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world editor


M2Dev

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I am editting MAPA1 and changing the textures , using  files from client .

i am finishing editing packing all neccesary files , textureset . terainmaps etc , everything correctly

i place them in client , i log in and textures and objects dont work.any idea or any TUTORIAL on what to do after editing a map ?

 

id be glad if someone helps.

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everything is just correct for me  . terrain is where i place textures  everything is correct for me . then i pack terain outdoora1 textureset etc , i place them in client .

BOOM no textures in the whole map.

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YES YES !

ive been using a custom textureset with a texture set collection  which is published by shogun and i am pretty sure this part is corerct aswell.

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so , i tryied a different way and i got this on my sysser. 

 

0728 20:28:48443 :: TextureSet::Load : cannot load texturesetmetin2_map_a1.txt


0728 20:28:48443 :: MapOutdoor::LoadSetting(c_szFileName=metin2_map_a1Setting.txt) - LOAD TEXTURE SET(texturesetmetin2_map_a1.txt) ERROR
0728 20:28:48443 :: CMapOutdoor::Load : LoadSetting(metin2_map_a1Setting.txt) Failed
0728 20:28:48443 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR

 

map looks like this tho 

mmNqg8K.png

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0728 20:28:48443 :: TextureSet::Load : cannot load texturesetmetin2_map_a1.txt

0728 20:28:48443 :: MapOutdoor::LoadSetting(c_szFileName=metin2_map_a1Setting.txt) - LOAD TEXTURE SET(texturesetmetin2_map_a1.txt) ERROR

It says everything.

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thanks in advance roxalyssa , problem was that "save" function was shaving the map succesfully . but it was changing the textureset name on settings.txt

i looked up the sysser when i posted then i found out what happened.

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