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adi97ida

[Source]Playtime logged wrong in player.player

Question

Hello, i compiled the game source from novaline, but i noticed that the playtime of the characters is huge, it is not logged right, anyone has a fix for this?

Thank you .

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I don't really understand your problem, but take a look this event:

void CClientManager::__QUERY_PLAYER_CREATE(CPeer *peer, DWORD dwHandle, TPlayerCreatePacket* packet)

Here is the query for character creating:

 

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Could you give us an example for "huge"?

'cause actually my playtime is huge, too.

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for example, i stay online 3 minutes on the server, and when I relog, at playtime, it apears 156897972 .....

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I had this problem,

 

reset lenght.h & tables.h files. ;)

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You made some mistakes about lenght.h or tables.h place original files.

 

As I said before, I had this problem, I was trying to fix -32637 hp bug.

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