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input_login.cpp

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else

 {

  if (CWarMapManager::instance().IsWarMap(ch->GetMapIndex()) ||

    marriage::WeddingManager::instance().IsWeddingMap(ch->GetMapIndex()))

  {

   if (!test_server)

    ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));

  }

 }

 

under

 

 

if (ch->GetMapIndex() == ur index)

 {

  if (ch->IsRiding())

  {

   ch->StopRiding();

  }

 }

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7 hours ago, Kidro said:

input_login.cpp

Search 

else

 {

  if (CWarMapManager::instance().IsWarMap(ch->GetMapIndex()) ||

    marriage::WeddingManager::instance().IsWeddingMap(ch->GetMapIndex()))

  {

   if (!test_server)

    ch->WarpSet(EMPIRE_START_X(ch->GetEmpire()), EMPIRE_START_Y(ch->GetEmpire()));

  }

 }

 

under

 

 

if (ch->GetMapIndex() == ur index)

 {

  if (ch->IsRiding())

  {

   ch->StopRiding();

  }

 }

is not functional

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Uhm, ok.

char_horse.cpp

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bool CHARACTER::StartRiding()
{

add under

 

    if (GetMapIndex() == xx || GetMapIndex() == xx)
    {
        StopRiding();
        ChatPacket(CHAT_TYPE_INFO, LC_TEXT("The horse has been disabled in this map."));
        return false;
    }

 

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