { if (true == ch->UnEquipSpecialRideUniqueItem()) { ch->RemoveAffect(AFFECT_MOUNT); ch->RemoveAffect(AFFECT_MOUNT_BONUS); if (ch->IsHorseRiding()) { ch->StopRiding(); } } else { ch->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("Àκ¥Å丮°¡ ²Ë Â÷¼­ ³»¸± ¼ö ¾ø½À´Ï´Ù.")); } } Replace:ACMD(do_unmount) { LPITEM item = ch->GetWear(WEAR_UNIQUE1); LPITEM item2 = ch->GetWear(WEAR_UNIQUE2); if (item && item->IsRideItem()) ch->UnequipItem(item); if (item2 && item2->IsRideItem()) ch->UnequipItem(item2); if (true == ch->UnEquipSpecialRideUniqueItem()) { ch->RemoveAffect(AFFECT_MOUNT); ch->RemoveAffect(AFFECT_MOUNT_BONUS); if (ch->IsHorseRiding()) { ch->StopRiding(); } } else { ch->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("Àκ¥Å丮°¡ ²Ë Â÷¼­ ³»¸± ¼ö ¾ø½À´Ï´Ù.")); } } Open char_battle.cpp Search: RemoveAffect(AFFECT_MOUNT_BONUS); Add: LPITEM item = GetWear(WEAR_UNIQUE1); LPITEM item2 = GetWear(WEAR_UNIQUE2); if (item && item->IsRideItem()) UnequipItem(item); if (item2 && item2->IsRideItem()) UnequipItem(item2); Best Regards Rideas.
  4. shocked noob pc.give_item2(, 1) Really ? noob pc.give_item2(itemvnum,itemcount)
  5. open char_item.cpp Search all : INVENTORY_MAX_NUM / 2 Replace all : INVENTORY_MAX_NUM / 4
  6. open char_item.cpp Search: INVENTORY_MAX_NUM / 2 Change all : INVENTORY_MAX_NUM / 4 #SOLVED THX TO @Rideas No problem bro
  7. open char_item.cpp Search: INVENTORY_MAX_NUM / 2 Change all : INVENTORY_MAX_NUM / 4
  8. Search: bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount) { LPITEM item = NULL; Add: if (IsAcceOpen()) return false; bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount) in where? Search: bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount) { LPITEM item = NULL; Add: if (IsAcceOpen()) return false; solved thanks No problem
  9. Search: bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount) { LPITEM item = NULL; Add: if (IsAcceOpen()) return false;
  10. No problem I Thank You Use the English original language metin2dev
  11. Is Bug : [Hidden Content] Open : input_main.cpp Search: CSafebox * pkSafebox = ch->GetSafebox(); LPITEM pkItem = ch->GetItem(p->ItemPos); if (!pkSafebox || !pkItem) return; Add: if (pkItem->GetType() == ITEM_BELT && pkItem->IsEquipped()) // Belt inventory new bug fixed by Rideas { ch->ChatPacket(CHAT_TYPE_INFO, "Belt before equip!"); return; } Best Regards Rideas
  12. constInfo.PET_INCUBATOR[0]] Change: constInfo.PET_INCUBATOR[0]
  13. open char_item.cpp Search: INVENTORY_MAX_NUM / 2 replace: INVENTORY_MAX_NUM / 3
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