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error game.core



Version of Files 40k

Hi Devs

I finally managed to do the debugging in the game.core.. "Don't ask me how".
I received this information while doing the bt.


#0  0x28b15b5f in thr_kill () from /usr/lib32/libc.so.7
[Current thread is 1 (LWP 101205)]
(gdb) bt
#0  0x28b15b5f in thr_kill () from /usr/lib32/libc.so.7
#1  0x28b15b3b in raise () from /usr/lib32/libc.so.7
#2  0x28b15a9f in abort () from /usr/lib32/libc.so.7
#3  0x081bf58d in std::_Rb_tree_iterator<std::pair<unsigned int const, SECTREE*> >::operator++ (this=<synthetic pointer>)
    at /usr/local/lib/gcc49/include/c++/bits/stl_tree.h:203
#4  SECTREE_MAP::DumpAllToSysErr (this=0x2aa68a80) at sectree_manager.h:94
#5  SECTREE_MANAGER::LoadAttribute (this=0xffffab1c, pkMapSectree=0x2aa68a80,
    c_pszFileName=0xffff98db "locale/germany/map/mon_cave/server_attr", r_setting=...) at sectree_manager.cpp:436
#6  0x081c376e in SECTREE_MANAGER::Build (this=0x0,
    c_pszListFileName=0x29d601b2 "\001;X\b\200\321\360\b\001;X\b\020",
    c_pszMapBasePath=0x29d602a6 "\003") at sectree_manager.cpp:738
#7  0x00000000 in ?? ()

Thanks ^^

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