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Traceur3RUN

open [Shaman]Bug Heal Skill USE_SKILL: 109 pkVictim 0x0

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18 godzin temu, displayjokes napisał:

i'm not sure about this, but can you copy the line with the skill (109 usually it's healing) from locale > your language > skilltable.txt ?

skilltable.txt

 

1	»ďż¬Âü	1	1	1	0	HP	-(1.1*atk+(0.5*atk+1.5*str)*k)	40+100*k			12			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	5	1	0	200
2	ĆČąćÇłżě	1	1	1	0	HP	-(3*atk+(0.8*atk+str*5+dex*3+con)*k)	50+130*k			15			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	12	1	0	200
3	Ŕü±ÍČĄ	1	1	1	0	ATT_SPEED	50*k	50+140*k	60+90*k		63+90*k			SELFONLY	14	MOV_SPEED	20*k	60+90*k	14	0	0	NORMAL	1	1	0	0
4	°Ë°ć	1	1	1	0	ATT_GRADE	(100+str+lv*3)*k	100+200*k	30+50*k		33+50*k			SELFONLY	15	NONE			15	0	0	NORMAL	1	1	0	0
16	±â°řÂü	1	1	1	0	HP	-(2.3*atk+(4*atk+str*4+con)*k)	60+120*k			15			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	4	1	0	100
17	°Ý»ęŸżě	1	1	1	0	HP	-(2.3*atk+(3*atk+str*4+con*3)*k)	60+150*k			15			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	8	1	0	200
18	´ëÁř°˘	1	1	1	0	HP	-(2*atk+(2*atk+2*dex+2*con+str*4)*k)	50+140*k			25			ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,ATTACK_STUN		NONE	100+k*1000/6	2		0	0	MELEE	10	1	0	400
19	õ±ŮĂß	1	1	1	0	DEF_GRADE	(200+str*0.2+con*0.5)*k	80+220*k	60+90*k		63+90*k			SELFONLY	16	MOV_SPEED	-(1+9*k)	60+90*k	16	0	0	NORMAL	1	1	0	0
47	°ü°ÝĽú	2	1	1	0	HP	-(atk+(1.7*atk+dex*2+str*2)*k)*0.8	30+130*k			18			ATTACK,USE_ARROW_DAMAGE		NONE				0	0	RANGE	8	1	2500	0
48	Č­Á¶ĆÄ	2	1	1	0	HP	-(1.5*atk+(2.6*atk+number(100,300))*k)	50+130*k			25			ATTACK,SPLASH,USE_ARROW_DAMAGE		NONE				0	0	RANGE	12	0.6	2500	300
46	ż¬»ç	2	1	1	0	HP	-(atk+0.2*atk*floor(2+k*6)+(0.8*atk+dex*8*ar)*k)	40+130*k			15			ATTACK,USE_ARROW_DAMAGE		NONE				0	0	RANGE	1	1	2500	0
49	°ć°řĽú	2	1	1	0	MOV_SPEED	60*k	30+40*k	15+30*k		30+30*k			SELFONLY	17	NONE			17	0	0	NORMAL	1	1	0	0
31	ľĎ˝Ŕ	2	1	1	0	HP	-(atk+(1.2*atk+number(500,700)+dex*4+str*4)*k)	40+160*k			15			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	6	0.8	0	0
32	±Ă˝ĹĹşżµ	2	1	1	0	HP	-(atk+(1.6*atk+number(200,300)+dex*7+str*7)*k)	40+160*k			20			ATTACK,USE_MELEE_DAMAGE		NONE				0	0	MELEE	6	0.8	800	0
33	Â÷·ű»ě	2	1	1	0	HP	-(2*atk+(0.5*atk+dex*9+str*7)*k)	50+140*k			25			ATTACK,USE_MELEE_DAMAGE,ATTACK_POISON		NONE	40*k			0	0	MELEE	12	0.8	0	0
34	ŔşÇüąý	2	1	1	0	NONE		30+60*k	15+30*k		60			SELFONLY	18	NONE			18	0	0	NORMAL	1	1	0	0
76	¸¶·É	3	1	1	0	HP	-(40+5*lv+2*iq+(13*iq+6*mwep+number(50,100))*ar*k)	30+140*k			7			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH		NONE				0	0	MAGIC	5	0.6	1500	200
77	Č­ż°Ćř	3	1	1	0	HP	-(5*lv+2*iq+(10*iq+6*mwep+str*4+con*2+number(180,200))*k)	60+140*k			12			ATTACK,SELFONLY,COMPUTE_MAGIC_DAMAGE,SPLASH		NONE				0	0	MAGIC	15	0.8	0	500
78	ą«żµÁř	3	1	1	0	HP	-(30+2*lv+2*iq+(7*iq+6*mwep+number(200,500))*ar*k)	20+30*k	40+30*k	5+40*k	43+30*k			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,TOGGLE		NONE				0	0	MAGIC	1	1	800	0
80	ĹőĽÓ¸¶·É	3	1	1	0	HP	-(40+2*lv+2*iq+(2*con+2*dex+13*iq+6*mwep+number(180,200))*ar*k)	40+120*k			12			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,ATTACK_SLOW		NONE	333+300*k	10+10*k		0	0	MAGIC	9	0.8	1200	400
61	Ľâ·ÉÁö	3	1	1	0	HP	-(atk+2*lv+iq*2+(2*atk+str*4+iq*14)*k)	30+140*k			10			ATTACK,USE_MELEE_DAMAGE,PENETRATE		NONE	1+k*9			0	0	MELEE	4	1	0	0
62	żë±ÇĆÄ	3	1	1	0	HP	-(1.1*atk+2*lv+iq*2+(1.5*atk+str+iq*12)*k)	50+150*k			15			ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,IGNORE_TARGET_RATING		NONE	1+k*9			0	0	MELEE	12	1	0	500
63	±Í°Ë	3	1	1	0	ATT_GRADE	(3*iq+2*lv)*k	20+240*k	50+100*k	2+23*k	0			SELFONLY,TOGGLE	19	HIT_HP_RECOVER	10*k	50+80*k	19	0	0	NORMAL	1	1	0	0
64	°řĆ÷	3	1	1	0	DODGE	1+29*k	60+120*k	60+100*k		100			SELFONLY	20	NONE			20	0	0	NORMAL	1	1	0	0
65	ÁÖ¸¶°©	3	1	1	0	DEF_GRADE	(iq+30)*k	70+170*k	30+120*k		33+140*k			SELFONLY	21	REFLECT_MELEE	(iq/4+10)*k	30+120*k	21	0	0	NORMAL	1	1	0	0
92	żëĆÄ»ę	4	1	1	0	HP	-(60+5*lv+(18*iq+6*mwep+120)*ar*k)	50+160*k			8			ATTACK,ATTACK_FIRE_CONT		NONE	lv+5*iq*k	iq*0.2*k		0	0	MAGIC	10	0.8	0	0
93	ĆĐ·ćĆř	4	1	1	0	HP	-(70+3*lv+(22*iq+13*mwep+100)*ar*k)	50+160*k			20			ATTACK,SELFONLY,SPLASH,ATTACK_FIRE_CONT		NONE	lv+5*iq*k	iq*0.2*k		0	0	MAGIC	15	0.8	0	500
94	ČŁ˝Ĺ	4	1	1	0	RESIST_NORMAL	(iq*0.3+5)*(2*k+0.5)/(k+1.5)	40+160*k	60+200*k		10				22	NONE			22	0	0	NORMAL	1	1	800	0
95	ąÝ»ç	4	1	1	0	REFLECT_MELEE	5+(iq*0.3+5)*k	40+160*k	60+200*k		10				23	NONE			23	0	0	NORMAL	1	1	1000	0
106	łúŔü·É	4	1	1	0	HP	-(60+4*lv+(7*iq+8*mwep+number(iq*5,iq*15))*ar*k)	30+150*k			7			ATTACK,SPLASH		NONE				0	0	MAGIC	5	0.6	1800	200
107	ş­¶ô	4	1	1	0	HP	-(40+4*lv+(13*iq+7*mwep+number(iq*5,iq*16))*ar*k)	50+150*k			15			ATTACK,SPLASH,ATTACK_STUN		NONE	50+1000*k/6	5		0	0	MAGIC	15	0.8	1500	400
108	Ćř·Ú°Ý	4	1	1	0	HP	-(50+5*lv+(6*iq+6*mwep+number(1,800))*ar*k)*(1-chain*0.13)	40+180*k			10			ATTACK		NONE				0	0	MAGIC	7	0.8	2500	0
109	Á¤ľ÷ŔÎ	4	1	1	0	HP	200+4*lv+(10*iq+6*mwep+number(600,800))*k	40+200*k			10			REMOVE_BAD_AFFECT		NONE	20+80*k	0		0	0	NORMAL	1	1	1000	0
110	ÄčĽÓ	4	1	1	0	MOV_SPEED	5+35*k	60+120*k	60+100*k		10				24	CASTING_SPEED	3+33*k	60+100*k	24	0	0	NORMAL	1	1	1000	0
79	Čć˝ĹĽöČŁ	3	1	1	0	DEF_GRADE	(0.5*iq+15)*k	20+30*k	60+120*k	5+10*k	63+120*k			SELFONLY,TOGGLE	25	MANASHIELD	100-((iq*0.84)*k)	60+120*k	25	0	0	MAGIC	1	0.8	0	0
157	ÁÖą®Ľú	0	1	7	0	CASTING_SPEED	50*k	150+150*k	180		480			SELFONLY		NONE				0	0	NORMAL	0	1	0	0
156	żë˝ĹŔǺгë	0	1	7	0	CRITICAL	50*k	150+150*k	180		480			SELFONLY		NONE				0	0	NORMAL	0	1	0	0
155	°ˇĽÓČ­	0	1	7	0	MOV_SPEED	15*k	150+150*k	180		480					ATT_SPEED	15*k	180		0	0	NORMAL	0	1	0	0
154	ĽşČÖ°©	0	1	7	0	DEF_GRADE	odef*0.1*k	150+150*k	180		480					NONE				0	0	NORMAL	0	1	0	0
153	żë˝ĹŔÇĂŕşą	0	1	7	0	MAX_SP	maxsp*0.2*k	150+150*k	300		600					NONE				0	0	NORMAL	0	1	0	0
151	żëľČ	0	1	7	0	NONE										NONE				0	0	NORMAL	0	1	0	0
91	şńĆÄşÎ	4	1	1	0	HP	-(70+4*lv+(20*iq+5*mwep+50)*ar*k)	30+160*k			7			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH		NONE				0	0	MAGIC	5	0.5	1800	201
5	źȯ°Ý	1	1	1	0	HP	-(2*atk+(atk+dex*3+str*7+con)*k)	60+120*k			12			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH		MOV_SPEED	150	3		0	0	MELEE	4	1	0	200
20	°ËÇł	1	1	1	0	HP	-(2*atk+(atk+dex*3+str*5+con)*k)	40+120*k			20			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH		NONE				0	0	MELEE	10	0.5	1200	200
35	»ę°řşĐ	2	1	1	0	HP	-(lv*2+(atk+str*3+dex*18)*k)	40+130*k			25			ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON		NONE	60*k	5+25*k		0	0	MAGIC	0	0.5	800	200
50	µ¶±â±Ă	2	1	1	0	HP	-(atk+(1.2*atk+number(100,200)+dex*6+str*2)*k)	40+160*k			25			ATTACK,SPLASH,USE_ARROW_DAMAGE,CRUSH,ATTACK_POISON		NONE	80*k	15+30*k		0	0	RANGE	12	0.5	2500	300
66	ĆÄąýĽú	3	1	1	0	HP	-(40+5*lv+2*iq+(10*iq+7*mwep+number(50,100))*ar*k)	30+120*k			12			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH,REMOVE_GOOD_AFFECT		NONE	10+40*k	7+23*k		0	0	NORMAL	5	0.6	1800	200
81	¸¶ČŻ°Ý	3	1	1	0	HP	-(120+6*lv+(5*con+5*dex+29*iq+9*mwep)*ar*k)	80+220*k			24			ATTACK,COMPUTE_MAGIC_DAMAGE,SPLASH		NONE				0	0	MAGIC	9	0.4	1500	200
96	±âõ´ë°ř	4	1	1	0	CRITICAL	(iq*0.3+5)*(2*k+0.5)/(k+1.5)	40+160*k	60+100*k		10				29	NONE			29	0	0	NORMAL	1	1	1000	0
111	Áő·ÂĽú	4	1	1	0	ATT_GRADE	5+(iq*0.2+15)*k	60+120*k	60+100*k		10				30	NONE			30	0	0	NORMAL	1	1	1000	0
126	˝ĹĽöľî	0	1	20	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
122	ż¬°č±â	0	1	2	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
121	ĹëĽÖ·Â	0	1	40	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
125	şŻ˝Ĺ	0	1	40	0	NONE			10+1000*k						0	NONE			0	0	0	NORMAL	0	1	1000	0
127	õÁ¶ľî	0	1	20	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
128	Ářłëľî	0	1	20	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
158	±ćµĺŔ̵ż	0	1	3	0	NONE								SELFONLY		NONE				0	0	NORMAL	0	1	0	0
159	°ř°ŁŔÇą®	0	1	5	0	NONE								SELFONLY		NONE				0	0	NORMAL	0	1	0	0
160	°ˇĽÓČ­	0	1	5	0	NONE	3*k	80-12*k	300					SELFONLY		NONE				0	0	NORMAL	0	1	0	0
161	°ř°ŁŔÇą®	0	1	2	0	NONE		50								NONE				0	0	NORMAL	0	1	0	0
162	°ř°ŁŔ̵ż	0	1	2	0	NONE		20								NONE				0	0	NORMAL	0	1	0	0
256	CRUSH200˝şĹł	0	1	1	0	HP	-5*k*atk				2			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH		NONE				0	0	MELEE	0	1	0	300
257	ŔϹݹüŔ§350˝şĹł	0	1	1	0	HP	-5*k*atk				5			ATTACK,USE_MELEE_DAMAGE,SPLASH		NONE				0	0	MELEE	0	1	0	525
258	CRUSH300˝şĹł	0	1	1	0	HP	-5*k*atk				7			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH		NONE				0	0	MELEE	0	1	0	450
259	ŔϹݹüŔ§200˝şĹł	0	1	1	0	HP	-5*k*atk				9			ATTACK,USE_MELEE_DAMAGE,SPLASH		NONE				0	0	MELEE	0	1	0	300
260	CURSH400˝şĹł	0	1	1	0	HP	-5*k*atk				10			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH		NONE				0	0	MELEE	0	1	0	600
261	µ¶250˝şĹł	0	1	1	0	HP	-5*k*atk				9			ATTACK,USE_MELEE_DAMAGE,SPLASH,ATTACK_POISON		NONE	80			0	0	MELEE	0	1	0	375
262	SLOW300˝şĹł	0	1	1	0	HP	-5*k*atk				12			ATTACK,USE_MELEE_DAMAGE,SPLASH		MOV_SPEED	-20	10		0	0	MELEE	0	1	0	450
130	˝Â¸¶	0	1	1	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
137	ł­ą«	5	1	1	50	HP	-(atk+(2*atk*k))	60+80*k			5-(4*k)			ATTACK,USE_MELEE_DAMAGE,CRUSH		NONE				0	0	MELEE	10	1	300	0
138	µą°Ý	5	1	1	52	HP	-(2.4*(200+1.5*lv)+(3*200*k))	60+120*k			15			ATTACK,USE_MELEE_DAMAGE,SPLASH,CRUSH_LONG		MOV_SPEED	50	5		0	0	MELEE	6	1	400	100
139	Ĺ»Ăâ	5	1	1	55	HP	-(2*(200+1.5*lv)+(3*200*k))	60+160*k			20			ATTACK,USE_MELEE_DAMAGE,SELFONLY,SPLASH,CRUSH		NONE				0	0	MELEE	12	1	400	250
140	ł­ą«(Č°)	5	1	1	50	HP	-(atk+(2*atk*k))	60+80*k			10			ATTACK,USE_ARROW_DAMAGE,CRUSH		NONE				0	0		5	1	2500	0
131	¸»ĽŇČŻ	0	1	10	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
124	䱤Ľú	0	1	40	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0
152	żë˝ĹŔÇÇÇ	0	1	7	0	MAX_HP	maxhp*0.2*k	150+150*k	300		600					NONE				0	0	NORMAL	0	1	0	0
129	µĐ°©Ľú	0	1	40	0	NONE								DISABLE_BY_POINT_UP		NONE				0	0	NORMAL	0	1	0	0

 

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