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boss victim calculation problem
GameLib/ActorInstanceBattle.cpp: 1. #include "../UserInterface/PythonNonPlayer.h" at the top under the other includes. 2. Look for: Below add: This will fix the problem with bosses, which are using skills. If you're talking about player sync delay this is the only solution: -
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Unwear/swap weapon/armor with costume on [c++]
hello, is there a solution for that? -
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boss victim calculation problem
This is a normal bug on all servers. I fixed it some time ago but I don't remember how honestly All I know it's from binary source: [Hidden Content]
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Metin2 Dev 1099
hello guys ,can someone tell me whats wrong with this?
i wanted to add some weps , and i am pretty sure i did everything right.like , editing item lst,item proto,icon pack and insterting the queries
but it seems that weps do not work + i can only move them one the first top slot not one the others..
+ my sysser says that.
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