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About Arkane2

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  1. Still fucked up :v Showing the bonuses wrong way https://gyazo.com/589b9d69ab8c2d609191541518867854 The problem still because when u absorb the bonuses of any item weapon or armour in invetory u look good but in "General chat" showing duplicates bonuses if weapon has "valor de ataque+1 " you use the shash in chat ctrl+click u will see "valor de ataque+1" x 2 @owsap can u read Discord please?
  2. 0526 23:53:25663 :: Traceback (most recent call last): 0526 23:53:25663 :: File "game.py", line 1802, in OnMouseLeftButtonUp 0526 23:53:25663 :: File "interfaceModule.py", line 462, in MakeHyperlinkTooltip 0526 23:53:25663 :: File "uiToolTip.py", line 2549, in SetHyperlinkItem 0526 23:53:25663 :: NameError 0526 23:53:25663 :: : 0526 23:53:25663 :: global name 'transmutation' is not defined When i try to click in chat https://gyazo.com/762274377cb42d787f3371b3b4881fb5 Sorry but i hate python always fucked up
  3. PyObject * playerGetItemLink(PyObject * poSelf, PyObject * poArgs) { TItemPos Cell; switch (PyTuple_Size(poArgs)) { case 1: if (!PyTuple_GetInteger(poArgs, 0, &Cell.cell)) return Py_BuildException(); break; case 2: if (!PyTuple_GetByte(poArgs, 0, &Cell.window_type)) return Py_BuildException(); if (!PyTuple_GetInteger(poArgs, 1, &Cell.cell)) return Py_BuildException(); break; default: return Py_BuildException(); } const TItemData * pPlayerItem = CPythonPlayer::Instance().GetItemData(Cell); CItemData * pItemData = NULL; char buf[1024]; if (pPlayerItem && CItemManager::Instance().GetItemDataPointer(pPlayerItem->vnum, &pItemData)) { #ifdef ENABLE_CHANGELOOK_SYSTEM char itemlink[256 + 12]; #else char itemlink[256]; #endif int len; bool isAttr = false; len = snprintf(itemlink, sizeof(itemlink), "item:%x:%x:%x:%x:%x", pPlayerItem->vnum, pPlayerItem->flags, pPlayerItem->alSockets[0], pPlayerItem->alSockets[1], pPlayerItem->alSockets[2]); #ifdef ENABLE_CHANGELOOK_SYSTEM len += snprintf(itemlink + len, sizeof(itemlink) - len, ":%x", pPlayerItem->transmutation); #endif for (int i = 0; i < ITEM_ATTRIBUTE_SLOT_MAX_NUM; ++i) if (pPlayerItem->aAttr[i].bType != 0) { len += snprintf(itemlink + len, sizeof(itemlink) - len, ":%x:%d", pPlayerItem->aAttr[i].bType, pPlayerItem->aAttr[i].sValue); isAttr = true; } if( GetDefaultCodePage() == CP_ARABIC ) { if (isAttr) //"item:번호:플래그:소켓0:소켓1:소켓2" snprintf(buf, sizeof(buf), " |h|r[%s]|cffffc700|H%s|h", pItemData->GetName(), itemlink); else snprintf(buf, sizeof(buf), " |h|r[%s]|cfff1e6c0|H%s|h", pItemData->GetName(), itemlink); } else { if (isAttr) //"item:번호:플래그:소켓0:소켓1:소켓2" snprintf(buf, sizeof(buf), "|cffffc700|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); else snprintf(buf, sizeof(buf), "|cfff1e6c0|H%s|h[%s]|h|r", itemlink, pItemData->GetName()); } } else buf[0] = '\0'; return Py_BuildValue("s", buf); } uitooltip.py class HyperlinkItemToolTip(ItemToolTip): def __init__(self): ItemToolTip.__init__(self, isPickable=TRUE) def SetHyperlinkItem(self, tokens): minTokenCount = 3 + player.METIN_SOCKET_MAX_NUM if app.ENABLE_CHANGELOOK_SYSTEM: minTokenCount += 1 maxTokenCount = minTokenCount + 2 * player.ATTRIBUTE_SLOT_MAX_NUM if tokens and len(tokens) >= minTokenCount and len(tokens) <= maxTokenCount: head, vnum, flag = tokens[:3] itemVnum = int(vnum, 16) metinSlot = [int(metin, 16) for metin in tokens[3:6]] rests = tokens[6:] transmutation = 0 if app.ENABLE_CHANGELOOK_SYSTEM: rests = tokens[7:] cnv = [int(cnv, 16) for cnv in tokens[6:7]] transmutation = int(cnv[0]) if rests: attrSlot = [] rests.reverse() while rests: key = int(rests.pop(), 16) if rests: val = int(rests.pop()) attrSlot.append((key, val)) attrSlot += [(0, 0)] * (player.ATTRIBUTE_SLOT_MAX_NUM - len(attrSlot)) else: attrSlot = [(0, 0)] * player.ATTRIBUTE_SLOT_MAX_NUM self.ClearToolTip() if app.ENABLE_CHANGELOOK_SYSTEM: if not transmutation: self.AddItemData(itemVnum, metinSlot, attrSlot, 1) else: self.AddItemData(itemVnum, metinSlot, attrSlot, 1, 0, 0, player.INVENTORY, -1, transmutation) else: self.AddItemData(itemVnum, metinSlot, attrSlot, 1)#try ItemToolTip.OnUpdate(self) def OnUpdate(self): pass def OnMouseLeftButtonDown(self): self.Hide() Yes i use change look system
  4. Hello Metin2dev, I have little problem that i was trying to fix but i didn`t find the way Please look this Gif i absob the weapon bonus in shash but in inventory i showing correct bonuses of my weapon if i do Ctrl+ click to show in a global chat or in PM is show other Bonuses https://gyazo.com/74f8a21da50272ee950b32db94819706 Please help
  5. 0526 18:01:11466 :: playerSettingModule.py(line:1426) LoadGameData playerSettingModule.py(line:344) __LoadGameEffect LoadGameData - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EFFECT_BOSS' 0526 18:01:11466 :: ============================================================================================================ 0526 18:01:11466 :: Abort!!!! i Install all well but when try to enter in client in Loading client close and gived me this sysser Solved thnx Solved :$ i Solved this error all work fine but the effect not appeares on any BOSS i can not see any effect ?xd
  6. i use OVH dedicated from 6 years and never got any problem
  7. i think there´s not better source then @martysama0134
  8. #MrQuin helped me to solve it Open your > uiToolTip.py Search : def GetMetinSocketType(self, number): after this function: elif "USE_PUT_INTO_ACCESSORY_SOCKET" == item.GetUseType(number): return player.METIN_SOCKET_TYPE_SILVER Add Below: ##Fix MrQuin elif "USE_PUT_INTO_BELT_SOCKET" == item.GetUseType(number): return player.METIN_SOCKET_TYPE_SILVER All credit goes to : MrQuin Thanks a lot
  9. Hello guys , Anyone can help me solve this bugg Explanation; I open a slots in Belt but the bugg is when i add the Red Stones into Belt slots then the stones are added succesfully but i can not see the stones is getting visual bugg i think. https://gyazo.com/92ccf7a55d0466b8e6a2f4536da99497 And this other errores of Client please please help me i try to solve but i don`t find solution 0507 21:15:21148 :: FAILED CPythonPlayer::GetItemTypeBySlot() Cell(1, 31) item is null
  10. is not work i have try and waste time like 6 hourse yesterday to fix if i was fixing 1 bugg and come out another so i will suggest to remove it
  11. i have same problem i can not Storage a Books and take out from there any item and Destroy it When i try to buy from Offlineshop the item disappearse You should remove that system i think i delete it i will order to someby can code my from 0
  12. and that``s all ? xd Solved thnx thnx to @VegaS™ also
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