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Delay in the appearance of monsters on the map


Klaus
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Problem: There is a delay in the "appearance" of the monsters, if I walk around village 1, for example, with a mount, I arrive at a certain location and only after 2/4 seconds the monsters appear on the map / minimap.

 

Is there a way to correct and / or minimize this delay?

 

Moving (No monsters appear):

yb7QszZ.png

 

Standing (after a few seconds the monsters appear):

hgjbNjy.png

 

- There is no syserr
- RAM / CPU usage of dedicated below 1%
- Occurs with a few / many online, with many, it seems to aggravate the situation

 

PS: I don't know if it's related to that, but I have some visual bugs, sometimes the character dies for some monster and only when I relog it, the monsters appear.

 

From now on, I thank you all for your attention!

Edited by Klaus
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53 minutes ago, Syreldar said:

I told you to check the accumulation inside the run.msa and walk.msa files, not to send me motlist.txt.

Secondly, why is your lion mount using the pony folder? he's taking speed values from the pony's accumulation.. That's horribly wrong.

 

The correct folder to use is

lion

 

The correct accumulation value for share/data/monster/lion/run.msa is:

Accumulation             0.00    -589.63    0.00

 

The correct accumulation value for share/data/monster/lion/walk.msa is:

Accumulation             0.00    -278.46    0.00

 

Error is that of mob_proto.txt, all mounts were either linked to the pony or had nothing. I fixed all of them and until then, it showed a significant improvement. Thank you very much, sorry for taking your time.

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Posted (edited)
6 minutes ago, Klaus said:

mob_proto.txt




20118	"lion2"	"KING"	"NPC"	"MELEE"	1			0		"STUN,SLOW,CURSE,TERROR"	0	"pony"	2	0	0	0	0	0	0	120	3	1	0	0	12	4	100	100	0	2000	150	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0

data/monster/lion_2/motlist.txt




GENERAL WAIT wait.msa 90
GENERAL WAIT1 wait1.msa 9
GENERAL WAIT2 wait2.msa 1
GENERAL WALK walk.msa 100
GENERAL RUN run.msa 100
GENERAL COMBO_ATTACK attack1.msa 100
GENERAL COMBO_ATTACK1 attack2.msa 100
GENERAL COMBO_ATTACK2 attack3.msa 100
GENERAL FRONT_DAMAGE front_damage.msa 100
GENERAL BACK_DAMAGE back_damage.msa 100
GENERAL DEAD dead.msa 100
GENERAL SKILL2 skill.msa 100

 

I told you to check the accumulation inside the run.msa and walk.msa files, not to send me motlist.txt.

Secondly, why is your lion mount using the pony folder? he's taking speed values from the pony's accumulation.. That's horribly wrong.

 

The correct folder to use is

lion

 

The correct accumulation value for share/data/monster/lion/run.msa is:

Accumulation             0.00    -589.63    0.00

 

The correct accumulation value for share/data/monster/lion/walk.msa is:

Accumulation             0.00    -278.46    0.00

 

Edited by Syreldar
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Syreldar

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Posted (edited)

Usually it can happen when you are on a mount that goes too fast (Manni / White Lion). Or when you miss the adequate motlist and serverside animation-related stuff (accumulation).

Edited by Gurgarath
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4 minutes ago, Shogun said:

There is no syserr in the client (I guess) but what about the server?

There is no record, I checked them all, I did tests for all the maps, I compared some files with other sources, but without success so far

 

3 minutes ago, Gurgarath said:

Usually it can happen when you are on a mount that goes too fast (Manni / White Lion). Or when you miss the adequate motlist and serverside animation-related stuff.

Yes, in particular it occurs with Leão, but with the others it is also occurring, but with a shorter delay, I have already put an updated "data / monster" folder, without success. :/

 

main problem is that no log and / or error log appears, I don’t know where to start checking more

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Fix your accumulation in your mount's run animation file, inside "../share/data/monster/MOUNT_FOLDER/", it's too low.

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11 minutes ago, Syreldar said:

Fix your accumulation in your mount's run animation file, inside "../share/data/monster/MOUNT_FOLDER/", it's too low.

mob_proto.txt

20118	"lion2"	"KING"	"NPC"	"MELEE"	1			0		"STUN,SLOW,CURSE,TERROR"	0	"pony"	2	0	0	0	0	0	0	120	3	1	0	0	12	4	100	100	0	2000	150	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0		0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0

data/monster/lion_2/motlist.txt

GENERAL WAIT wait.msa 90
GENERAL WAIT1 wait1.msa 9
GENERAL WAIT2 wait2.msa 1
GENERAL WALK walk.msa 100
GENERAL RUN run.msa 100
GENERAL COMBO_ATTACK attack1.msa 100
GENERAL COMBO_ATTACK1 attack2.msa 100
GENERAL COMBO_ATTACK2 attack3.msa 100
GENERAL FRONT_DAMAGE front_damage.msa 100
GENERAL BACK_DAMAGE back_damage.msa 100
GENERAL DEAD dead.msa 100
GENERAL SKILL2 skill.msa 100

 

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