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michmayers

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  1. I'm encountering a bug where characters become invisible, and only their skill effects or shining system effects are visible. This issue persists until the character either reloads the page or mounts a horse again. The problem becomes especially problematic in areas with a high player population, as it can be difficult to see the characters at all. I'm looking for a way to resolve this visibility issue, as it's very frustrating and significantly impacts gameplay, especially when there are many players online. Video explain: [Hidden Content] thanks
  2. I'm experiencing a bug with the Dracaryss wiki, specifically in the monster category (Metin Stones, bosses, etc.). While the system works fine initially, every time I return to the character loading screen, the number of Metin Stones and bosses doubles. If I return to the character load screen multiple times (2, 3, 4, or more), the number of Metin Stones and bosses keeps increasing infinitely until I close and reopen the client. My goal is to resolve this annoying bug and ensure that the number of Metin Stones and bosses doesn't keep duplicating every time I log in or reload the character loading screen.
  3. Hello, I'm currently working with the following system: #define ENABLE_BOOST_BONUS_RACE #ifdef ENABLE_BOOST_BONUS_RACE if (GetJob() == JOB_WARRIOR && GetSkillGroup() == 2) // Mental Warrior { SetPoint(POINT_ATTBONUS_MONSTER, GetPoint(POINT_ATTBONUS_MONSTER) + 10); //Strong against monsters +10% } if (GetJob() == JOB_SURA && GetSkillGroup() == 2) // Black Sura { SetPoint(POINT_ATTBONUS_MONSTER, GetPoint(POINT_ATTBONUS_MONSTER) + 10); //Strong against monsters +10% } if (GetJob() == JOB_SHAMAN) // Shaman { SetPoint(POINT_ATTBONUS_MONSTER, GetPoint(POINT_ATTBONUS_MONSTER) + 10); //Strong against monsters +10% } if (GetJob() == JOB_ASSASSIN) // Ninja { SetPoint(POINT_ATTBONUS_MONSTER, GetPoint(POINT_ATTBONUS_MONSTER) + 10); //Strong against monsters +10% } #endif Right now, the bonus is applied only once when the character is first created. However, I'm trying to find a way to reapply or update the bonus every time the character logs in, based on their current job and skill group. The goal is to ensure that: If the character changes race or skill group, the bonus is updated accordingly. If a character was created before the system was implemented, they also receive the bonus on their next login. Bonuses must not stack or duplicate over multiple logins. I may want to add multiple types of bonuses, such as +10% Strong against Metin Stones, but again, these must not overlap or stack with previous bonuses. I’m considering moving the bonus logic into the Login function, or any reliable hook that is triggered on every login, and managing bonus state updates carefully to avoid duplication. Do you have any advice or suggestions on the best way to implement this?
  4. hello, if someone can help me little bit becouse I cant properly activate with the procedure of @numNum i have also hwid in my account.account table working properly. thanks
  5. Hi, I need to modify the 'Enchant Item' feature, which currently allows players to rotate the 5 bonuses but consumes the item each time it's used. I would like to make it work based on a time limit instead. How could I achieve this?
  6. thank you @numNum, and I can use this also for a guild map? becouse is a dungeon
  7. Good evening, Metin2.dev community! I am encountering several issues with cheats on my server, from the well-known COM2 to many other cheats, such as M2Bob Retail X, and Stmod, that are ruining the gameplay experience. I need an effective solution that can block cheats, even if it's a paid one. Unfortunately, SVSide is not enough, as it can be easily bypassed. If anyone has faced similar problems or can suggest a working solution, I would be very grateful. Thanks in advance for your help!
  8. Good evening, Metin2.dev community! I'm reaching out to ask for support regarding a guild war restriction I'd like to implement. I want to ensure that no more than one character per IP address can participate in the same guild war. Example: Player A has a guild X, where characters B and C are also present, all sharing the same IP. Or, player A has two different guilds, but a character from one guild shares the same IP with a character from the opposing guild. The goal is to prevent more than one character per IP from joining a guild war. Has anyone encountered a similar issue or can suggest a solution? Thanks in advance for your help!
  9. thank you I will try thank you, working properly another question: for limit only max 2 ip person inside the war and not multiple than 2 from same ip , how I can do that?
  10. Hi everyone, I'm facing an issue with the Guild War in the arena. When the war starts and players are warped into the arena, the party automatically disbands. The main problem is that, once inside the war map, it's not possible to recreate the party because the system returns an error saying that the players are inside a dungeon. Has anyone encountered a similar issue or has any suggestions on what to check to fix this? Could it be related to the map settings or some party management checks in the code? Thanks in advance for any help!
  11. Hello everyone, We are ImperiaWorld2, a server of Italian nationality that has had a huge success between 2011 and 2019. On January 26, 2024 we opened our new project with the goal to make it international, as of today we are ready to present to you with a Speed Server that opened on 03/05/2024 where you all can come and play. The goal is to make this Speed Server dedicated to international players, so you can all start together, in about 2-3 weeks time a merge will be done with the Italian community and the server will definitely become international. Site: https://speed.imperiaworld2.com/ Discord: https://discord.gg/imperiaworld Board: https://board.imperiaworld2.com/ Telegram https://t.me/+ziDKVLGfSfM4MTY0
  12. Hi everyone, I apologize for making this post but I've been searching on the community for days and I can't find, I find posts where many people talk about these guides that should be there but I can't find them. 1. I would like to disable the ability to be able to select the chunjo realm at login on my server, I know it is done from python, from the client and I know there is a guide on this community to do it. can you point me to where? 2. I would like to change the graphical interface of my client, I know it is done with paint.net and I know it is .tga files inside the ETC folder, are there any guides to modify them or someone who has already done things like this and that I can find? with the keywords I use I can't find anything Thank you very much Luca ciangretta Translated with DeepL.com (free version)
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